Player Matchup

Achilles
Achilles
DimitriTwoHands
Achilles
Level 42
God Stats
8W - 7L
1,716 SR
Queue Stats
47W - 94L
1,110 Elo+
Party 1
Set
Set
King Khodabear
Set
Level 15
God Stats
7W - 13L
1,333 SR
Queue Stats
74W - 73L
1,259 Elo+
Solo
Bellona
Bellona
ULTRA FURCIO43
Bellona
Level 27
God Stats
1W - 5L
1,368 SR
Queue Stats
81W - 97L
1,272 Elo+
Solo
Medusa
Medusa
muckdog
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,301 Elo+
Solo
Cu Chulainn
Cu Chulainn
undeadtaker19
Cu Chulainn
Level 5
God Stats
7W - 8L
1,716 SR
Queue Stats
24W - 36L
1,133 Elo+
Party 1
Team Averages
Level 23
1,527 SR
1,215 Elo+

VS

Team Averages
Level 16
1,479 SR
1,180 Elo+
Neith
Neith
KD7409
Neith
Level 29
God Stats
11W - 4L
1,627 SR
Queue Stats
143W - 180L
1,207 Elo+
Solo
Anubis
Anubis
Kaskain2001
Anubis
Level 7
God Stats
14W - 8L
1,351 SR
Queue Stats
66W - 56L
1,136 Elo+
Solo
Osiris
Osiris
PeanutGoneBoom
Osiris
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 182L
1,168 Elo+
Solo
Thor
Thor
mandoNoreste
Thor
Level 18
God Stats
4W - 4L
1,147 SR
Queue Stats
68W - 81L
1,296 Elo+
Solo
Bakasura
Bakasura
nacho_truman977
Bakasura
Level 9
God Stats
8W - 8L
1,770 SR
Queue Stats
32W - 55L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
6 / 4 / 11
13,965
423
17,353
33,346
37,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
14 / 9 / 6
16,201
491
23,779
39,469
32,925
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 13 / 11
13,171
399
13,131
23,626
15,593
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
muckdog
Medusa
2
0 / 0 / 0
8,107
246
0
0
0
Cu Chulainn
undeadtaker19
Cu Chulainn
20
8 / 7 / 7
14,328
434
16,233
30,518
21,772
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KD7409
Neith
20
6 / 9 / 10
16,486
500
31,614
24,551
11,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
9 / 6 / 2
18,009
546
22,304
23,032
24,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 3 / 5
17,555
532
28,584
20,918
16,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 6 / 2
11,871
360
6,110
20,517
16,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
18
4 / 10 / 3
14,297
433
12,034
21,420
11,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
32
Kills
32
33
Deaths
34
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
4
11
2.88
W
Neith
KD7409
Neith
6
9
10
1.22
W
Anubis
9
6
2
1.67
L
14
9
6
1.89
W
12
3
5
4.83
L
4
13
11
0.73
W
1
6
2
0.33
L
Medusa
muckdog
Medusa
0
0
0
0
W
Bakasura
4
10
3
0.55
L
Cu Chulainn
undeadtaker19
Cu Chulainn
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,496
Damage
100,646
126,959
Taken
110,438
108,033
Mitigated
81,354
21,065
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
17,353
7,120
717
11,152
33,346
37,743
314
5,977
26,669
1,236
53,217
W
Neith
KD7409
Neith
31,614
13,355
0
6,485
24,551
11,994
7,144
140
24,321
0
127,211
W
Anubis
22,304
2,726
315
7,186
23,032
24,602
5,020
112
22,770
118,773
0
L
23,779
9,050
0
1,685
39,469
32,925
166
6,574
32,834
0
137,311
W
28,584
14,515
0
8,199
20,918
16,852
4,662
598
20,150
0
119,071
L
13,131
6,427
0
1,130
23,626
15,593
0
4,219
19,352
0
42,391
W
6,110
2,015
0
0
20,517
16,555
175
56
20,401
0
44,346
L
Medusa
muckdog
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
12,034
9,995
0
2,876
21,420
11,351
1,382
279
21,111
0
59,352
L
Cu Chulainn
undeadtaker19
Cu Chulainn
16,233
3,016
621
5,760
30,518
21,772
656
5,534
24,844
0
70,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,772
Gold Earned
78,218
404
Minions Killed
690
0
Camps Cleared
0
2,128,199
Distance Traveled
2,415,707
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,965
423
82
2
0
655,965
2
W
Neith
16,486
500
160
5
0
473,018
0
W
Anubis
18,009
546
194
6
0
471,682
1
L
Set
16,201
491
167
5
0
496,744
0
W
Osiris
17,555
532
155
5
0
554,442
1
L
Bellona
13,171
399
47
1
0
395,631
0
W
Thor
11,871
360
60
2
0
476,808
7
L
Medusa
8,107
246
0
0
0
3,197
0
W
Bakasura
14,297
433
121
4
0
439,757
1
L
Cu Chulainn
14,328
434
108
3
0
576,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role