Player Matchup

Cthulhu
Cthulhu
BadDalkiir09
Cthulhu
Level 29
God Stats
0W - 2L
1,419 SR
Queue Stats
53W - 60L
1,432 Elo+
Party 2
Olorun
Olorun
Ferymcat
Olorun
Level 68
God Stats
0W - 3L
1,288 SR
Queue Stats
447W - 476L
1,418 Elo+
Party 1
Kali
Kali
RoRchach136
Kali
Level 49
God Stats
5W - 6L
1,396 SR
Queue Stats
181W - 217L
1,357 Elo+
Party 1
Scylla
Scylla
e-d-l-g
Scylla
Level 67
God Stats
4W - 3L
1,213 SR
Queue Stats
45W - 55L
1,250 Elo+
Party 2
Chang'e
Chang'e
l-LEKSA-l
Chang'e
Level 16
God Stats
1W - 1L
1,728 SR
Queue Stats
28W - 34L
1,496 Elo+
Party 1
Team Averages
Level 46
1,409 SR
1,391 Elo+

VS

Team Averages
Level 65
1,458 SR
1,396 Elo+
King Arthur
King Arthur
VERDUGO319
King Arthur
Level 87
God Stats
6W - 7L
1,409 SR
Queue Stats
62W - 71L
1,429 Elo+
Party 3
Susano
Susano
cawamo
Susano
Level 16
God Stats
6W - 4L
1,539 SR
Queue Stats
20W - 21L
1,386 Elo+
Party 3
Cabrakan
Cabrakan
diessel_2016
Cabrakan
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,395 Elo+
Party 3
Medusa
Medusa
gabmastre
Medusa
Level 41
God Stats
40W - 32L
1,611 SR
Queue Stats
57W - 67L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
hugo20020
Baron Samedi
Level 89
God Stats
1W - 5L
1,230 SR
Queue Stats
64W - 80L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadDalkiir09
Cthulhu
11
0 / 2 / 1
5,879
490
5,683
10,146
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
Ferymcat
Olorun
10
1 / 2 / 0
5,774
481
5,086
8,221
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 1
6,031
503
2,901
10,009
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
e-d-l-g
Scylla
12
3 / 1 / 1
6,236
520
5,141
4,200
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
l-LEKSA-l
Chang'e
7
0 / 5 / 2
4,952
413
1,916
8,409
5,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
VERDUGO319
King Arthur
13
2 / 1 / 0
7,335
611
7,816
11,017
5,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
cawamo
Susano
11
2 / 0 / 1
6,607
551
2,523
6,405
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
diessel_2016
Cabrakan
11
3 / 2 / 3
6,984
582
5,830
7,678
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
gabmastre
Medusa
11
3 / 0 / 5
6,695
558
6,595
5,473
1,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
hugo20020
Baron Samedi
11
2 / 3 / 1
6,406
534
3,983
5,865
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
12
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadDalkiir09
Cthulhu
0
2
1
0.25
L
Olorun
Ferymcat
Olorun
1
2
0
0.5
L
2
2
1
1.25
W
King Arthur
VERDUGO319
King Arthur
2
1
0
2
W
Susano
cawamo
Susano
2
0
1
2.5
W
Cabrakan
diessel_2016
Cabrakan
3
2
3
2.25
L
Scylla
e-d-l-g
Scylla
3
1
1
3.5
W
Medusa
gabmastre
Medusa
3
0
5
5.5
W
Baron Samedi
hugo20020
Baron Samedi
2
3
1
0.83
L
Chang'e
l-LEKSA-l
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,727
Damage
26,747
40,985
Taken
36,438
17,173
Mitigated
15,233
15,634
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadDalkiir09
Cthulhu
5,683
816
0
3,782
10,146
5,282
0
0
10,146
27,316
0
L
Olorun
Ferymcat
Olorun
5,086
1,999
1,035
4,320
8,221
2,529
0
2,308
5,887
34,754
0
L
2,901
1,267
0
1,912
10,009
3,132
0
2,918
6,964
0
32,085
W
King Arthur
VERDUGO319
King Arthur
7,816
1,831
0
3,246
11,017
5,212
700
6,895
4,042
0
45,250
W
Susano
cawamo
Susano
2,523
693
0
581
6,405
1,972
0
878
5,483
0
42,574
W
Cabrakan
diessel_2016
Cabrakan
5,830
1,016
0
2,346
7,678
4,164
193
4,199
3,426
30,382
0
L
Scylla
e-d-l-g
Scylla
5,141
459
0
2,152
4,200
1,120
0
1,199
2,817
28,081
0
W
Medusa
gabmastre
Medusa
6,595
2,885
783
2,135
5,473
1,849
1,168
2,437
3,036
0
29,522
W
Baron Samedi
hugo20020
Baron Samedi
3,983
51
218
1,849
5,865
2,036
0
3,042
2,625
30,383
0
L
Chang'e
l-LEKSA-l
Chang'e
1,916
111
361
2,072
8,409
5,110
0
2,983
5,358
17,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,872
Gold Earned
34,027
249
Minions Killed
330
0
Camps Cleared
0
1,109,998
Distance Traveled
1,166,483
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,879
490
47
4
0
207,547
0
L
Olorun
5,774
481
58
5
0
218,599
2
L
Kali
6,031
503
63
5
0
257,190
0
W
King Arthur
7,335
611
87
7
0
215,720
0
W
Susano
6,607
551
92
8
0
262,884
0
W
Cabrakan
6,984
582
70
6
0
232,759
2
L
Scylla
6,236
520
44
4
0
242,698
1
W
Medusa
6,695
558
42
4
0
247,826
0
W
Baron Samedi
6,406
534
39
3
0
207,294
0
L
Chang'e
4,952
413
37
3
0
183,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role