Player Matchup

Pele
Pele
 
Pele
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DaddyUnknown
Xbalanque
Level 25
God Stats
17W - 13L
1,669 SR
Queue Stats
212W - 194L
1,565 Elo+
Solo
Merlin
Merlin
Merlinsmurf
Merlin
Level 3
God Stats
5W - 3L
1,818 SR
Queue Stats
5W - 3L
1,792 Elo+
Solo
Ra
Ra
Taco1ord
Ra
Level 13
God Stats
6W - 7L
1,339 SR
Queue Stats
380W - 367L
1,502 Elo+
Solo
Ne Zha
Ne Zha
nhukes
Ne Zha
Level 29
God Stats
2W - 0L
1,275 SR
Queue Stats
89W - 32L
1,778 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,627 Elo+

VS

Team Averages
Level 16
1,591 SR
1,643 Elo+
Hercules
Hercules
OscarsDemonDays
Hercules
Level 25
God Stats
1W - 3L
1,453 SR
Queue Stats
62W - 39L
1,673 Elo+
Solo
Apollo
Apollo
SambartaBanerjee
Apollo
Level 18
God Stats
18W - 14L
1,707 SR
Queue Stats
374W - 448L
1,578 Elo+
Solo
Athena
Athena
TLS NOCHE
Athena
Level 18
God Stats
1W - 2L
1,794 SR
Queue Stats
96W - 92L
1,635 Elo+
Solo
Ao Kuang
Ao Kuang
danybenegas22
Ao Kuang
Level 18
God Stats
16W - 14L
1,500 SR
Queue Stats
287W - 310L
1,542 Elo+
Solo
Tiamat
Tiamat
readcon
Tiamat
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 106L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
10 / 0 / 1
7,242
724
7,518
5,826
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
DaddyUnknown
Xbalanque
11
4 / 1 / 2
6,499
650
6,336
4,562
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
11
2 / 1 / 8
6,708
671
4,228
3,819
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
5,225
523
1,272
3,537
1,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
nhukes
Ne Zha
8
1 / 1 / 7
5,705
571
3,485
6,476
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 0 / 0
6,716
672
2,068
3,882
1,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 0
5,317
532
1,411
6,558
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Athena
TLS NOCHE
Athena
8
1 / 5 / 1
5,425
543
2,582
10,023
4,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
danybenegas22
Ao Kuang
8
0 / 3 / 1
5,255
526
585
7,545
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
readcon
Tiamat
10
1 / 5 / 0
5,918
592
3,349
6,000
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
6
6
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
0
1
10.5
W
Xbalanque
DaddyUnknown
Xbalanque
4
1
2
5
W
Merlin
2
1
8
6
L
Hercules
3
0
0
3
L
1
4
0
0.25
L
Athena
TLS NOCHE
Athena
1
5
1
0.3
W
0
3
0
0
L
Ao Kuang
danybenegas22
Ao Kuang
0
3
1
0.17
W
Ne Zha
nhukes
Ne Zha
1
1
7
4.5
L
Tiamat
readcon
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,839
Damage
9,995
24,220
Taken
34,008
8,427
Mitigated
13,335
6,609
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,518
2,338
0
961
5,826
1,880
0
2,305
3,521
0
40,171
W
Xbalanque
DaddyUnknown
Xbalanque
6,336
3,451
0
2,082
4,562
1,488
1,359
952
3,610
0
37,017
W
Merlin
4,228
207
0
697
3,819
1,160
0
2,085
1,734
41,665
0
L
Hercules
2,068
579
0
861
3,882
1,784
96
1,272
2,610
1,994
35,859
L
1,411
643
0
2,148
6,558
1,516
0
278
6,280
0
22,135
L
Athena
TLS NOCHE
Athena
2,582
522
0
1,315
10,023
4,657
0
880
9,143
10,902
0
W
1,272
154
0
679
3,537
1,180
0
0
3,537
25,662
0
L
Ao Kuang
danybenegas22
Ao Kuang
585
235
0
1,693
7,545
2,485
0
1,040
6,505
24,018
0
W
Ne Zha
nhukes
Ne Zha
3,485
1,073
0
2,190
6,476
2,719
161
1,174
5,302
0
14,943
L
Tiamat
readcon
Tiamat
3,349
338
0
1,285
6,000
2,893
0
2,030
3,970
33,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
28,631
326
Minions Killed
286
0
Camps Cleared
0
959,544
Distance Traveled
966,603
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,242
724
80
8
0
230,005
3
W
Xbalanque
6,499
650
79
8
0
162,198
0
W
Merlin
6,708
671
91
9
0
197,646
3
L
Hercules
6,716
672
85
9
0
206,307
5
L
Apollo
5,317
532
53
5
0
187,154
1
L
Athena
5,425
543
14
1
0
192,009
2
W
Ra
5,225
523
57
6
0
156,073
4
L
Ao Kuang
5,255
526
58
6
0
190,218
1
W
Ne Zha
5,705
571
19
2
0
213,622
1
L
Tiamat
5,918
592
76
8
0
190,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role