Player Matchup

Scylla
Scylla
Admin 72509
Scylla
Level 18
God Stats
63W - 73L
1,457 SR
Queue Stats
114W - 128L
1,374 Elo+
Solo
Jing Wei
Jing Wei
GoofiestCoder16
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,596 Elo+
Solo
Raijin
Raijin
LagartosSan
Raijin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,246 Elo+
Party 1
Ganesha
Ganesha
pauyjavier466
Ganesha
Level 16
God Stats
2W - 1L
1,246 SR
Queue Stats
9W - 11L
1,045 Elo+
Party 1
Cupid
Cupid
wizardbthong100
Cupid
Level 6
God Stats
5W - 2L
1,472 SR
Queue Stats
6W - 10L
1,144 Elo+
Solo
Team Averages
Level 15
1,435 SR
1,281 Elo+

VS

Team Averages
Level 23
1,431 SR
1,326 Elo+
Chang'e
Chang'e
Joonal
Chang'e
Level 29
God Stats
2W - 2L
1,579 SR
Queue Stats
9W - 8L
1,520 Elo+
Solo
Olorun
Olorun
Omg Jack 5
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,080 Elo+
Solo
Pele
Pele
Tehpilgrim
Pele
Level 26
God Stats
5W - 5L
1,361 SR
Queue Stats
42W - 45L
1,379 Elo+
Solo
Cernunnos
Cernunnos
TheSavageSlug84
Cernunnos
Level 29
God Stats
37W - 45L
1,363 SR
Queue Stats
38W - 48L
1,304 Elo+
Solo
Bakasura
Bakasura
mikitaki
Bakasura
Level 24
God Stats
2W - 3L
1,354 SR
Queue Stats
77W - 90L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 3 / 9
11,788
982
16,740
14,822
7,932
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
18
9 / 3 / 7
12,951
1,079
20,704
12,018
5,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
17
2 / 2 / 10
11,079
923
9,417
9,157
5,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
19
0 / 1 / 17
12,940
1,078
6,480
10,073
12,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 1 / 14
13,576
1,131
6,766
12,499
10,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

194

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Joonal
Chang'e
18
3 / 3 / 4
12,210
1,018
15,084
15,722
5,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
Omg Jack 5
Olorun
14
0 / 1 / 0
9,224
769
173
693
186
18
4 / 8 / 5
12,106
1,009
19,438
20,850
7,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
TheSavageSlug84
Cernunnos
19
1 / 2 / 6
11,805
984
16,898
14,552
5,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
mikitaki
Bakasura
16
2 / 5 / 0
10,728
894
3,878
13,163
4,634
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
19
Kills
10
10
Deaths
19
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
3
9
2.83
W
Jing Wei
9
3
7
4.17
L
Chang'e
Joonal
Chang'e
3
3
4
1.67
W
Raijin
2
2
10
3.5
L
Olorun
Omg Jack 5
Olorun
0
1
0
0
L
4
8
5
0.81
L
Cernunnos
TheSavageSlug84
Cernunnos
1
2
6
2
L
Bakasura
mikitaki
Bakasura
2
5
0
0.4
W
Ganesha
0
1
17
8.5
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,107
Damage
55,471
58,569
Taken
64,980
41,891
Mitigated
24,140
5,300
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
16,740
2,432
0
191
14,822
7,932
0
2,707
11,780
37,368
0
W
Jing Wei
20,704
16,525
0
0
12,018
5,781
0
3,602
8,207
0
50,071
L
Chang'e
Joonal
Chang'e
15,084
1,968
5,450
5,667
15,722
5,736
0
8,534
7,068
55,685
0
W
Raijin
9,417
2,271
0
257
9,157
5,147
0
2,941
6,094
17,929
0
L
Olorun
Omg Jack 5
Olorun
173
36
0
0
693
186
0
228
465
366
0
L
19,438
7,486
0
989
20,850
7,713
0
8,550
12,177
0
36,387
L
Cernunnos
TheSavageSlug84
Cernunnos
16,898
8,118
0
22
14,552
5,871
0
8,226
6,266
0
48,077
L
Bakasura
mikitaki
Bakasura
3,878
1,751
0
250
13,163
4,634
0
6,736
6,367
0
9,379
W
Ganesha
6,480
578
0
1,609
10,073
12,211
0
2,745
7,127
19,119
0
W
6,766
3,021
1,455
1,788
12,499
10,820
0
3,262
9,237
0
29,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,334
Gold Earned
56,073
245
Minions Killed
222
4
Camps Cleared
5
1,053,775
Distance Traveled
875,956
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,788
982
64
5
0
208,867
0
W
Jing Wei
12,951
1,079
92
8
2
218,164
2
L
Chang'e
12,210
1,018
111
9
0
241,368
0
W
Raijin
11,079
923
22
2
1
176,165
0
L
Olorun
9,224
769
0
0
0
15,676
0
L
Pele
12,106
1,009
32
3
1
238,953
0
L
Cernunnos
11,805
984
66
6
0
202,433
0
L
Bakasura
10,728
894
13
1
4
177,526
0
W
Ganesha
12,940
1,078
0
0
0
244,484
1
W
Cupid
13,576
1,131
67
6
1
206,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role