Player Matchup

Zhong Kui
Zhong Kui
Dragensis
Zhong Kui
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 25L
1,625 Elo+
Solo
Danzaburou
Danzaburou
GodMakoto
Danzaburou
Level 149
God Stats
1W - 3L
1,533 SR
Queue Stats
68W - 66L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LazerMaster
Morgan Le Fay
Level 140
God Stats
2W - 0L
1,693 SR
Queue Stats
42W - 38L
1,592 Elo+
Party 2
Ullr
Ullr
Raynе
Ullr
Level 156
God Stats
1W - 0L
1,243 SR
Queue Stats
35W - 40L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
TheRatOfTheLand
Ratatoskr
Level 95
God Stats
118W - 70L
1,634 SR
Queue Stats
130W - 91L
1,629 Elo+
Party 2
Team Averages
Level 134
1,521 SR
1,576 Elo+

VS

Team Averages
Level 131
1,605 SR
1,583 Elo+
Rama
Rama
CollectorOfBooty
Rama
Level 126
God Stats
5W - 1L
1,799 SR
Queue Stats
27W - 22L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
KingPercaval
Sun Wukong
Level 138
God Stats
2W - 5L
1,364 SR
Queue Stats
252W - 239L
1,548 Elo+
Party 1
Cerberus
Cerberus
Konfucju5z
Cerberus
Level 154
God Stats
4W - 3L
1,571 SR
Queue Stats
388W - 333L
1,624 Elo+
Party 3
Mercury
Mercury
Staykon
Mercury
Level 118
God Stats
3W - 1L
1,646 SR
Queue Stats
160W - 151L
1,532 Elo+
Party 1
Sol
Sol
paolohero43
Sol
Level 119
God Stats
6W - 3L
1,645 SR
Queue Stats
225W - 179L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dragensis
Zhong Kui
18
4 / 3 / 14
10,588
882
11,466
12,106
7,537
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GodMakoto
Danzaburou
17
6 / 2 / 13
10,839
903
10,943
10,246
3,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LazerMaster
Morgan Le Fay
15
5 / 3 / 18
10,464
872
14,304
10,280
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
Raynе
Ullr
15
2 / 5 / 11
9,242
770
8,636
11,632
4,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
TheRatOfTheLand
Ratatoskr
17
11 / 0 / 14
12,194
1,016
14,969
9,799
8,838
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
8,877
740
6,187
10,261
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
KingPercaval
Sun Wukong
16
4 / 5 / 7
9,748
812
13,538
18,250
11,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Konfucju5z
Cerberus
13
1 / 6 / 8
8,420
702
10,396
15,513
12,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Staykon
Mercury
15
3 / 8 / 6
8,854
738
6,231
10,641
3,888
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 7 / 5
8,676
723
10,318
13,728
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
28
Kills
13
13
Deaths
29
70
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Zhong Kui
Dragensis
Zhong Kui
4
3
14
3.67
W
Danzaburou
GodMakoto
Danzaburou
6
2
13
6.25
L
Sun Wukong
KingPercaval
Sun Wukong
4
5
7
1.5
L
Cerberus
Konfucju5z
Cerberus
1
6
8
0.83
W
Morgan Le Fay
LazerMaster
Morgan Le Fay
5
3
18
4.67
W
Ullr
Raynе
Ullr
2
5
11
1.5
L
Mercury
Staykon
Mercury
3
8
6
0.75
W
Ratatoskr
TheRatOfTheLand
Ratatoskr
11
0
14
18
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,318
Damage
46,670
54,063
Taken
68,393
29,230
Mitigated
37,702
14,147
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,187
4,869
0
1,701
10,261
4,168
64
2,681
7,518
0
29,819
W
Zhong Kui
Dragensis
Zhong Kui
11,466
1,089
0
5,761
12,106
7,537
213
5,105
6,761
43,307
0
W
Danzaburou
GodMakoto
Danzaburou
10,943
5,690
0
1,989
10,246
3,963
1,392
4,478
5,768
0
38,612
L
Sun Wukong
KingPercaval
Sun Wukong
13,538
1,226
0
5,690
18,250
11,726
0
6,492
11,438
0
28,567
L
Cerberus
Konfucju5z
Cerberus
10,396
196
0
1,788
15,513
12,413
0
5,828
9,445
18,650
0
W
Morgan Le Fay
LazerMaster
Morgan Le Fay
14,304
691
292
1,684
10,280
4,224
45
3,622
6,658
30,187
0
W
Ullr
Raynе
Ullr
8,636
4,110
0
2,257
11,632
4,668
1,042
3,531
8,101
0
30,127
L
Mercury
Staykon
Mercury
6,231
1,097
0
657
10,641
3,888
0
5,081
5,387
0
20,428
W
Ratatoskr
TheRatOfTheLand
Ratatoskr
14,969
2,246
0
2,164
9,799
8,838
775
3,503
6,296
0
22,177
L
10,318
4,157
0
3,361
13,728
5,507
0
4,954
8,610
25,265
1,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,327
Gold Earned
44,575
301
Minions Killed
232
8
Camps Cleared
7
1,197,446
Distance Traveled
1,107,532
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,877
740
74
6
2
214,080
2
W
Zhong Kui
10,588
882
97
8
4
225,165
3
W
Danzaburou
10,839
903
80
7
0
220,735
1
L
Sun Wukong
9,748
812
50
4
0
229,913
0
L
Cerberus
8,420
702
31
3
0
224,790
2
W
Morgan Le Fay
10,464
872
35
3
1
235,968
3
W
Ullr
9,242
770
62
5
3
217,207
4
L
Mercury
8,854
738
38
3
1
262,426
3
W
Ratatoskr
12,194
1,016
27
2
0
298,371
5
L
Sol
8,676
723
39
3
4
176,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role