Player Matchup

Chiron
Chiron
IItamirII
Chiron
Level 121
God Stats
13W - 13L
1,625 SR
Queue Stats
421W - 416L
1,559 Elo+
Party 1
Tiamat
Tiamat
Logicly Logical
Tiamat
Level 69
God Stats
200W - 132L
1,657 SR
Queue Stats
408W - 372L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
StarX Immortal
Gilgamesh
Level 99
God Stats
16W - 22L
1,584 SR
Queue Stats
65W - 65L
1,563 Elo+
Party 1
Olorun
Olorun
TenderKitten369
Olorun
Level 108
God Stats
14W - 15L
1,595 SR
Queue Stats
360W - 319L
1,503 Elo+
Solo
Chaac
Chaac
Xevzu
Chaac
Level 101
God Stats
3W - 3L
1,493 SR
Queue Stats
269W - 244L
1,536 Elo+
Solo
Team Averages
Level 100
1,591 SR
1,540 Elo+

VS

Team Averages
Level 112
1,609 SR
1,648 Elo+
Artio
Artio
Doggin53
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 20L
1,864 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dragon Yuko
Morgan Le Fay
Level 156
God Stats
9W - 3L
1,671 SR
Queue Stats
251W - 227L
1,567 Elo+
Solo
Arachne
Arachne
MrVinPetr0l
Arachne
Level 160
God Stats
10W - 5L
1,633 SR
Queue Stats
510W - 523L
1,516 Elo+
Solo
Jormungandr
Jormungandr
SusanoGetGud
Jormungandr
Level 26
God Stats
2W - 1L
1,717 SR
Queue Stats
40W - 16L
1,817 Elo+
Party 2
Chernobog
Chernobog
essentialc
Chernobog
Level 153
God Stats
16W - 12L
1,522 SR
Queue Stats
566W - 616L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IItamirII
Chiron
13
3 / 5 / 1
8,043
536
7,036
12,426
4,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 2
7,632
509
10,543
11,546
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
StarX Immortal
Gilgamesh
11
0 / 5 / 1
6,339
423
2,103
11,390
6,581
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 1
7,959
531
5,600
11,757
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Xevzu
Chaac
11
0 / 3 / 5
7,440
496
5,152
14,002
8,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Doggin53
Artio
12
0 / 1 / 9
7,690
513
6,830
16,596
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Dragon Yuko
Morgan Le Fay
14
4 / 2 / 5
8,569
571
13,350
10,199
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
MrVinPetr0l
Arachne
16
7 / 1 / 3
10,273
685
9,914
12,324
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SusanoGetGud
Jormungandr
14
4 / 1 / 4
8,965
598
7,957
9,676
9,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
essentialc
Chernobog
16
3 / 1 / 5
9,790
653
6,710
7,346
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
18
18
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artio
Doggin53
Artio
0
1
9
4.5
W
Morgan Le Fay
Dragon Yuko
Morgan Le Fay
4
2
5
3.25
L
Chiron
IItamirII
Chiron
3
5
1
0.7
L
1
3
2
0.67
W
Arachne
MrVinPetr0l
Arachne
7
1
3
8.5
L
Gilgamesh
StarX Immortal
Gilgamesh
0
5
1
0.1
W
Jormungandr
SusanoGetGud
Jormungandr
4
1
4
6
L
2
2
1
1.25
L
Chaac
Xevzu
Chaac
0
3
5
0.83
W
Chernobog
essentialc
Chernobog
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
44,761
61,121
Taken
56,141
28,230
Mitigated
30,634
23,254
Healing
25,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Doggin53
Artio
6,830
978
1,096
7,256
16,596
8,966
0
5,194
11,402
20,173
0
W
Morgan Le Fay
Dragon Yuko
Morgan Le Fay
13,350
1,237
355
3,963
10,199
3,771
208
4,090
6,109
46,835
0
L
Chiron
IItamirII
Chiron
7,036
2,370
521
5,849
12,426
4,192
0
5,056
7,092
0
50,119
L
10,543
536
0
3,400
11,546
5,191
0
6,475
4,629
50,503
0
W
Arachne
MrVinPetr0l
Arachne
9,914
6,174
0
6,415
12,324
5,629
2,496
2,247
10,077
0
73,288
L
Gilgamesh
StarX Immortal
Gilgamesh
2,103
619
0
1,344
11,390
6,581
0
4,001
7,379
0
27,213
W
Jormungandr
SusanoGetGud
Jormungandr
7,957
2,638
0
3,010
9,676
9,951
64
2,006
7,670
54,524
0
L
5,600
3,711
501
6,439
11,757
3,629
0
4,115
7,594
60,798
0
L
Chaac
Xevzu
Chaac
5,152
997
0
5,200
14,002
8,637
0
7,536
6,290
0
21,690
W
Chernobog
essentialc
Chernobog
6,710
3,755
0
3,310
7,346
2,317
693
2,606
4,740
0
68,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
45,287
420
Minions Killed
473
0
Camps Cleared
0
1,313,508
Distance Traveled
1,445,645
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,690
513
25
2
0
300,500
9
W
Morgan Le Fay
8,569
571
76
5
0
276,590
2
L
Chiron
8,043
536
98
7
0
281,400
0
L
Tiamat
7,632
509
98
7
0
273,893
1
W
Arachne
10,273
685
135
9
0
321,439
1
L
Gilgamesh
6,339
423
66
4
0
223,249
3
W
Jormungandr
8,965
598
101
7
0
263,117
2
L
Olorun
7,959
531
131
9
0
247,054
4
L
Chaac
7,440
496
27
2
0
287,912
4
W
Chernobog
9,790
653
136
9
0
283,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role