Player Matchup

Gilgamesh
Gilgamesh
AGraveDigger24
Gilgamesh
Level 7
God Stats
0W - 2L
1,304 SR
Queue Stats
9W - 9L
1,587 Elo+
Solo
Janus
Janus
BeybladeBri
Janus
Level 25
God Stats
3W - 3L
1,882 SR
Queue Stats
100W - 60L
1,607 Elo+
Solo
Vamana
Vamana
Katha_dot_exe
Vamana
Level 69
God Stats
1W - 4L
1,345 SR
Queue Stats
249W - 252L
1,419 Elo+
Party 1
Hercules
Hercules
SukuRealMVP
Hercules
Level 8
God Stats
2W - 3L
1,755 SR
Queue Stats
44W - 31L
1,543 Elo+
Party 1
Izanami
Izanami
comiodarks22xx8
Izanami
Level 13
God Stats
2W - 2L
1,667 SR
Queue Stats
39W - 38L
1,480 Elo+
Solo
Team Averages
Level 24
1,591 SR
1,527 Elo+

VS

Team Averages
Level 18
1,632 SR
1,591 Elo+
Ah Puch
Ah Puch
ChungusHum0ngus
Ah Puch
Level 8
God Stats
2W - 0L
1,806 SR
Queue Stats
29W - 10L
1,987 Elo+
Party 2
Zhong Kui
Zhong Kui
DeeJaY_Asasin
Zhong Kui
Level 8
God Stats
18W - 15L
1,479 SR
Queue Stats
40W - 57L
1,335 Elo+
Solo
Janus
Janus
Drew5225
Janus
Level 26
God Stats
7W - 2L
1,747 SR
Queue Stats
94W - 52L
1,722 Elo+
Party 2
Bakasura
Bakasura
Jeaningpig
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,349 Elo+
Solo
Medusa
Medusa
catanc
Medusa
Level 43
God Stats
17W - 9L
1,627 SR
Queue Stats
286W - 226L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AGraveDigger24
Gilgamesh
19
4 / 3 / 3
15,656
435
7,863
15,869
6,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
12 / 8 / 10
21,408
595
35,762
30,827
12,370
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 6
19,656
546
24,340
47,692
35,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
SukuRealMVP
Hercules
20
12 / 4 / 13
19,378
538
24,916
41,932
44,719
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 7 / 2
20,249
562
30,529
35,714
14,246
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 13
20,110
559
42,017
43,531
34,156
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zhong Kui
DeeJaY_Asasin
Zhong Kui
19
0 / 10 / 3
13,354
371
3,003
24,553
19,917
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Drew5225
Janus
20
9 / 7 / 12
21,176
588
36,326
31,072
18,645
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Jeaningpig
Bakasura
17
3 / 12 / 4
13,240
368
10,609
24,291
9,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
catanc
Medusa
20
7 / 10 / 5
17,972
499
18,676
31,794
13,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
63
42
Kills
26
26
Deaths
43
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AGraveDigger24
Gilgamesh
4
3
3
1.83
L
12
8
10
2.13
W
7
4
13
3.38
W
Zhong Kui
DeeJaY_Asasin
Zhong Kui
0
10
3
0.15
W
Janus
Drew5225
Janus
9
7
12
2.14
W
Bakasura
Jeaningpig
Bakasura
3
12
4
0.42
L
5
4
6
2
L
Hercules
SukuRealMVP
Hercules
12
4
13
4.63
W
Medusa
catanc
Medusa
7
10
5
0.95
L
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,410
Damage
110,631
172,034
Taken
155,241
113,271
Mitigated
95,574
53,495
Healing
41,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AGraveDigger24
Gilgamesh
7,863
1,434
0
5,611
15,869
6,438
880
3,614
12,045
0
85,408
L
35,762
2,326
650
8,076
30,827
12,370
2,111
17,349
13,268
183,543
0
W
42,017
912
0
25,358
43,531
34,156
612
8,449
34,954
161,024
0
W
Zhong Kui
DeeJaY_Asasin
Zhong Kui
3,003
373
0
1,685
24,553
19,917
270
9,613
14,760
49,382
0
W
Janus
Drew5225
Janus
36,326
2,738
0
3,308
31,072
18,645
2,226
11,078
19,552
171,426
0
W
Bakasura
Jeaningpig
Bakasura
10,609
8,360
231
5,337
24,291
9,643
0
4,705
19,548
0
48,878
L
24,340
11,117
0
15,351
47,692
35,498
3,847
28,523
18,369
24,459
134,951
L
Hercules
SukuRealMVP
Hercules
24,916
8,339
0
11,288
41,932
44,719
1,086
24,491
17,210
11,306
81,058
W
Medusa
catanc
Medusa
18,676
10,016
0
5,112
31,794
13,213
4,088
7,388
24,406
0
137,777
L
30,529
20,560
0
12,519
35,714
14,246
5,054
13,015
22,609
0
239,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,347
Gold Earned
85,852
1,031
Minions Killed
851
0
Camps Cleared
0
2,934,885
Distance Traveled
3,027,620
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,656
435
154
4
0
368,825
0
L
Janus
21,408
595
258
7
0
668,405
4
W
Ah Puch
20,110
559
240
7
0
734,112
3
W
Zhong Kui
13,354
371
90
3
0
497,350
0
W
Janus
21,176
588
258
7
0
723,912
0
W
Bakasura
13,240
368
82
2
0
437,595
1
L
Vamana
19,656
546
231
6
0
658,043
0
L
Hercules
19,378
538
99
3
0
642,739
4
W
Medusa
17,972
499
181
5
0
634,651
2
L
Izanami
20,249
562
289
8
0
596,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role