Player Matchup

Bakasura
Bakasura
ElZim
Bakasura
Level 28
God Stats
8W - 6L
1,582 SR
Queue Stats
27W - 19L
1,438 Elo+
Solo
Olorun
Olorun
Gvakko
Olorun
Level 2
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Anhur
Anhur
MarechalLannes
Anhur
Level 28
God Stats
8W - 4L
1,484 SR
Queue Stats
60W - 65L
1,337 Elo+
Solo
Yemoja
Yemoja
MrWordlwide
Yemoja
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
отпуск2021
Kukulkan
Level 20
God Stats
19W - 20L
1,491 SR
Queue Stats
29W - 43L
1,307 Elo+
Solo
Team Averages
Level 16
1,512 SR
1,417 Elo+

VS

Team Averages
Level 12
1,423 SR
1,273 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Kivazeel
Nox
Level 20
God Stats
14W - 20L
1,345 SR
Queue Stats
22W - 38L
1,278 Elo+
Party 3
Terra
Terra
MacRoSKurTiS
Terra
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 33L
1,248 Elo+
Party 3
Nemesis
Nemesis
SomeMina
Nemesis
Level 3
God Stats
16W - 26L
1,270 SR
Queue Stats
136W - 114L
1,189 Elo+
Party 1
Chronos
Chronos
franchu157
Chronos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElZim
Bakasura
18
15 / 2 / 2
12,227
611
17,587
13,117
6,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Gvakko
Olorun
15
5 / 5 / 3
10,787
539
10,294
14,141
5,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 1 / 6
12,210
611
10,757
13,164
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
13
1 / 4 / 5
9,288
464
3,198
8,458
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 9
10,373
519
13,139
3,847
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 6 / 4
8,398
420
4,800
16,943
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 5 / 4
8,781
439
5,264
10,272
3,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 6
6,683
334
4,685
17,067
6,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SomeMina
Nemesis
15
7 / 4 / 1
9,873
494
6,892
14,275
5,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
franchu157
Chronos
10
0 / 12 / 2
6,854
343
2,139
13,896
6,541
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
30
Kills
13
13
Deaths
31
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
6
4
1
W
Bakasura
ElZim
Bakasura
15
2
2
8
W
Olorun
Gvakko
Olorun
5
5
3
1.3
L
2
5
4
0.8
L
0
4
6
0.75
W
7
1
6
10
W
Yemoja
1
4
5
0.88
L
Nemesis
SomeMina
Nemesis
7
4
1
1.88
L
Chronos
franchu157
Chronos
0
12
2
0.08
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,975
Damage
23,780
52,727
Taken
72,453
25,274
Mitigated
32,014
20,019
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,800
2,771
0
1,423
16,943
9,892
0
5,872
10,292
0
28,294
W
Bakasura
ElZim
Bakasura
17,587
14,133
0
6,093
13,117
6,177
2,790
824
12,293
0
66,082
W
Olorun
Gvakko
Olorun
10,294
4,906
53
5,483
14,141
5,567
2,688
3,678
10,463
60,022
0
L
5,264
312
458
1,356
10,272
3,315
144
2,623
7,509
49,440
0
L
4,685
1,349
6,407
5,588
17,067
6,882
279
8,849
7,878
15,613
0
W
10,757
5,798
0
5,157
13,164
4,978
4,878
2,715
10,449
0
80,673
W
Yemoja
3,198
360
516
759
8,458
6,930
264
2,879
5,579
13,599
0
L
Nemesis
SomeMina
Nemesis
6,892
3,137
0
2,453
14,275
5,384
814
5,673
7,972
0
37,249
L
Chronos
franchu157
Chronos
2,139
1,296
0
108
13,896
6,541
324
3,614
8,803
19,583
0
W
13,139
55
659
1,299
3,847
1,622
901
1,992
1,855
69,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,885
Gold Earned
40,589
532
Minions Killed
265
0
Camps Cleared
0
1,582,576
Distance Traveled
1,578,451
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,398
420
53
3
0
301,508
0
W
Bakasura
12,227
611
133
7
0
409,276
3
W
Olorun
10,787
539
109
5
0
256,176
5
L
Nox
8,781
439
101
5
0
348,799
6
L
Terra
6,683
334
13
1
0
356,822
1
W
Anhur
12,210
611
137
7
0
313,017
1
W
Yemoja
9,288
464
34
2
0
297,883
0
L
Nemesis
9,873
494
62
3
0
324,258
4
L
Chronos
6,854
343
36
2
0
247,064
3
W
Kukulkan
10,373
519
119
6
0
306,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role