Player Matchup

Cabrakan
Cabrakan
InlaidBonsai782
Cabrakan
Level 18
God Stats
1W - 1L
1,260 SR
Queue Stats
105W - 112L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Lukasdesbananes
Danzaburou
Level 29
God Stats
26W - 14L
1,575 SR
Queue Stats
248W - 208L
1,486 Elo+
Solo
Loki
Loki
RaysenVI
Loki
Level 14
God Stats
3W - 4L
1,525 SR
Queue Stats
9W - 12L
1,413 Elo+
Solo
King Arthur
King Arthur
UffeDenTuffe278
King Arthur
Level 10
God Stats
25W - 21L
1,348 SR
Queue Stats
68W - 71L
1,407 Elo+
Solo
Ra
Ra
marcitio447
Ra
Level 17
God Stats
3W - 0L
1,210 SR
Queue Stats
60W - 30L
1,547 Elo+
Solo
Team Averages
Level 18
1,383 SR
1,449 Elo+

VS

Team Averages
Level 21
1,528 SR
1,396 Elo+
Izanami
Izanami
Dark-scorlias
Izanami
Level 18
God Stats
24W - 18L
1,530 SR
Queue Stats
38W - 36L
1,358 Elo+
Solo
Eset
Eset
HiRezhelpBullies
Eset
Level 17
God Stats
8W - 11L
1,519 SR
Queue Stats
70W - 54L
1,372 Elo+
Solo
Ares
Ares
Kon1Tsoua
Ares
Level 28
God Stats
5W - 8L
1,178 SR
Queue Stats
230W - 247L
1,329 Elo+
Solo
Osiris
Osiris
Rudiiiiiiiii900
Osiris
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yui_le_chat
Tsukuyomi
Level 27
God Stats
7W - 5L
1,912 SR
Queue Stats
56W - 53L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
0 / 4 / 2
4,576
458
4,114
6,841
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Lukasdesbananes
Danzaburou
11
2 / 0 / 1
6,323
632
4,332
4,990
1,603
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
1 / 1 / 2
5,454
545
792
4,547
1,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
UffeDenTuffe278
King Arthur
12
1 / 0 / 3
6,808
681
3,921
4,975
2,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
4 / 0 / 0
6,672
667
1,751
3,342
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
2 / 1 / 2
5,173
517
4,185
5,600
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,406
341
0
51
6
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
7
1 / 2 / 3
5,009
501
2,802
5,764
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 3 / 0
4,454
445
1,836
6,249
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Yui_le_chat
Tsukuyomi
9
1 / 2 / 0
5,222
522
1,650
4,726
1,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
4
5
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
1
2
3
L
0
0
0
0
W
Cabrakan
0
4
2
0.25
L
Ares
1
2
3
1.25
W
Danzaburou
Lukasdesbananes
Danzaburou
2
0
1
2.5
W
Loki
1
1
2
2
L
0
3
0
0
W
King Arthur
UffeDenTuffe278
King Arthur
1
0
3
2.5
L
Tsukuyomi
Yui_le_chat
Tsukuyomi
1
2
0
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,910
Damage
10,473
24,695
Taken
22,390
9,456
Mitigated
9,412
8,859
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,185
3,323
393
1,520
5,600
1,623
140
1,873
3,473
0
34,147
L
0
0
0
0
51
6
0
0
51
367
0
W
Cabrakan
4,114
862
0
471
6,841
3,607
0
1,969
4,872
7,738
0
L
Ares
2,802
198
0
1,124
5,764
3,280
0
2,032
3,516
8,527
0
W
Danzaburou
Lukasdesbananes
Danzaburou
4,332
1,414
0
2,847
4,990
1,603
901
833
4,157
0
41,286
W
Loki
792
332
0
2,204
4,547
1,037
0
0
4,547
0
22,771
L
1,836
859
0
1,006
6,249
3,050
0
519
5,684
0
14,844
W
King Arthur
UffeDenTuffe278
King Arthur
3,921
347
0
1,667
4,975
2,081
120
0
4,975
0
37,302
L
Tsukuyomi
Yui_le_chat
Tsukuyomi
1,650
453
0
271
4,726
1,453
0
845
3,801
0
28,229
W
1,751
61
292
1,378
3,342
1,128
438
0
3,342
40,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
23,264
331
Minions Killed
195
0
Camps Cleared
0
872,376
Distance Traveled
729,603
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,173
517
73
7
0
177,116
1
L
Eset
3,406
341
3
0
0
24,770
0
W
Cabrakan
4,576
458
12
1
0
162,354
0
L
Ares
5,009
501
18
2
0
137,425
1
W
Danzaburou
6,323
632
77
8
0
183,374
3
W
Loki
5,454
545
61
6
0
194,847
1
L
Osiris
4,454
445
38
4
0
198,662
0
W
King Arthur
6,808
681
88
9
0
160,816
2
L
Tsukuyomi
5,222
522
63
6
0
191,630
2
W
Ra
6,672
667
93
9
0
170,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role