Player Matchup

Artemis
Artemis
HellGuy_x2001x_
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,437 Elo+
Solo
Khepri
Khepri
KingTanjiro
Khepri
Level 116
God Stats
6W - 4L
1,687 SR
Queue Stats
36W - 39L
1,543 Elo+
Solo
Ah Puch
Ah Puch
domsd
Ah Puch
Level 140
God Stats
30W - 37L
1,652 SR
Queue Stats
351W - 336L
1,610 Elo+
Solo
Team Averages
Level 101
1,613 SR
1,530 Elo+

VS

Team Averages
Level 97
1,688 SR
1,541 Elo+
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
HoboNinja3
Chiron
Level 140
God Stats
9W - 7L
1,683 SR
Queue Stats
257W - 187L
1,522 Elo+
Party 1
Hel
Hel
LunatikPandora7
Hel
Level 28
God Stats
7W - 3L
1,881 SR
Queue Stats
24W - 11L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 10
9,835
615
7,356
12,570
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
15
3 / 1 / 13
11,779
736
7,159
18,180
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
domsd
Ah Puch
18
13 / 2 / 4
12,802
800
29,765
12,157
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 4 / 5
10,940
684
11,474
21,806
14,304
Chiron
HoboNinja3
Chiron
14
4 / 5 / 5
10,466
654
14,173
17,118
6,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 8 / 8
9,612
601
8,536
18,962
7,719
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
17
Kills
9
9
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
4
5
1.63
W
1
6
10
1
L
Chiron
HoboNinja3
Chiron
4
5
5
1.3
W
Khepri
3
1
13
9.5
L
1
8
8
0.63
W
Ah Puch
domsd
Ah Puch
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,280
Damage
34,183
42,907
Taken
57,886
21,643
Mitigated
28,325
16,489
Healing
23,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,474
990
0
5,427
21,806
14,304
126
11,221
10,585
25,074
0
W
7,356
3,497
0
2,600
12,570
5,132
1,020
6,675
5,895
0
23,803
L
Chiron
HoboNinja3
Chiron
14,173
4,945
1,655
2,276
17,118
6,302
620
11,285
5,833
0
43,425
W
Khepri
7,159
911
900
6,055
18,180
11,494
314
6,172
12,008
24,172
0
L
8,536
51
6,486
7,983
18,962
7,719
715
14,418
4,544
44,125
0
W
Ah Puch
domsd
Ah Puch
29,765
2,033
0
6,934
12,157
5,017
1,159
7,163
4,994
79,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
31,018
169
Minions Killed
159
0
Camps Cleared
0
813,628
Distance Traveled
771,606
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,940
684
24
2
0
245,425
2
W
Artemis
9,835
615
31
2
0
225,022
0
L
Chiron
10,466
654
64
4
0
265,686
2
W
Khepri
11,779
736
26
2
0
307,072
1
L
Hel
9,612
601
71
4
0
260,495
0
W
Ah Puch
12,802
800
112
7
0
281,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role