Player Matchup

Guan Yu
Guan Yu
IceBear_Ninja
Guan Yu
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 28L
1,489 Elo+
Solo
Neith
Neith
Loochimae
Neith
Level 18
God Stats
25W - 34L
1,451 SR
Queue Stats
42W - 48L
1,410 Elo+
Solo
Chang'e
Chang'e
NAMOR20
Chang'e
Level 28
God Stats
95W - 76L
1,518 SR
Queue Stats
110W - 99L
1,441 Elo+
Solo
Jormungandr
Jormungandr
ThEGeIsT3
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,445 Elo+
Solo
Mercury
Mercury
lastCOCOpuff
Mercury
Level 24
God Stats
28W - 12L
1,703 SR
Queue Stats
120W - 106L
1,457 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,448 Elo+

VS

Team Averages
Level 25
1,362 SR
1,414 Elo+
Ganesha
Ganesha
ABRAXASAMAEL
Ganesha
Level 18
God Stats
4W - 2L
1,438 SR
Queue Stats
10W - 16L
1,382 Elo+
Solo
Medusa
Medusa
ArrozKonMango
Medusa
Level 25
God Stats
8W - 6L
1,629 SR
Queue Stats
109W - 107L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
COALA_RS
Gilgamesh
Level 26
God Stats
10W - 8L
1,129 SR
Queue Stats
65W - 60L
1,412 Elo+
Solo
Ravana
Ravana
Roi Lotus
Ravana
Level 29
God Stats
0W - 5L
1,070 SR
Queue Stats
205W - 225L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
conejooe_2
Morgan Le Fay
Level 25
God Stats
21W - 19L
1,543 SR
Queue Stats
116W - 126L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 5 / 4
7,935
496
3,320
10,364
7,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Loochimae
Neith
13
4 / 2 / 4
8,314
520
6,448
6,618
2,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
NAMOR20
Chang'e
16
2 / 4 / 6
9,459
591
7,808
12,284
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ThEGeIsT3
Jormungandr
13
2 / 4 / 3
7,753
485
5,940
16,768
8,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
lastCOCOpuff
Mercury
16
13 / 0 / 5
10,491
656
13,284
10,998
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ABRAXASAMAEL
Ganesha
13
0 / 2 / 6
7,728
483
6,199
7,374
5,680
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 9 / 0
7,865
492
8,944
14,875
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
COALA_RS
Gilgamesh
12
2 / 1 / 0
7,483
468
2,705
5,594
2,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Roi Lotus
Ravana
13
3 / 3 / 3
8,032
502
4,463
9,988
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
conejooe_2
Morgan Le Fay
13
3 / 7 / 2
8,071
504
9,030
12,272
4,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
22
Kills
14
15
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ABRAXASAMAEL
Ganesha
0
2
6
1.5
L
6
9
0
0.67
L
Gilgamesh
COALA_RS
Gilgamesh
2
1
0
2
W
Guan Yu
1
5
4
0.6
W
Neith
Loochimae
Neith
4
2
4
3
W
Chang'e
NAMOR20
Chang'e
2
4
6
1.25
L
Ravana
Roi Lotus
Ravana
3
3
3
1.5
W
Jormungandr
ThEGeIsT3
Jormungandr
2
4
3
0.88
L
Morgan Le Fay
conejooe_2
Morgan Le Fay
3
7
2
0.57
W
Mercury
lastCOCOpuff
Mercury
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,800
Damage
31,341
57,032
Taken
50,103
26,477
Mitigated
22,606
19,518
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ABRAXASAMAEL
Ganesha
6,199
639
564
942
7,374
5,680
184
2,269
5,105
33,318
0
L
8,944
3,591
388
2,922
14,875
5,402
607
3,951
10,856
0
40,995
L
Gilgamesh
COALA_RS
Gilgamesh
2,705
568
0
855
5,594
2,211
328
1,982
3,436
0
34,616
W
Guan Yu
3,320
817
195
2,322
10,364
7,924
563
4,629
5,735
0
31,280
W
Neith
Loochimae
Neith
6,448
2,445
0
2,870
6,618
2,029
2,683
1,352
5,266
0
38,549
W
Chang'e
NAMOR20
Chang'e
7,808
0
833
6,168
12,284
3,974
2,677
662
11,622
56,384
0
L
Ravana
Roi Lotus
Ravana
4,463
1,485
0
2,565
9,988
4,444
228
3,478
6,334
0
50,559
W
Jormungandr
ThEGeIsT3
Jormungandr
5,940
1,515
0
3,250
16,768
8,553
954
4,710
12,058
33,183
0
L
Morgan Le Fay
conejooe_2
Morgan Le Fay
9,030
1,906
0
2,616
12,272
4,869
658
1,582
10,624
41,500
0
W
Mercury
lastCOCOpuff
Mercury
13,284
8,290
0
3,880
10,998
3,997
1,642
3,876
7,122
0
54,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,952
Gold Earned
39,179
371
Minions Killed
337
0
Camps Cleared
0
1,470,469
Distance Traveled
1,288,179
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,728
483
38
2
0
265,152
0
L
Medusa
7,865
492
78
5
0
235,256
1
L
Gilgamesh
7,483
468
74
5
0
217,914
2
W
Guan Yu
7,935
496
61
4
0
348,733
1
W
Neith
8,314
520
65
4
0
220,484
1
W
Chang'e
9,459
591
109
7
0
307,151
3
L
Ravana
8,032
502
84
5
0
332,153
1
W
Jormungandr
7,753
485
46
3
0
240,478
3
L
Morgan Le Fay
8,071
504
63
4
0
237,704
2
W
Mercury
10,491
656
90
6
0
353,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role