Player Matchup

Ares
Ares
 
Ares
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DESTROYER_313
Apollo
Level 22
God Stats
18W - 23L
1,286 SR
Queue Stats
36W - 60L
1,175 Elo+
Party 1
Loki
Loki
EhrlichNico
Loki
Level 28
God Stats
15W - 11L
1,503 SR
Queue Stats
15W - 11L
1,367 Elo+
Party 2
Hades
Hades
aliyo788234
Hades
Level 29
God Stats
4W - 2L
1,772 SR
Queue Stats
7W - 4L
1,447 Elo+
Party 2
Achilles
Achilles
ashleyw92
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 331L
1,161 Elo+
Party 1
Team Averages
Level 23
1,512 SR
1,330 Elo+

VS

Team Averages
Level 17
1,355 SR
1,325 Elo+
Ares
Ares
FinickyLily4472
Ares
Level 16
God Stats
29W - 32L
1,401 SR
Queue Stats
135W - 152L
1,234 Elo+
Solo
Medusa
Medusa
GraLenNo_1
Medusa
Level 28
God Stats
1W - 0L
1,191 SR
Queue Stats
8W - 7L
1,344 Elo+
Party 3
Bastet
Bastet
JustZdrav4o
Bastet
Level 8
God Stats
1W - 1L
1,185 SR
Queue Stats
7W - 6L
1,047 Elo+
Solo
Hercules
Hercules
o Squiffy o
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,500 Elo+
Solo
Pele
Pele
toxic-NotKnaxx
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 1
8,091
368
3,401
11,750
7,199
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 8 / 2
7,987
363
6,747
13,140
4,934
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 2 / 1
12,566
571
12,007
16,237
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 2 / 4
11,214
510
13,011
11,799
5,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
ashleyw92
Achilles
12
1 / 6 / 1
8,047
366
5,088
11,819
7,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,387
427
5,258
12,801
16,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
GraLenNo_1
Medusa
17
9 / 0 / 8
11,109
505
11,105
8,795
3,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
18
7 / 0 / 4
11,575
526
9,853
14,101
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
o Squiffy o
Hercules
16
2 / 8 / 3
9,307
423
6,264
17,701
13,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 7 / 5
9,369
426
5,403
14,689
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
15
Kills
23
23
Deaths
19
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
1
0.3
L
0
8
2
0.13
L
8
2
1
4.25
W
2
4
2
0.75
W
Medusa
GraLenNo_1
Medusa
9
0
8
13
W
Bastet
7
0
4
9
L
5
2
4
3.5
L
Achilles
ashleyw92
Achilles
1
6
1
0.25
W
Hercules
o Squiffy o
Hercules
2
8
3
0.44
W
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,254
Damage
37,883
64,745
Taken
68,087
31,953
Mitigated
43,753
12,210
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,401
148
316
348
11,750
7,199
0
397
11,353
32,785
0
L
6,747
3,454
0
0
13,140
4,934
658
1,988
11,120
0
44,864
L
12,007
5,374
0
4,760
16,237
7,134
642
1,354
14,883
0
115,837
W
5,258
565
390
1,202
12,801
16,433
959
1,604
10,964
43,900
0
W
Medusa
GraLenNo_1
Medusa
11,105
3,654
0
2,829
8,795
3,271
5,865
1,530
7,265
0
73,868
W
Bastet
9,853
5,250
0
4,667
14,101
5,545
589
2,755
11,346
0
75,324
L
13,011
2,019
214
6,527
11,799
5,505
2,798
1,088
10,711
62,852
0
L
Achilles
ashleyw92
Achilles
5,088
2,081
0
45
11,819
7,181
390
431
11,388
0
26,267
W
Hercules
o Squiffy o
Hercules
6,264
2,582
0
5,293
17,701
13,578
0
6,537
11,110
0
33,601
W
5,403
1,989
0
2,216
14,689
4,926
384
3,590
10,990
0
30,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,905
Gold Earned
50,747
475
Minions Killed
402
0
Camps Cleared
0
1,853,024
Distance Traveled
2,000,024
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,091
368
52
2
0
400,992
0
L
Apollo
7,987
363
76
3
0
321,304
1
L
Loki
12,566
571
177
8
0
462,326
4
W
Ares
9,387
427
40
2
0
328,174
1
W
Medusa
11,109
505
120
5
0
402,989
1
W
Bastet
11,575
526
139
6
0
475,301
2
L
Hades
11,214
510
124
6
0
327,187
0
L
Achilles
8,047
366
46
2
0
341,215
2
W
Hercules
9,307
423
60
3
0
394,833
1
W
Pele
9,369
426
43
2
0
398,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role