Player Matchup

Fafnir
Fafnir
LetDarkRise
Fafnir
Level 67
God Stats
30W - 12L
1,708 SR
Queue Stats
505W - 516L
1,400 Elo+
Party 1
Chang'e
Chang'e
ReignBeauty
Chang'e
Level 151
God Stats
14W - 5L
1,785 SR
Queue Stats
488W - 480L
1,454 Elo+
Party 1
Erlang Shen
Erlang Shen
SixDeafMonkeys
Erlang Shen
Level 27
God Stats
2W - 4L
1,312 SR
Queue Stats
38W - 31L
1,586 Elo+
Party 1
Skadi
Skadi
WhisperTundra
Skadi
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 241L
1,374 Elo+
Solo
Guan Yu
Guan Yu
YaaAsantewaa
Guan Yu
Level 49
God Stats
30W - 24L
1,549 SR
Queue Stats
79W - 100L
1,400 Elo+
Solo
Team Averages
Level 67
1,571 SR
1,443 Elo+

VS

Team Averages
Level 75
1,560 SR
1,513 Elo+
Tyr
Tyr
B3a5TlY dUD3
Tyr
Level 131
God Stats
1W - 4L
1,414 SR
Queue Stats
221W - 208L
1,614 Elo+
Party 2
Khepri
Khepri
EPik RePlAyZ
Khepri
Level 108
God Stats
7W - 1L
1,792 SR
Queue Stats
240W - 204L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
Kury1738
Guan Yu
Level 49
God Stats
7W - 6L
1,595 SR
Queue Stats
293W - 304L
1,340 Elo+
Solo
Sylvanus
Sylvanus
Mo0nRaker121
Sylvanus
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 47L
1,541 Elo+
Party 2
Sol
Sol
SkintightShark
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 3 / 11
7,853
524
5,359
9,720
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
ReignBeauty
Chang'e
14
4 / 3 / 2
8,474
565
5,763
8,931
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
SixDeafMonkeys
Erlang Shen
14
5 / 3 / 5
8,399
560
8,410
11,832
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 5
7,117
474
7,194
7,219
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
YaaAsantewaa
Guan Yu
15
6 / 1 / 0
9,352
623
8,142
11,385
8,409
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,679
579
9,873
12,024
5,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
13
1 / 2 / 3
7,734
516
4,202
9,567
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Kury1738
Guan Yu
13
1 / 5 / 0
7,386
492
2,998
11,462
7,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Mo0nRaker121
Sylvanus
11
0 / 7 / 6
7,273
485
5,066
13,437
8,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
4 / 3 / 3
6,888
459
5,430
7,204
2,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
18
Kills
13
13
Deaths
18
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
1
1
7.5
L
Khepri
1
2
3
1.25
L
Guan Yu
Kury1738
Guan Yu
1
5
0
0.2
W
Fafnir
1
3
11
2.17
L
Sylvanus
Mo0nRaker121
Sylvanus
0
7
6
0.43
W
Chang'e
ReignBeauty
Chang'e
4
3
2
1.67
W
Erlang Shen
SixDeafMonkeys
Erlang Shen
5
3
5
2.5
L
4
3
3
1.83
W
2
3
5
1.5
W
Guan Yu
YaaAsantewaa
Guan Yu
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
27,569
49,087
Taken
53,694
27,396
Mitigated
28,309
16,335
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,873
2,052
0
5,909
12,024
5,902
75
3,012
8,679
0
51,966
L
Khepri
4,202
666
0
3,090
9,567
4,058
0
1,727
7,658
49,531
0
L
Guan Yu
Kury1738
Guan Yu
2,998
278
85
3,140
11,462
7,347
0
1,193
10,269
0
36,374
W
Fafnir
5,359
1,901
735
2,719
9,720
7,925
165
5,334
4,386
17,634
0
L
Sylvanus
Mo0nRaker121
Sylvanus
5,066
2,404
733
1,825
13,437
8,701
58
3,312
10,081
18,701
0
W
Chang'e
ReignBeauty
Chang'e
5,763
106
255
4,035
8,931
3,041
0
1,784
7,147
35,975
0
W
Erlang Shen
SixDeafMonkeys
Erlang Shen
8,410
4,424
0
3,933
11,832
5,748
891
2,580
9,252
0
52,379
L
5,430
1,994
0
2,250
7,204
2,301
802
2,768
4,374
24,707
898
W
7,194
3,494
0
0
7,219
2,273
357
3,869
3,350
0
42,524
W
Guan Yu
YaaAsantewaa
Guan Yu
8,142
1,234
212
4,446
11,385
8,409
1,451
981
10,404
11,164
46,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,195
Gold Earned
37,960
396
Minions Killed
337
0
Camps Cleared
0
1,413,074
Distance Traveled
1,327,130
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,679
579
112
7
0
317,808
0
L
Khepri
7,734
516
80
5
0
304,418
0
L
Guan Yu
7,386
492
65
4
0
297,679
7
W
Fafnir
7,853
524
38
3
0
312,712
0
L
Sylvanus
7,273
485
35
2
0
227,343
0
W
Chang'e
8,474
565
78
5
0
257,537
4
W
Erlang Shen
8,399
560
84
6
0
318,032
1
L
Sol
6,888
459
45
3
0
179,882
0
W
Skadi
7,117
474
77
5
0
261,923
8
W
Guan Yu
9,352
623
119
8
0
262,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role