Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
JEREMY_PAD
Chang'e
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 36L
1,379 Elo+
Party 2
Kali
Kali
SimplyTalking
Kali
Level 43
God Stats
73W - 69L
1,549 SR
Queue Stats
367W - 336L
1,456 Elo+
Solo
King Arthur
King Arthur
Skill-_HeAdShOtX
King Arthur
Level 25
God Stats
24W - 27L
1,500 SR
Queue Stats
29W - 36L
1,384 Elo+
Party 2
Loki
Loki
demixleniwiec
Loki
Level 29
God Stats
3W - 5L
1,509 SR
Queue Stats
85W - 82L
1,468 Elo+
Party 1
Team Averages
Level 36
1,512 SR
1,438 Elo+

VS

Team Averages
Level 53
1,523 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mauhori
Ah Muzen Cab
Level 26
God Stats
13W - 8L
1,672 SR
Queue Stats
25W - 21L
1,495 Elo+
Party 3
Janus
Janus
Shadow-D_F
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,698 Elo+
Party 3
Cabrakan
Cabrakan
Shrumster
Cabrakan
Level 25
God Stats
19W - 15L
1,560 SR
Queue Stats
124W - 109L
1,429 Elo+
Party 4
Cthulhu
Cthulhu
Wormii
Cthulhu
Level 60
God Stats
35W - 29L
1,577 SR
Queue Stats
397W - 417L
1,390 Elo+
Party 4
Sun Wukong
Sun Wukong
Yeayoh
Sun Wukong
Level 47
God Stats
2W - 1L
1,308 SR
Queue Stats
66W - 31L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 6 / 3
10,124
506
11,933
17,786
9,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
JEREMY_PAD
Chang'e
13
2 / 8 / 3
7,963
398
7,096
15,686
9,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
4 / 4 / 2
9,462
473
6,883
19,838
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Skill-_HeAdShOtX
King Arthur
12
0 / 6 / 2
8,029
401
5,691
15,655
7,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 5 / 0
8,741
437
9,060
12,917
6,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mauhori
Ah Muzen Cab
15
4 / 5 / 2
9,539
477
10,171
12,804
3,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
15
6 / 2 / 4
10,079
504
12,320
12,281
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Shrumster
Cabrakan
17
7 / 1 / 9
10,881
544
13,796
13,429
9,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Wormii
Cthulhu
14
0 / 5 / 10
8,266
413
6,640
12,475
8,471
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Yeayoh
Sun Wukong
19
12 / 0 / 8
12,196
610
15,762
19,469
15,655
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
13
Kills
29
29
Deaths
13
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
6
3
1.08
L
Chang'e
JEREMY_PAD
Chang'e
2
8
3
0.44
W
Ah Muzen Cab
Mauhori
Ah Muzen Cab
4
5
2
1
W
Janus
6
2
4
4
W
Cabrakan
Shrumster
Cabrakan
7
1
9
11.5
L
4
4
2
1.25
L
King Arthur
Skill-_HeAdShOtX
King Arthur
0
6
2
0.17
W
Cthulhu
Wormii
Cthulhu
0
5
10
1
W
Sun Wukong
Yeayoh
Sun Wukong
12
0
8
16
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,663
Damage
58,689
81,882
Taken
70,458
41,403
Mitigated
41,205
25,588
Healing
26,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,933
567
561
6,459
17,786
9,923
1,156
5,176
12,518
63,912
0
L
Chang'e
JEREMY_PAD
Chang'e
7,096
1,176
2,260
4,121
15,686
9,648
445
6,004
9,516
36,692
0
W
Ah Muzen Cab
Mauhori
Ah Muzen Cab
10,171
5,514
0
3,241
12,804
3,841
1,100
6,989
5,259
0
56,007
W
Janus
12,320
1,398
0
2,573
12,281
3,980
578
2,049
10,028
55,895
0
W
Cabrakan
Shrumster
Cabrakan
13,796
1,502
436
6,138
13,429
9,258
172
929
12,434
74,996
0
L
6,883
3,837
0
8,409
19,838
7,970
0
6,969
12,711
0
60,980
L
King Arthur
Skill-_HeAdShOtX
King Arthur
5,691
685
0
3,778
15,655
7,298
128
5,806
9,849
0
39,918
W
Cthulhu
Wormii
Cthulhu
6,640
839
2,272
2,137
12,475
8,471
337
4,193
7,788
27,229
0
W
Sun Wukong
Yeayoh
Sun Wukong
15,762
3,071
0
9,508
19,469
15,655
315
3,304
15,920
0
81,758
L
9,060
1,769
0
0
12,917
6,564
312
7,994
4,532
0
44,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
50,961
489
Minions Killed
568
0
Camps Cleared
0
1,819,080
Distance Traveled
2,027,893
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,124
506
148
7
0
348,100
3
L
Chang'e
7,963
398
68
3
0
350,173
7
W
Ah Muzen Cab
9,539
477
114
6
0
386,997
0
W
Janus
10,079
504
114
6
0
391,502
7
W
Cabrakan
10,881
544
123
6
0
410,217
0
L
Kali
9,462
473
98
5
0
377,574
1
L
King Arthur
8,029
401
90
5
0
344,937
3
W
Cthulhu
8,266
413
49
2
0
409,169
12
W
Sun Wukong
12,196
610
168
8
0
430,008
4
L
Loki
8,741
437
85
4
0
398,296
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role