Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Prejustice
Baron Samedi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 49L
1,702 Elo+
Party 1
Ne Zha
Ne Zha
TKaxe
Ne Zha
Level 30
God Stats
8W - 3L
1,921 SR
Queue Stats
67W - 45L
1,580 Elo+
Party 1
Team Averages
Level 93
1,640 SR
1,594 Elo+

VS

Team Averages
Level 18
1,580 SR
1,716 Elo+
Hercules
Hercules
BaptisedDemon
Hercules
Level 35
God Stats
9W - 3L
1,480 SR
Queue Stats
21W - 6L
1,716 Elo+
Party 2
Merlin
Merlin
Nekr9s
Merlin
Level 15
God Stats
3W - 0L
1,747 SR
Queue Stats
7W - 0L
1,716 Elo+
Party 2
Thor
Thor
SexWithDogs143
Thor
Level 3
God Stats
8W - 0L
1,515 SR
Queue Stats
8W - 0L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 5 / 8
10,738
716
13,772
12,045
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Prejustice
Baron Samedi
13
2 / 6 / 13
9,562
637
11,547
13,479
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
TKaxe
Ne Zha
14
6 / 6 / 10
10,440
696
5,327
11,977
5,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaptisedDemon
Hercules
16
8 / 5 / 8
11,725
782
12,129
16,810
12,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Nekr9s
Merlin
18
8 / 2 / 8
12,463
831
15,998
13,776
6,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 10 / 7
9,255
617
4,376
11,196
3,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
16
Kills
17
17
Deaths
17
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
5
8
2.4
W
Hercules
BaptisedDemon
Hercules
8
5
8
2.4
W
Merlin
Nekr9s
Merlin
8
2
8
6
L
Baron Samedi
Prejustice
Baron Samedi
2
6
13
1.42
W
1
10
7
0.45
L
Ne Zha
TKaxe
Ne Zha
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,646
Damage
32,503
37,501
Taken
41,782
17,161
Mitigated
22,588
5,270
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,772
7,227
0
253
12,045
5,251
1,029
6,796
5,249
0
53,901
W
Hercules
BaptisedDemon
Hercules
12,129
3,993
0
6,514
16,810
12,481
342
5,873
10,449
0
19,208
W
Merlin
Nekr9s
Merlin
15,998
952
0
7,008
13,776
6,386
1,761
1,866
11,764
82,970
0
L
Baron Samedi
Prejustice
Baron Samedi
11,547
1,125
533
3,785
13,479
6,471
350
5,595
7,884
33,611
0
W
4,376
649
0
0
11,196
3,721
0
2,908
8,022
0
23,715
L
Ne Zha
TKaxe
Ne Zha
5,327
1,028
0
699
11,977
5,439
0
3,607
8,370
0
21,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
33,443
164
Minions Killed
175
0
Camps Cleared
0
715,721
Distance Traveled
827,606
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,738
716
85
6
0
250,149
1
W
Hercules
11,725
782
28
2
0
281,909
3
W
Merlin
12,463
831
114
8
0
295,608
0
L
Baron Samedi
9,562
637
53
4
0
229,109
2
W
Thor
9,255
617
33
2
0
250,089
0
L
Ne Zha
10,440
696
26
2
0
236,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role