Player Matchup

Cupid
Cupid
Gold IV
Feernando2K
Cupid
Gold IV
Level 88
God Stats
3W - 4L
1,623 SR
Queue Stats
21W - 27L
1,530 MMR
Solo
Discordia
Discordia
Gold V
Marshal_Zi
Discordia
Gold V
Level 32
God Stats
1W - 1L
1,944 SR
Queue Stats
21W - 24L
1,607 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Soomsoom213
Kumbhakarna
Bronze III
Level 30
God Stats
4W - 4L
1,550 SR
Queue Stats
5W - 5L
1,600 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 50
1,706 SR
1,579 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,635 SR
1,577 MMR
Jormungandr
Jormungandr
Bronze III
ChampySergio
Jormungandr
Bronze III
Level 47
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Chaac
Chaac
Gold V
CombatWombat414
Chaac
Gold V
Level 151
God Stats
3W - 0L
1,629 SR
Queue Stats
28W - 17L
1,624 MMR
Solo
Ra
Ra
Silver I
zlCleptiX
Ra
Silver I
Level 126
God Stats
2W - 4L
1,752 SR
Queue Stats
271W - 203L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,957
612
7,819
11,146
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Marshal_Zi
Discordia
12
2 / 5 / 2
8,157
627
7,796
9,642
3,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Soomsoom213
Kumbhakarna
11
0 / 5 / 3
8,044
619
2,443
15,714
11,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeGilgameshTiamatCthulhuAchilles

VS

Bans
SobekDanzaburouNikeIzanamiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChampySergio
Jormungandr
12
1 / 2 / 11
9,223
709
5,387
9,063
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 1 / 10
9,823
756
14,315
18,847
15,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
10 / 2 / 4
10,470
805
10,760
9,454
3,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
15
15
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChampySergio
Jormungandr
1
2
11
3.25
W
4
1
10
9
L
1
5
1
0.3
L
Discordia
Marshal_Zi
Discordia
2
5
2
0.6
L
Kumbhakarna
Soomsoom213
Kumbhakarna
0
5
3
0.3
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,058
Damage
30,462
36,502
Taken
37,364
18,944
Mitigated
28,170
8,111
Healing
16,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChampySergio
Jormungandr
5,387
1,064
832
1,335
9,063
8,340
322
2,149
6,914
17,020
0
W
14,315
1,749
0
8,089
18,847
15,933
739
3,404
15,443
0
51,563
L
7,819
4,075
0
2,254
11,146
3,925
0
4,983
6,163
0
38,404
L
Discordia
Marshal_Zi
Discordia
7,796
170
564
2,517
9,642
3,552
0
2,493
7,149
27,823
0
L
Kumbhakarna
Soomsoom213
Kumbhakarna
2,443
229
702
2,074
15,714
11,467
0
8,671
7,043
7,924
0
W
10,760
988
2,893
3,722
9,454
3,897
954
4,686
4,768
47,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,158
Gold Earned
29,516
119
Minions Killed
153
0
Camps Cleared
0
676,966
Distance Traveled
704,315
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,223
709
22
2
0
217,988
0
W
Chaac
9,823
756
52
4
0
258,410
3
L
Cupid
7,957
612
76
6
0
198,107
3
L
Discordia
8,157
627
35
3
0
241,430
1
L
Kumbhakarna
8,044
619
8
1
0
237,429
0
W
Ra
10,470
805
79
6
0
227,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role