Player Matchup

Apollo
Apollo
Detox0921
Apollo
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
16W - 15L
1,378 Elo+
Solo
Guan Yu
Guan Yu
FalkenAuge 5406
Guan Yu
Level 9
God Stats
5W - 5L
1,460 SR
Queue Stats
64W - 64L
1,265 Elo+
Solo
Nemesis
Nemesis
IrregularSalmon
Nemesis
Level 28
God Stats
49W - 58L
1,570 SR
Queue Stats
125W - 161L
1,380 Elo+
Solo
Neith
Neith
Naiisk
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Eset
Eset
Zeldaisam
Eset
Level 27
God Stats
2W - 0L
1,675 SR
Queue Stats
16W - 24L
1,229 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,350 Elo+

VS

Team Averages
Level 21
1,514 SR
1,246 Elo+
Fenrir
Fenrir
FloydRO24
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 323L
1,300 Elo+
Solo
Izanami
Izanami
NCKScairp
Izanami
Level 25
God Stats
19W - 26L
1,443 SR
Queue Stats
66W - 98L
1,302 Elo+
Party 2
Persephone
Persephone
NCVille
Persephone
Level 35
God Stats
11W - 12L
1,625 SR
Queue Stats
60W - 92L
1,317 Elo+
Party 2
Raijin
Raijin
TFV12-Prince
Raijin
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
103W - 113L
1,159 Elo+
Party 1
Kuzenbo
Kuzenbo
killar-blint
Kuzenbo
Level 8
God Stats
20W - 21L
1,500 SR
Queue Stats
90W - 105L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Detox0921
Apollo
20
11 / 4 / 9
15,206
524
19,299
20,461
7,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 2 / 8
15,599
538
20,211
31,986
41,924
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
8 / 4 / 13
16,283
561
22,819
30,483
15,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
Naiisk
Neith
15
3 / 9 / 6
11,341
391
6,949
10,796
2,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
16
4 / 6 / 7
12,177
420
9,639
12,484
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FloydRO24
Fenrir
18
6 / 9 / 3
12,987
448
12,484
25,786
10,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
NCKScairp
Izanami
20
8 / 10 / 2
14,721
508
15,619
25,601
9,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
NCVille
Persephone
19
4 / 7 / 7
12,788
441
16,868
16,780
5,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
18
4 / 11 / 7
12,154
419
12,079
19,585
7,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
killar-blint
Kuzenbo
19
2 / 3 / 11
12,112
418
7,942
22,670
30,526
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
54
39
Kills
24
25
Deaths
40
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
Detox0921
Apollo
11
4
9
3.88
W
13
2
8
8.5
L
Fenrir
FloydRO24
Fenrir
6
9
3
0.83
W
8
4
13
3.63
L
Izanami
NCKScairp
Izanami
8
10
2
0.9
L
Persephone
NCVille
Persephone
4
7
7
1.07
W
Neith
Naiisk
Neith
3
9
6
0.67
L
Raijin
4
11
7
0.68
W
Eset
4
6
7
1.25
L
Kuzenbo
killar-blint
Kuzenbo
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,917
Damage
64,992
106,210
Taken
110,422
72,022
Mitigated
63,937
38,084
Healing
22,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Detox0921
Apollo
19,299
12,059
0
3,908
20,461
7,843
891
8,035
12,426
0
90,990
W
20,211
2,808
3,045
16,206
31,986
41,924
2,968
9,767
22,219
0
89,297
L
Fenrir
FloydRO24
Fenrir
12,484
4,038
0
6,705
25,786
10,814
504
1,745
23,929
0
75,514
W
22,819
14,558
0
12,810
30,483
15,116
2,850
9,022
21,461
0
144,714
L
Izanami
NCKScairp
Izanami
15,619
10,617
0
7,599
25,601
9,629
3,925
3,052
22,445
0
104,428
L
Persephone
NCVille
Persephone
16,868
1,302
0
3,442
16,780
5,805
1,223
665
15,824
76,992
0
W
Neith
Naiisk
Neith
6,949
2,897
0
697
10,796
2,899
2,565
5,966
4,830
0
29,323
L
Raijin
12,079
1,396
0
3,364
19,585
7,163
1,255
1,751
17,596
66,776
0
W
Eset
9,639
668
0
1,418
12,484
4,240
1,279
4,099
8,385
43,684
0
L
Kuzenbo
killar-blint
Kuzenbo
7,942
3,202
0
1,520
22,670
30,526
591
1,605
20,343
31,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,606
Gold Earned
64,762
617
Minions Killed
520
0
Camps Cleared
0
2,327,814
Distance Traveled
2,263,764
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,206
524
141
5
0
538,672
0
W
Guan Yu
15,599
538
150
5
0
577,819
2
L
Fenrir
12,987
448
100
3
0
481,141
3
W
Nemesis
16,283
561
207
7
0
569,700
2
L
Izanami
14,721
508
183
6
0
394,085
11
L
Persephone
12,788
441
104
4
0
432,791
12
W
Neith
11,341
391
34
1
0
267,660
1
L
Raijin
12,154
419
100
3
0
436,054
2
W
Eset
12,177
420
85
3
0
373,963
1
L
Kuzenbo
12,112
418
33
1
0
519,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role