Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MastecCZ
Zeus
Level 86
God Stats
7W - 10L
1,555 SR
Queue Stats
360W - 339L
1,398 Elo+
Party 2
Nemesis
Nemesis
SenglCZ
Nemesis
Level 132
God Stats
2W - 7L
1,208 SR
Queue Stats
514W - 533L
1,500 Elo+
Party 2
Odin
Odin
TheAmazingGonzo
Odin
Level 121
God Stats
6W - 4L
1,567 SR
Queue Stats
310W - 323L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
davidgariboti273
Erlang Shen
Level 89
God Stats
0W - 4L
1,109 SR
Queue Stats
266W - 271L
1,479 Elo+
Solo
Team Averages
Level 103
1,388 SR
1,460 Elo+

VS

Team Averages
Level 111
1,606 SR
1,561 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ChromeMeteor51
Fenrir
Level 83
God Stats
4W - 0L
1,641 SR
Queue Stats
219W - 186L
1,589 Elo+
Solo
Ne Zha
Ne Zha
Divaxxd
Ne Zha
Level 48
God Stats
3W - 1L
1,711 SR
Queue Stats
113W - 101L
1,504 Elo+
Solo
Hachiman
Hachiman
FanxTheRedpanda
Hachiman
Level 130
God Stats
1W - 0L
1,523 SR
Queue Stats
28W - 24L
1,628 Elo+
Party 1
Ah Puch
Ah Puch
its just Kyle d
Ah Puch
Level 149
God Stats
25W - 1L
1,655 SR
Queue Stats
583W - 545L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 11 / 10
9,272
773
6,360
13,247
6,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
16
4 / 6 / 8
9,710
809
14,777
8,355
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SenglCZ
Nemesis
16
2 / 9 / 9
8,993
749
6,509
16,935
9,513
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 6 / 8
11,041
920
10,482
25,388
16,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
davidgariboti273
Erlang Shen
16
2 / 5 / 7
8,535
711
4,948
22,604
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
5 / 6 / 20
10,161
847
11,229
17,081
13,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 4 / 18
10,322
860
10,556
13,781
17,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Divaxxd
Ne Zha
17
9 / 6 / 10
10,223
852
10,212
10,585
4,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
17
7 / 4 / 15
10,202
850
14,579
10,050
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 3 / 18
10,745
895
23,158
12,159
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
118
21
Kills
37
37
Deaths
23
42
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
11
10
0.82
W
Geb
 
Geb
5
6
20
2.5
W
7
4
18
4
W
Ne Zha
Divaxxd
Ne Zha
9
6
10
2.33
W
Hachiman
7
4
15
3.63
L
Zeus
4
6
8
1.33
L
Nemesis
SenglCZ
Nemesis
2
9
9
0.72
L
9
6
8
2.17
L
Erlang Shen
davidgariboti273
Erlang Shen
2
5
7
1.1
W
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,076
Damage
69,734
86,529
Taken
63,656
51,133
Mitigated
45,204
25,965
Healing
20,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,360
2,877
0
2,025
13,247
6,002
0
5,119
8,128
0
9,636
W
Geb
 
Geb
11,229
2,032
2,140
1,702
17,081
13,263
576
2,756
14,325
19,478
0
W
10,556
1,869
1,054
2,979
13,781
17,399
0
3,976
9,805
0
14,530
W
Ne Zha
Divaxxd
Ne Zha
10,212
2,438
866
1,425
10,585
4,449
302
3,063
7,522
0
16,709
W
Hachiman
14,579
7,892
931
1,427
10,050
4,178
2,383
3,440
6,610
0
25,974
L
Zeus
14,777
754
0
290
8,355
3,789
265
5,315
3,040
27,171
0
L
Nemesis
SenglCZ
Nemesis
6,509
2,314
301
2,107
16,935
9,513
881
5,648
11,287
0
14,857
L
10,482
2,445
1,702
9,120
25,388
16,967
49
9,446
15,942
3,817
16,098
L
Erlang Shen
davidgariboti273
Erlang Shen
4,948
873
563
9,857
22,604
14,862
325
8,859
13,745
0
10,801
W
23,158
1,478
2,437
5,620
12,159
5,915
460
2,920
9,239
44,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,551
Gold Earned
51,653
81
Minions Killed
124
0
Camps Cleared
0
847,872
Distance Traveled
1,080,479
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,272
773
4
0
0
168,682
0
W
Geb
10,161
847
22
2
0
212,073
0
W
Fenrir
10,322
860
7
1
0
243,198
0
W
Ne Zha
10,223
852
13
1
0
213,949
0
W
Hachiman
10,202
850
32
3
0
192,815
0
L
Zeus
9,710
809
27
2
0
117,134
0
L
Nemesis
8,993
749
20
2
0
164,785
0
L
Odin
11,041
920
20
2
0
205,918
2
L
Erlang Shen
8,535
711
10
1
0
191,353
0
W
Ah Puch
10,745
895
50
4
0
218,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role