Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CrazyDiamond18
Heimdallr
Level 48
God Stats
2W - 1L
1,465 SR
Queue Stats
197W - 148L
1,503 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DxT WaRioR
Tsukuyomi
Level 48
God Stats
1W - 0L
1,804 SR
Queue Stats
20W - 12L
1,684 Elo+
Party 1
Vamana
Vamana
RatteBlut560287
Vamana
Level 131
God Stats
8W - 4L
1,757 SR
Queue Stats
500W - 428L
1,541 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
goldinifinty26
Morgan Le Fay
Level 65
God Stats
12W - 10L
1,630 SR
Queue Stats
94W - 91L
1,511 Elo+
Solo
Team Averages
Level 64
1,631 SR
1,548 Elo+

VS

Team Averages
Level 40
1,430 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Genysixx
Chernobog
Level 41
God Stats
12W - 24L
1,447 SR
Queue Stats
114W - 115L
1,530 Elo+
Solo
Fenrir
Fenrir
R8MLO
Fenrir
Level 44
God Stats
9W - 22L
1,244 SR
Queue Stats
291W - 338L
1,348 Elo+
Solo
Anubis
Anubis
l00kingf0rte4m
Anubis
Level 38
God Stats
1W - 2L
1,488 SR
Queue Stats
300W - 154L
1,812 Elo+
Party 2
Izanami
Izanami
晨曦下的意淫
Izanami
Level 48
God Stats
93W - 91L
1,469 SR
Queue Stats
541W - 585L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 5 / 7
6,518
501
2,886
11,701
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
CrazyDiamond18
Heimdallr
11
3 / 5 / 4
6,870
528
3,096
8,846
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
DxT WaRioR
Tsukuyomi
14
4 / 0 / 8
8,147
627
9,113
8,888
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 0 / 1
8,784
676
6,650
8,911
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
goldinifinty26
Morgan Le Fay
11
1 / 8 / 6
6,730
518
4,611
9,946
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 1 / 8
7,918
609
7,076
9,019
6,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Genysixx
Chernobog
12
5 / 3 / 4
7,665
590
6,908
7,100
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
R8MLO
Fenrir
10
3 / 5 / 2
6,227
479
3,363
8,668
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
6 / 4 / 3
7,390
568
11,520
9,815
4,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 0
6,392
492
2,467
4,675
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
16
Kills
18
18
Deaths
16
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
5
7
0.9
L
Bacchus
 
Bacchus
4
1
8
8
W
Heimdallr
CrazyDiamond18
Heimdallr
3
5
4
1
W
Tsukuyomi
DxT WaRioR
Tsukuyomi
4
0
8
8
L
Chernobog
Genysixx
Chernobog
5
3
4
2.33
L
Fenrir
R8MLO
Fenrir
3
5
2
0.8
W
7
0
1
7.5
W
Morgan Le Fay
goldinifinty26
Morgan Le Fay
1
8
6
0.5
L
6
4
3
1.88
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
31,334
48,292
Taken
39,277
18,427
Mitigated
19,542
10,853
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,886
865
0
1,202
11,701
5,855
0
4,362
7,339
14,435
0
L
Bacchus
 
Bacchus
7,076
1,024
0
1,544
9,019
6,760
75
1,128
7,891
25,991
0
W
Heimdallr
CrazyDiamond18
Heimdallr
3,096
1,218
0
2,080
8,846
2,418
0
2,877
5,969
0
32,081
W
Tsukuyomi
DxT WaRioR
Tsukuyomi
9,113
2,466
0
1,159
8,888
2,929
540
3,694
5,194
0
60,432
L
Chernobog
Genysixx
Chernobog
6,908
4,118
0
1,933
7,100
2,390
692
1,464
5,636
0
45,063
L
Fenrir
R8MLO
Fenrir
3,363
517
0
1,726
8,668
3,849
0
1,270
7,398
0
30,086
W
6,650
3,518
0
5,046
8,911
4,635
0
1,043
7,868
0
57,140
W
Morgan Le Fay
goldinifinty26
Morgan Le Fay
4,611
202
0
1,366
9,946
2,590
0
6,620
3,326
31,137
0
L
11,520
479
0
3,507
9,815
4,669
0
3,363
6,452
43,972
0
L
2,467
954
0
825
4,675
1,874
336
272
4,403
0
35,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
35,592
369
Minions Killed
349
0
Camps Cleared
0
1,280,807
Distance Traveled
1,179,393
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,518
501
22
2
0
245,132
4
L
Bacchus
7,918
609
45
3
0
276,764
7
W
Heimdallr
6,870
528
62
5
0
256,556
3
W
Tsukuyomi
8,147
627
101
8
0
288,140
4
L
Chernobog
7,665
590
88
7
0
219,994
1
L
Fenrir
6,227
479
59
5
0
274,827
3
W
Vamana
8,784
676
122
9
0
282,131
3
W
Morgan Le Fay
6,730
518
62
5
0
208,848
1
L
Anubis
7,390
568
79
6
0
196,443
4
L
Izanami
6,392
492
78
6
0
211,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role