Player Matchup

Gilgamesh
Gilgamesh
BrunoreaMM
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,134 Elo+
Party 1
Kali
Kali
Diloche
Kali
Level 6
God Stats
1W - 2L
1,295 SR
Queue Stats
11W - 14L
1,516 Elo+
Party 2
Hel
Hel
PesteGoca
Hel
Level 29
God Stats
21W - 13L
1,785 SR
Queue Stats
81W - 55L
1,696 Elo+
Solo
Pele
Pele
SoapBubble1602
Pele
Level 96
God Stats
11W - 14L
1,450 SR
Queue Stats
71W - 79L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
VAR1T0-_-
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
995 Elo+
Party 1
Team Averages
Level 28
1,506 SR
1,375 Elo+

VS

Team Averages
Level 20
1,535 SR
1,458 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Laouni
Thor
Level 30
God Stats
97W - 94L
1,549 SR
Queue Stats
218W - 246L
1,435 Elo+
Solo
Ra
Ra
ZromForFerrata
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,510 Elo+
Solo
Vulcan
Vulcan
mugdad1
Vulcan
Level 26
God Stats
24W - 17L
1,628 SR
Queue Stats
155W - 147L
1,456 Elo+
Solo
Da Ji
Da Ji
niceyifan
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 282L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrunoreaMM
Gilgamesh
20
4 / 9 / 15
14,890
1,145
11,619
25,702
16,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Diloche
Kali
20
11 / 7 / 17
14,698
1,131
23,799
22,113
10,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 1 / 16
14,753
1,135
24,708
11,899
6,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 9 / 14
15,153
1,166
32,170
33,262
13,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
VAR1T0-_-
Kukulkan
15
0 / 4 / 5
10,255
789
1,593
5,669
2,103
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

59

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
11 / 2 / 12
15,056
1,158
12,170
32,885
34,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
Laouni
Thor
19
5 / 12 / 14
12,904
993
18,563
23,088
14,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 9 / 19
13,966
1,074
17,436
16,944
7,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
mugdad1
Vulcan
20
7 / 3 / 15
13,796
1,061
35,334
9,661
4,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
niceyifan
Da Ji
18
3 / 10 / 15
12,041
926
8,039
18,519
8,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
105
36
Kills
30
30
Deaths
36
67
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
11
2
12
8.5
W
Gilgamesh
BrunoreaMM
Gilgamesh
4
9
15
1.28
W
Kali
Diloche
Kali
11
7
17
2.79
L
Thor
Laouni
Thor
5
12
14
1
W
9
1
16
17
W
12
9
14
2.11
W
Kukulkan
VAR1T0-_-
Kukulkan
0
4
5
0.63
L
4
9
19
1.5
L
Vulcan
mugdad1
Vulcan
7
3
15
4.83
L
Da Ji
niceyifan
Da Ji
3
10
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,889
Damage
91,542
98,645
Taken
101,097
50,018
Mitigated
69,496
23,017
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
12,170
5,739
0
3,046
32,885
34,431
0
7,025
25,860
0
32,609
W
Gilgamesh
BrunoreaMM
Gilgamesh
11,619
2,652
0
312
25,702
16,716
0
16,514
9,188
0
37,225
W
Kali
Diloche
Kali
23,799
11,003
0
2,731
22,113
10,714
0
10,294
11,819
0
35,023
L
Thor
Laouni
Thor
18,563
4,131
0
0
23,088
14,023
0
4,343
18,745
0
28,835
W
24,708
698
9,139
7,564
11,899
6,814
0
7,044
4,855
60,375
0
W
32,170
15,226
267
2,999
33,262
13,671
0
15,756
17,506
0
62,554
W
Kukulkan
VAR1T0-_-
Kukulkan
1,593
264
0
5
5,669
2,103
0
3,162
2,507
7,018
0
L
17,436
1,084
2,463
1,502
16,944
7,985
0
7,233
9,711
44,396
0
L
Vulcan
mugdad1
Vulcan
35,334
11,576
0
0
9,661
4,999
0
3,597
6,064
65,082
0
L
Da Ji
niceyifan
Da Ji
8,039
1,216
0
0
18,519
8,058
0
4,103
14,416
0
14,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,749
Gold Earned
67,763
241
Minions Killed
235
9
Camps Cleared
4
1,156,501
Distance Traveled
1,245,189
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,056
1,158
45
3
2
273,170
0
W
Gilgamesh
14,890
1,145
50
4
4
261,990
0
W
Kali
14,698
1,131
18
1
1
248,170
0
L
Thor
12,904
993
20
2
0
231,794
1
W
Hel
14,753
1,135
104
8
2
289,207
0
W
Pele
15,153
1,166
54
4
1
275,551
0
W
Kukulkan
10,255
789
15
1
1
81,583
1
L
Ra
13,966
1,074
80
6
0
259,743
2
L
Vulcan
13,796
1,061
79
6
0
291,030
0
L
Da Ji
12,041
926
11
1
2
189,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role