Player Matchup

Morgan Le Fay
Morgan Le Fay
DeadlyJosh2010
Morgan Le Fay
Level 30
God Stats
6W - 4L
1,417 SR
Queue Stats
343W - 383L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
LordTeddington
Gilgamesh
Level 45
God Stats
1W - 2L
1,264 SR
Queue Stats
78W - 90L
1,377 Elo+
Party 2
Bakasura
Bakasura
NevsStims
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 44L
1,461 Elo+
Solo
Ares
Ares
SIR EL1TE72SAFC
Ares
Level 18
God Stats
11W - 7L
1,500 SR
Queue Stats
197W - 217L
1,413 Elo+
Party 2
Neith
Neith
bi9 monster
Neith
Level 5
God Stats
34W - 28L
1,389 SR
Queue Stats
75W - 75L
1,500 Elo+
Party 2
Team Averages
Level 25
1,414 SR
1,436 Elo+

VS

Team Averages
Level 13
1,467 SR
1,358 Elo+
He Bo
He Bo
Ichiwal
He Bo
Level 22
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 5L
1,210 Elo+
Solo
Odin
Odin
MicroPopp
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ll_HyPnO_ll
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Eset
Eset
mason_edw20
Eset
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,413 Elo+
Solo
Nemesis
Nemesis
snyiper
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeadlyJosh2010
Morgan Le Fay
6
3 / 0 / 2
4,135
689
2,672
1,427
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
LordTeddington
Gilgamesh
7
2 / 1 / 1
4,161
694
809
4,413
1,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
NevsStims
Bakasura
6
1 / 0 / 3
3,967
661
971
3,308
762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

5
2 / 1 / 1
3,817
636
728
3,018
1,072
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
2 / 1 / 2
3,855
643
777
1,233
337
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ichiwal
He Bo
5
1 / 3 / 0
3,172
529
1,318
3,392
766
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
1
0 / 2 / 0
2,658
443
190
1,155
297
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 1 / 1
3,117
520
377
2,049
675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 3 / 1
3,551
592
703
2,252
417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
snyiper
Nemesis
5
0 / 3 / 0
3,291
549
581
3,680
777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DeadlyJosh2010
Morgan Le Fay
3
0
2
4
L
He Bo
Ichiwal
He Bo
1
3
0
0.33
W
Gilgamesh
LordTeddington
Gilgamesh
2
1
1
2.5
L
Odin
0
2
0
0
W
Bakasura
NevsStims
Bakasura
1
0
3
2.5
W
2
1
1
2.5
W
2
1
2
3
L
0
1
1
0.5
L
1
3
1
0.5
L
Nemesis
snyiper
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,957
Damage
3,169
13,399
Taken
12,528
3,842
Mitigated
2,932
4,120
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DeadlyJosh2010
Morgan Le Fay
2,672
449
0
455
1,427
384
549
569
858
11,303
0
L
He Bo
Ichiwal
He Bo
1,318
205
0
810
3,392
766
0
1,541
1,479
5,164
0
W
Gilgamesh
LordTeddington
Gilgamesh
809
382
0
2,092
4,413
1,287
395
477
3,936
0
12,066
L
Odin
190
170
0
0
1,155
297
0
535
550
0
684
W
Bakasura
NevsStims
Bakasura
971
739
0
971
3,308
762
0
272
3,036
0
12,976
W
728
157
99
483
3,018
1,072
0
658
2,360
5,250
0
W
777
570
0
20
1,233
337
95
422
811
0
5,871
L
377
260
0
119
2,049
675
0
219
1,830
4,025
0
L
703
0
0
197
2,252
417
0
350
1,902
11,542
0
L
Nemesis
snyiper
Nemesis
581
295
0
1,101
3,680
777
0
412
3,236
0
9,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,935
Gold Earned
15,789
102
Minions Killed
63
0
Camps Cleared
0
518,335
Distance Traveled
499,841
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,135
689
17
3
0
107,346
1
L
He Bo
3,172
529
12
2
0
111,227
1
W
Gilgamesh
4,161
694
25
4
0
106,778
1
L
Odin
2,658
443
0
0
0
48,652
0
W
Bakasura
3,967
661
39
7
0
119,109
0
W
Ares
3,817
636
11
2
0
103,918
0
W
Neith
3,855
643
10
2
0
81,184
0
L
Ymir
3,117
520
9
2
0
109,435
0
L
Eset
3,551
592
16
3
0
125,811
1
L
Nemesis
3,291
549
26
4
0
104,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role