Player Matchup

Merlin
Merlin
EnExil
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,148 Elo+
Party 3
Ra
Ra
Haalkz
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,423 Elo+
Party 1
Raijin
Raijin
Ninnoi
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Yorikarui
Morgan Le Fay
Level 11
God Stats
3W - 4L
1,223 SR
Queue Stats
3W - 4L
1,418 Elo+
Party 1
Hachiman
Hachiman
YoureMyWifeNow
Hachiman
Level 28
God Stats
4W - 3L
1,678 SR
Queue Stats
26W - 30L
1,417 Elo+
Solo
Team Averages
Level 10
1,480 SR
1,311 Elo+

VS

Team Averages
Level 7
1,489 SR
1,435 Elo+
Cthulhu
Cthulhu
Adebar
Cthulhu
Level 17
God Stats
3W - 1L
1,491 SR
Queue Stats
3W - 1L
1,508 Elo+
Party 2
Bacchus
Bacchus
Bosch112
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,508 Elo+
Party 2
Xbalanque
Xbalanque
GriffZumGeld
Xbalanque
Level 3
God Stats
2W - 1L
1,491 SR
Queue Stats
2W - 2L
1,508 Elo+
Party 2
Yemoja
Yemoja
SGFenrir
Yemoja
Level 6
God Stats
1W - 3L
1,465 SR
Queue Stats
2W - 3L
1,294 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
djigoy
Morgan Le Fay
Level 8
God Stats
5W - 8L
1,500 SR
Queue Stats
28W - 29L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EnExil
Merlin
13
0 / 15 / 1
7,557
945
5,759
15,529
5,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
13
3 / 10 / 2
8,361
1,045
10,237
14,882
4,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Ninnoi
Raijin
11
0 / 4 / 2
6,848
856
912
3,086
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Yorikarui
Morgan Le Fay
13
2 / 6 / 2
8,331
1,041
13,078
14,028
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
13
2 / 10 / 3
8,100
1,013
11,210
21,010
6,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adebar
Cthulhu
16
10 / 0 / 21
10,121
1,265
12,582
15,442
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Bosch112
Bacchus
17
3 / 1 / 31
9,867
1,233
9,117
10,433
11,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
GriffZumGeld
Xbalanque
17
19 / 1 / 14
11,160
1,395
19,526
10,469
5,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
SGFenrir
Yemoja
15
1 / 2 / 23
9,348
1,169
5,408
7,105
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
djigoy
Morgan Le Fay
15
12 / 3 / 14
10,262
1,283
17,086
7,321
3,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
148
7
Kills
45
45
Deaths
7
10
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adebar
Cthulhu
10
0
21
20.5
W
Bacchus
Bosch112
Bacchus
3
1
31
18.5
L
Merlin
EnExil
Merlin
0
15
1
0.03
W
Xbalanque
GriffZumGeld
Xbalanque
19
1
14
26
L
Ra
3
10
2
0.4
L
Raijin
Ninnoi
Raijin
0
4
2
0.25
W
Yemoja
SGFenrir
Yemoja
1
2
23
6.25
L
Morgan Le Fay
Yorikarui
Morgan Le Fay
2
6
2
0.5
L
Hachiman
2
10
3
0.35
W
Morgan Le Fay
djigoy
Morgan Le Fay
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,196
Damage
63,719
68,535
Taken
50,770
22,404
Mitigated
36,132
2,807
Healing
16,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adebar
Cthulhu
12,582
1,797
224
6,726
15,442
10,226
0
8,475
5,803
21,969
0
W
Bacchus
Bosch112
Bacchus
9,117
748
0
283
10,433
11,913
0
6,323
4,088
15,063
0
L
Merlin
EnExil
Merlin
5,759
1,835
0
0
15,529
5,194
0
8,290
6,999
17,896
0
W
Xbalanque
GriffZumGeld
Xbalanque
19,526
14,873
0
4,510
10,469
5,463
0
5,307
5,162
0
38,933
L
Ra
10,237
1,031
511
757
14,882
4,884
0
10,522
4,153
21,333
0
L
Raijin
Ninnoi
Raijin
912
495
0
0
3,086
900
0
1,265
1,761
2,773
0
W
Yemoja
SGFenrir
Yemoja
5,408
655
2,739
1,030
7,105
5,433
0
5,018
2,047
15,252
0
L
Morgan Le Fay
Yorikarui
Morgan Le Fay
13,078
1,671
0
842
14,028
4,775
0
8,418
5,490
18,586
0
L
Hachiman
11,210
5,942
0
697
21,010
6,651
0
14,891
5,939
0
17,410
W
Morgan Le Fay
djigoy
Morgan Le Fay
17,086
2,387
0
963
7,321
3,097
0
4,737
2,544
26,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
50,758
83
Minions Killed
134
3
Camps Cleared
3
555,154
Distance Traveled
772,810
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,121
1,265
27
3
0
171,114
2
W
Bacchus
9,867
1,233
11
1
1
181,773
0
L
Merlin
7,557
945
25
3
0
116,134
0
W
Xbalanque
11,160
1,395
50
6
2
150,661
0
L
Ra
8,361
1,045
20
3
0
133,944
0
L
Raijin
6,848
856
3
0
1
35,349
0
W
Yemoja
9,348
1,169
26
3
0
137,285
2
L
Morgan Le Fay
8,331
1,041
22
3
0
131,301
0
L
Hachiman
8,100
1,013
13
2
2
138,426
0
W
Morgan Le Fay
10,262
1,283
20
3
0
131,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role