Player Matchup

Danzaburou
Danzaburou
Arrona_
Danzaburou
Level 47
God Stats
6W - 6L
1,981 SR
Queue Stats
510W - 424L
1,620 Elo+
Solo
Hun Batz
Hun Batz
NooberVN
Hun Batz
Level 83
God Stats
4W - 3L
1,660 SR
Queue Stats
262W - 276L
1,392 Elo+
Solo
Anubis
Anubis
Sxqnc
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
Nemesis
Nemesis
T1GERspark
Nemesis
Level 49
God Stats
27W - 12L
1,815 SR
Queue Stats
230W - 169L
1,589 Elo+
Solo
Xing Tian
Xing Tian
thatloudguy
Xing Tian
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 172L
1,456 Elo+
Solo
Team Averages
Level 64
1,691 SR
1,441 Elo+

VS

Team Averages
Level 70
1,592 SR
1,519 Elo+
Cernunnos
Cernunnos
DarkAtlas410
Cernunnos
Level 47
God Stats
269W - 219L
1,647 SR
Queue Stats
307W - 290L
1,555 Elo+
Party 1
Chaac
Chaac
PortablePanda02
Chaac
Level 49
God Stats
17W - 15L
1,486 SR
Queue Stats
339W - 408L
1,363 Elo+
Solo
Bacchus
Bacchus
Ryrizzle
Bacchus
Level 96
God Stats
5W - 4L
1,526 SR
Queue Stats
150W - 112L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yesker
Morgan Le Fay
Level 125
God Stats
4W - 2L
1,468 SR
Queue Stats
376W - 345L
1,540 Elo+
Party 1
Fenrir
Fenrir
imyourblackchild
Fenrir
Level 34
God Stats
3W - 0L
1,834 SR
Queue Stats
115W - 135L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arrona_
Danzaburou
10
1 / 2 / 0
6,321
452
1,382
6,481
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
NooberVN
Hun Batz
10
0 / 3 / 1
6,257
447
3,488
9,559
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Sxqnc
Anubis
9
0 / 4 / 0
5,685
406
1,592
5,419
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
T1GERspark
Nemesis
11
1 / 5 / 1
6,832
488
7,648
11,851
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
thatloudguy
Xing Tian
11
3 / 6 / 1
7,651
547
4,666
16,909
5,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkAtlas410
Cernunnos
13
5 / 2 / 5
7,370
526
7,068
6,676
1,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 3
7,234
517
5,507
9,125
6,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Ryrizzle
Bacchus
12
4 / 0 / 10
7,748
553
8,763
5,083
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Yesker
Morgan Le Fay
13
5 / 0 / 4
7,761
554
10,293
7,460
3,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 3
8,317
594
5,076
7,809
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
20
20
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arrona_
Danzaburou
1
2
0
0.5
W
Cernunnos
DarkAtlas410
Cernunnos
5
2
5
3.75
L
Hun Batz
NooberVN
Hun Batz
0
3
1
0.17
W
2
2
3
1.75
W
Bacchus
Ryrizzle
Bacchus
4
0
10
9
L
Anubis
Sxqnc
Anubis
0
4
0
0
L
Nemesis
T1GERspark
Nemesis
1
5
1
0.3
W
Morgan Le Fay
Yesker
Morgan Le Fay
5
0
4
7
W
4
1
3
5.5
L
Xing Tian
thatloudguy
Xing Tian
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,776
Damage
36,707
50,219
Taken
36,153
17,751
Mitigated
18,116
12,690
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arrona_
Danzaburou
1,382
330
0
2,633
6,481
1,788
0
3,234
3,247
0
25,275
W
Cernunnos
DarkAtlas410
Cernunnos
7,068
3,787
0
2,478
6,676
1,905
1,949
2,332
4,284
0
46,893
L
Hun Batz
NooberVN
Hun Batz
3,488
746
0
1,661
9,559
3,048
0
4,011
5,548
0
30,993
W
5,507
1,288
0
2,571
9,125
6,070
2
394
8,731
75
35,197
W
Bacchus
Ryrizzle
Bacchus
8,763
1,418
0
1,927
5,083
3,717
879
1,551
3,532
22,082
0
L
Anubis
Sxqnc
Anubis
1,592
0
0
888
5,419
1,923
0
2,835
2,584
23,449
0
L
Nemesis
T1GERspark
Nemesis
7,648
4,088
0
3,886
11,851
5,166
0
2,449
9,402
0
36,909
W
Morgan Le Fay
Yesker
Morgan Le Fay
10,293
832
0
3,689
7,460
3,203
1,278
1,083
6,170
51,395
0
W
5,076
1,011
0
3,161
7,809
3,221
400
551
7,178
0
51,366
L
Xing Tian
thatloudguy
Xing Tian
4,666
378
0
3,622
16,909
5,826
0
6,595
10,314
26,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
38,430
296
Minions Killed
366
0
Camps Cleared
0
1,147,288
Distance Traveled
1,303,528
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,321
452
52
4
0
217,109
0
W
Cernunnos
7,370
526
77
6
0
256,057
6
L
Hun Batz
6,257
447
82
6
0
276,776
5
W
Chaac
7,234
517
62
4
0
259,720
3
W
Bacchus
7,748
553
29
2
0
284,600
4
L
Anubis
5,685
406
58
4
0
167,368
1
L
Nemesis
6,832
488
68
5
0
234,815
3
W
Morgan Le Fay
7,761
554
89
6
0
239,132
6
W
Fenrir
8,317
594
109
8
0
264,019
0
L
Xing Tian
7,651
547
36
3
0
251,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role