Player Matchup

Medusa
Medusa
 
Medusa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Bucky_Too
Bastet
Level 13
God Stats
2W - 0L
1,302 SR
Queue Stats
11W - 9L
1,620 Elo+
Party 2
Sun Wukong
Sun Wukong
FettaNoize
Sun Wukong
Level 129
God Stats
11W - 4L
1,721 SR
Queue Stats
343W - 302L
1,488 Elo+
Party 2
Vulcan
Vulcan
vikingbox1
Vulcan
Level 128
God Stats
2W - 3L
1,719 SR
Queue Stats
481W - 365L
1,527 Elo+
Party 2
Team Averages
Level 102
1,548 SR
1,527 Elo+

VS

Team Averages
Level 102
1,568 SR
1,384 Elo+
Cabrakan
Cabrakan
HAiiRYY
Cabrakan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 246L
1,405 Elo+
Party 1
Izanami
Izanami
KILLATHUNDERGUN
Izanami
Level 95
God Stats
3W - 2L
1,647 SR
Queue Stats
305W - 345L
1,368 Elo+
Solo
Freya
Freya
Lenzo777
Freya
Level 157
God Stats
4W - 8L
1,473 SR
Queue Stats
258W - 276L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pyrrohs
Morgan Le Fay
Level 137
God Stats
9W - 5L
1,613 SR
Queue Stats
324W - 290L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
SetaSpartan12
Cthulhu
Level 78
God Stats
1W - 2L
1,605 SR
Queue Stats
171W - 189L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 2 / 5
8,477
652
6,445
8,647
2,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
 
Ymir
11
0 / 1 / 12
7,444
573
2,846
8,015
5,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Bucky_Too
Bastet
13
4 / 2 / 2
8,068
621
4,351
8,067
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
FettaNoize
Sun Wukong
13
3 / 2 / 2
7,921
609
4,574
9,325
4,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
vikingbox1
Vulcan
15
9 / 0 / 2
9,049
696
8,907
4,940
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HAiiRYY
Cabrakan
7
0 / 2 / 2
5,363
413
1,346
6,431
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 6 / 2
6,027
464
2,058
8,154
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
Lenzo777
Freya
12
4 / 7 / 0
7,372
567
8,395
12,955
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
Pyrrohs
Morgan Le Fay
9
2 / 3 / 0
6,158
474
4,585
5,240
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
8
0 / 3 / 0
5,358
412
2,923
7,663
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
7
7
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
5
3.75
W
Ymir
 
Ymir
0
1
12
6
W
Bastet
Bucky_Too
Bastet
4
2
2
2.5
W
Sun Wukong
FettaNoize
Sun Wukong
3
2
2
2
L
Cabrakan
HAiiRYY
Cabrakan
0
2
2
0.5
L
1
6
2
0.33
L
Freya
Lenzo777
Freya
4
7
0
0.57
L
Morgan Le Fay
Pyrrohs
Morgan Le Fay
2
3
0
0.67
L
Cthulhu
0
3
0
0
W
Vulcan
vikingbox1
Vulcan
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
19,307
38,994
Taken
40,443
17,100
Mitigated
16,317
10,245
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,445
2,469
0
2,130
8,647
2,993
2,976
2,211
6,436
0
53,270
W
Ymir
 
Ymir
2,846
383
0
1,172
8,015
5,457
972
3,325
4,690
8,385
0
W
Bastet
Bucky_Too
Bastet
4,351
1,672
0
2,882
8,067
2,474
11
2,161
5,906
0
41,477
W
Sun Wukong
FettaNoize
Sun Wukong
4,574
876
0
2,774
9,325
4,316
798
6,005
3,320
0
42,548
L
Cabrakan
HAiiRYY
Cabrakan
1,346
65
0
1,371
6,431
3,157
0
1,467
4,925
14,821
0
L
2,058
1,133
0
1,477
8,154
2,389
0
1,091
7,031
0
22,843
L
Freya
Lenzo777
Freya
8,395
2,914
0
2,959
12,955
4,809
58
3,727
9,160
42,557
0
L
Morgan Le Fay
Pyrrohs
Morgan Le Fay
4,585
770
0
1,046
5,240
1,730
0
2,964
2,146
29,826
0
L
Cthulhu
2,923
173
0
920
7,663
4,232
174
2,169
5,428
15,681
0
W
Vulcan
vikingbox1
Vulcan
8,907
3,571
0
1,287
4,940
1,860
1,959
3,547
1,393
56,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,959
Gold Earned
30,278
413
Minions Killed
265
0
Camps Cleared
0
1,239,294
Distance Traveled
1,017,789
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,477
652
108
8
0
228,935
3
W
Ymir
7,444
573
14
1
0
246,778
1
W
Bastet
8,068
621
84
6
0
277,013
1
W
Sun Wukong
7,921
609
83
6
0
202,411
0
L
Cabrakan
5,363
413
43
3
0
187,718
1
L
Izanami
6,027
464
44
3
0
214,920
3
L
Freya
7,372
567
88
7
0
183,652
0
L
Morgan Le Fay
6,158
474
58
4
0
202,025
3
L
Cthulhu
5,358
412
32
2
0
229,474
3
W
Vulcan
9,049
696
124
10
0
284,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role