Player Matchup

Merlin
Merlin
FancyShan76
Merlin
Level 61
God Stats
1W - 0L
1,391 SR
Queue Stats
6W - 4L
1,341 Elo+
Party 1
Baron Samedi
Baron Samedi
MedJay1621
Baron Samedi
Level 61
God Stats
14W - 7L
1,598 SR
Queue Stats
246W - 199L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
VINKSREB
Gilgamesh
Level 25
God Stats
33W - 21L
1,573 SR
Queue Stats
238W - 184L
1,407 Elo+
Party 1
Team Averages
Level 49
1,521 SR
1,395 Elo+

VS

Team Averages
Level 54
1,370 SR
1,368 Elo+
Bellona
Bellona
Dracolich77
Bellona
Level 106
God Stats
5W - 6L
1,280 SR
Queue Stats
76W - 81L
1,311 Elo+
Solo
Discordia
Discordia
IziAlyss
Discordia
Level 43
God Stats
5W - 4L
1,597 SR
Queue Stats
23W - 32L
1,465 Elo+
Party 2
Medusa
Medusa
conconbredu54
Medusa
Level 13
God Stats
1W - 2L
1,233 SR
Queue Stats
4W - 10L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 4 / 9
10,010
715
10,150
8,000
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MedJay1621
Baron Samedi
14
7 / 2 / 11
11,006
786
9,434
9,753
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
VINKSREB
Gilgamesh
15
9 / 0 / 10
10,939
781
8,107
10,076
6,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dracolich77
Bellona
13
3 / 6 / 2
9,143
653
4,447
12,381
9,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
IziAlyss
Discordia
13
3 / 4 / 0
8,713
622
11,202
8,239
2,739
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 12 / 3
7,614
544
1,573
10,895
3,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
6
6
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dracolich77
Bellona
3
6
2
0.67
W
Merlin
6
4
9
2.63
L
Discordia
IziAlyss
Discordia
3
4
0
0.75
W
Baron Samedi
MedJay1621
Baron Samedi
7
2
11
6.25
W
Gilgamesh
VINKSREB
Gilgamesh
9
0
10
14
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,691
Damage
17,222
27,829
Taken
31,515
15,448
Mitigated
16,156
6,133
Healing
503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dracolich77
Bellona
4,447
468
0
35
12,381
9,899
228
7,357
4,506
0
18,900
W
Merlin
10,150
1,172
0
1,278
8,000
2,744
0
4,372
3,628
31,940
0
L
Discordia
IziAlyss
Discordia
11,202
237
0
468
8,239
2,739
210
5,406
2,661
38,017
0
W
Baron Samedi
MedJay1621
Baron Samedi
9,434
669
1,325
3,402
9,753
6,012
93
3,959
5,794
32,149
0
W
Gilgamesh
VINKSREB
Gilgamesh
8,107
1,815
0
128
10,076
6,692
120
2,871
7,205
0
27,057
L
1,573
1,275
0
0
10,895
3,518
62
5,949
4,764
0
6,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
25,470
139
Minions Killed
98
0
Camps Cleared
0
743,935
Distance Traveled
643,865
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,143
653
31
2
0
245,048
3
W
Merlin
10,010
715
53
4
0
218,588
1
L
Discordia
8,713
622
59
4
0
227,002
2
W
Baron Samedi
11,006
786
39
3
0
238,634
1
W
Gilgamesh
10,939
781
47
3
0
286,713
0
L
Medusa
7,614
544
8
1
0
171,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role