Player Matchup

Cthulhu
Cthulhu
Adebar
Cthulhu
Level 17
God Stats
1W - 3L
1,621 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bosch112
Bacchus
Level 3
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
GriffZumGeld
Xbalanque
Level 3
God Stats
0W - 1L
1,621 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 8
1,652 SR
1,500 Elo+

VS

Team Averages
Level 50
1,186 SR
1,196 Elo+
Nemesis
Nemesis
MercerQ8
Nemesis
Level 97
God Stats
1W - 1L
1,072 SR
Queue Stats
29W - 60L
1,191 Elo+
Party 2
Baba Yaga
Baba Yaga
Wickedpls
Baba Yaga
Level 18
God Stats
2W - 3L
1,339 SR
Queue Stats
15W - 46L
1,162 Elo+
Party 2
Yemoja
Yemoja
Zeesterr
Yemoja
Level 36
God Stats
9W - 11L
1,148 SR
Queue Stats
21W - 48L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adebar
Cthulhu
19
11 / 4 / 4
16,034
641
30,648
42,328
38,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Bosch112
Bacchus
18
1 / 3 / 10
13,921
557
13,129
26,715
44,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
GriffZumGeld
Xbalanque
20
4 / 6 / 9
15,293
612
17,752
25,765
11,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MercerQ8
Nemesis
18
0 / 7 / 10
13,840
554
15,519
24,570
11,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Wickedpls
Baba Yaga
20
6 / 5 / 6
15,541
622
45,442
30,720
14,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Zeesterr
Yemoja
19
7 / 4 / 6
17,357
694
14,903
21,275
28,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
16
Kills
13
13
Deaths
16
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adebar
Cthulhu
11
4
4
3.25
L
Bacchus
Bosch112
Bacchus
1
3
10
2
L
Xbalanque
GriffZumGeld
Xbalanque
4
6
9
1.42
W
Nemesis
MercerQ8
Nemesis
0
7
10
0.71
W
Baba Yaga
Wickedpls
Baba Yaga
6
5
6
1.8
W
Yemoja
Zeesterr
Yemoja
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,529
Damage
75,864
94,808
Taken
76,565
94,767
Mitigated
53,680
26,889
Healing
33,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adebar
Cthulhu
30,648
3,742
1,915
16,167
42,328
38,625
634
25,799
16,529
73,108
0
L
Bacchus
Bosch112
Bacchus
13,129
850
0
726
26,715
44,201
42
19,271
7,444
32,579
0
L
Xbalanque
GriffZumGeld
Xbalanque
17,752
11,166
0
8,081
25,765
11,941
1,923
15,275
10,490
0
89,646
W
Nemesis
MercerQ8
Nemesis
15,519
5,872
1,294
3,754
24,570
11,016
0
13,040
10,870
0
54,509
W
Baba Yaga
Wickedpls
Baba Yaga
45,442
4,183
2,312
11,720
30,720
14,265
2,054
17,973
12,215
113,852
0
W
Yemoja
Zeesterr
Yemoja
14,903
2,455
8,489
5,865
21,275
28,399
461
10,986
9,703
41,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
46,738
241
Minions Killed
224
0
Camps Cleared
0
1,297,491
Distance Traveled
1,285,798
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,034
641
60
2
0
439,630
1
L
Bacchus
13,921
557
43
2
0
469,651
1
L
Xbalanque
15,293
612
138
6
0
388,210
0
W
Nemesis
13,840
554
66
3
0
488,260
0
W
Baba Yaga
15,541
622
115
5
0
416,778
3
W
Yemoja
17,357
694
43
2
0
380,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role