Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Emotheviper
Pele
Level 150
God Stats
4W - 4L
1,582 SR
Queue Stats
299W - 313L
1,641 Elo+
Solo
Artio
Artio
SATANS W4FFL3S
Artio
Level 157
God Stats
1W - 3L
1,516 SR
Queue Stats
291W - 279L
1,596 Elo+
Solo
Bakasura
Bakasura
SevereCello9158
Bakasura
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 263L
1,601 Elo+
Solo
Heimdallr
Heimdallr
xFaycaal
Heimdallr
Level 158
God Stats
7W - 9L
1,614 SR
Queue Stats
682W - 614L
1,564 Elo+
Solo
Team Averages
Level 131
1,542 SR
1,580 Elo+

VS

Team Averages
Level 127
1,677 SR
1,645 Elo+
Ares
Ares
AssassineJade
Ares
Level 143
God Stats
27W - 28L
1,594 SR
Queue Stats
752W - 638L
1,624 Elo+
Solo
Guan Yu
Guan Yu
IDIZISH18
Guan Yu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,502 Elo+
Solo
Apollo
Apollo
Sae-RoYi
Apollo
Level 126
God Stats
2W - 0L
1,660 SR
Queue Stats
124W - 104L
1,637 Elo+
Solo
Cernunnos
Cernunnos
ZombieKillerT53
Cernunnos
Level 108
God Stats
18W - 13L
1,766 SR
Queue Stats
362W - 266L
1,644 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
carIitxs
Morgan Le Fay
Level 160
God Stats
14W - 3L
1,864 SR
Queue Stats
58W - 27L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 3 / 0
6,733
481
2,333
6,021
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 2
7,060
504
4,383
11,629
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 1
6,372
455
3,835
17,054
6,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
12
2 / 4 / 0
7,089
506
5,210
13,558
6,002
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
xFaycaal
Heimdallr
13
2 / 4 / 4
7,528
538
10,521
10,798
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
7,133
510
4,732
9,061
4,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
IDIZISH18
Guan Yu
13
2 / 2 / 3
8,150
582
10,208
10,243
7,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Sae-RoYi
Apollo
15
7 / 2 / 3
8,758
626
7,140
6,990
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
ZombieKillerT53
Cernunnos
13
4 / 3 / 1
8,157
583
9,417
10,287
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
carIitxs
Morgan Le Fay
16
8 / 0 / 0
9,398
671
12,657
5,432
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
22
22
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
1
2
7
2.25
L
3
5
2
0.8
W
Guan Yu
IDIZISH18
Guan Yu
2
2
3
1.75
L
1
6
1
0.25
W
Apollo
Sae-RoYi
Apollo
7
2
3
4.25
L
Bakasura
2
4
0
0.5
W
Cernunnos
ZombieKillerT53
Cernunnos
4
3
1
1.5
W
Morgan Le Fay
carIitxs
Morgan Le Fay
8
0
0
8
L
Heimdallr
xFaycaal
Heimdallr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,282
Damage
44,154
59,060
Taken
42,013
22,071
Mitigated
19,977
13,731
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,333
161
0
1,204
6,021
1,879
0
3,841
2,180
51,851
0
W
4,732
482
0
1,000
9,061
4,754
0
1,726
7,277
13,523
0
L
4,383
1,103
0
3,182
11,629
3,473
0
3,263
8,366
0
41,556
W
Guan Yu
IDIZISH18
Guan Yu
10,208
2,430
100
4,572
10,243
7,397
192
342
8,821
0
53,228
L
3,835
763
412
3,065
17,054
6,679
0
8,809
8,245
14,721
0
W
Apollo
Sae-RoYi
Apollo
7,140
3,353
0
442
6,990
2,486
0
354
6,594
0
61,123
L
Bakasura
5,210
3,048
0
3,643
13,558
6,002
0
916
12,642
0
29,705
W
Cernunnos
ZombieKillerT53
Cernunnos
9,417
4,798
0
5,034
10,287
3,330
0
1,034
9,253
0
49,371
W
Morgan Le Fay
carIitxs
Morgan Le Fay
12,657
812
0
2,254
5,432
2,010
34
2,462
2,810
83,943
0
L
Heimdallr
xFaycaal
Heimdallr
10,521
6,825
0
2,225
10,798
4,038
11
560
10,238
0
54,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
41,596
427
Minions Killed
487
0
Camps Cleared
0
1,284,647
Distance Traveled
1,414,807
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,733
481
123
9
0
235,397
1
W
Ares
7,133
510
17
1
0
304,725
5
L
Pele
7,060
504
88
6
0
284,248
6
W
Guan Yu
8,150
582
110
8
0
292,784
3
L
Artio
6,372
455
17
1
0
260,346
6
W
Apollo
8,758
626
105
8
0
312,156
3
L
Bakasura
7,089
506
92
7
0
281,834
4
W
Cernunnos
8,157
583
99
7
0
221,101
3
W
Morgan Le Fay
9,398
671
156
11
0
284,041
2
L
Heimdallr
7,528
538
107
8
0
222,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role