Player Matchup

Kukulkan
Kukulkan
Hyroe
Kukulkan
Level 48
God Stats
7W - 2L
1,293 SR
Queue Stats
60W - 55L
1,409 Elo+
Solo
Sol
Sol
PANICO KILLER
Sol
Level 152
God Stats
27W - 24L
1,449 SR
Queue Stats
234W - 235L
1,464 Elo+
Solo
Serqet
Serqet
Ren_-of_thedarck
Serqet
Level 61
God Stats
6W - 2L
1,629 SR
Queue Stats
387W - 569L
1,355 Elo+
Party 1
Hou Yi
Hou Yi
guizicagames
Hou Yi
Level 105
God Stats
40W - 38L
1,504 SR
Queue Stats
737W - 776L
1,496 Elo+
Solo
Ymir
Ymir
zecaseixas26
Ymir
Level 29
God Stats
2W - 8L
1,156 SR
Queue Stats
109W - 176L
1,295 Elo+
Party 1
Team Averages
Level 79
1,406 SR
1,404 Elo+

VS

Team Averages
Level 66
1,571 SR
1,423 Elo+
Anubis
Anubis
FeniXtreme
Anubis
Level 160
God Stats
20W - 22L
1,567 SR
Queue Stats
420W - 415L
1,498 Elo+
Solo
Cupid
Cupid
WebCamarada
Cupid
Level 43
God Stats
12W - 16L
1,381 SR
Queue Stats
92W - 115L
1,344 Elo+
Solo
Awilix
Awilix
espiao_mansa968
Awilix
Level 47
God Stats
3W - 4L
1,459 SR
Queue Stats
303W - 342L
1,397 Elo+
Solo
Tiamat
Tiamat
luizpspsps
Tiamat
Level 32
God Stats
7W - 4L
1,674 SR
Queue Stats
152W - 147L
1,477 Elo+
Solo
Geb
Geb
vithiarrito
Geb
Level 47
God Stats
2W - 2L
1,777 SR
Queue Stats
148W - 179L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hyroe
Kukulkan
16
3 / 5 / 3
10,105
594
8,488
9,758
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
17 / 1 / 4
12,679
746
21,088
14,719
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 4
9,252
544
4,553
11,724
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
17
7 / 4 / 5
10,444
614
10,785
11,078
3,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 9
9,078
534
4,266
7,268
4,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FeniXtreme
Anubis
13
1 / 5 / 1
8,176
481
6,783
10,947
5,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 7 / 1
7,325
431
8,240
11,936
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 5 / 1
9,851
579
10,933
14,258
5,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
luizpspsps
Tiamat
13
0 / 8 / 2
7,830
461
3,402
9,865
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 7 / 2
7,466
439
3,894
16,678
9,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
32
Kills
13
13
Deaths
32
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
FeniXtreme
Anubis
1
5
1
0.3
W
Kukulkan
Hyroe
Kukulkan
3
5
3
0.9
W
17
1
4
19
W
2
2
4
2
L
3
7
1
0.5
L
7
5
1
1.5
W
Hou Yi
7
4
5
2.38
L
Tiamat
luizpspsps
Tiamat
0
8
2
0.13
L
2
7
2
0.43
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,180
Damage
33,252
54,547
Taken
63,684
21,249
Mitigated
29,639
19,703
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FeniXtreme
Anubis
6,783
202
0
3,395
10,947
5,909
0
7,808
2,821
50,905
0
W
Kukulkan
Hyroe
Kukulkan
8,488
185
0
1,948
9,758
3,466
1,336
4,596
5,162
54,088
0
W
21,088
7,542
0
10,243
14,719
5,569
10,731
4,314
10,077
91,246
0
W
4,553
1,312
0
3,313
11,724
4,229
0
2,234
9,446
0
46,158
L
8,240
5,508
0
2,122
11,936
3,125
84
4,414
7,366
0
32,694
L
10,933
3,549
0
3,736
14,258
5,978
0
5,228
9,030
0
58,334
W
Hou Yi
10,785
5,913
0
3,653
11,078
3,976
1,142
1,132
9,918
0
67,921
L
Tiamat
luizpspsps
Tiamat
3,402
274
0
875
9,865
4,749
78
7,794
2,071
43,363
0
L
3,894
534
0
960
16,678
9,878
0
8,598
7,888
18,487
0
W
4,266
634
0
546
7,268
4,009
53
1,323
5,865
23,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
40,648
490
Minions Killed
401
0
Camps Cleared
0
1,599,923
Distance Traveled
1,449,904
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,176
481
115
7
0
273,271
3
W
Kukulkan
10,105
594
118
7
0
267,161
2
W
Sol
12,679
746
149
9
0
318,048
3
W
Serqet
9,252
544
80
5
0
372,850
5
L
Cupid
7,325
431
69
4
0
235,468
0
L
Awilix
9,851
579
111
7
0
349,536
2
W
Hou Yi
10,444
614
96
6
0
299,079
2
L
Tiamat
7,830
461
90
5
0
287,284
0
L
Geb
7,466
439
16
1
0
304,345
1
W
Ymir
9,078
534
47
3
0
342,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role