Player Matchup

King Arthur
King Arthur
Bliztiaca
King Arthur
Level 37
God Stats
1W - 3L
1,293 SR
Queue Stats
19W - 17L
1,544 Elo+
Party 1
Xbalanque
Xbalanque
Hyamoto
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,671 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItzTatsumi
Morgan Le Fay
Level 22
God Stats
15W - 11L
1,527 SR
Queue Stats
29W - 32L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
blackrosehunter
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,630 Elo+
Party 1
Yemoja
Yemoja
inukee123
Yemoja
Level 14
God Stats
1W - 3L
1,277 SR
Queue Stats
12W - 12L
1,427 Elo+
Party 1
Team Averages
Level 19
1,419 SR
1,560 Elo+

VS

Team Averages
Level 21
1,522 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
Hammond93
Tsukuyomi
Level 29
God Stats
3W - 6L
1,354 SR
Queue Stats
41W - 35L
1,594 Elo+
Solo
Artemis
Artemis
Parakox
Artemis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 93L
1,498 Elo+
Solo
Janus
Janus
SrWilliamss
Janus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 156L
1,495 Elo+
Solo
Bacchus
Bacchus
Unpidr
Bacchus
Level 15
God Stats
2W - 1L
1,711 SR
Queue Stats
101W - 91L
1,492 Elo+
Solo
Hachiman
Hachiman
cunningham420
Hachiman
Level 26
God Stats
11W - 6L
1,544 SR
Queue Stats
85W - 93L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bliztiaca
King Arthur
20
7 / 3 / 2
12,672
528
16,914
20,694
23,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Hyamoto
Xbalanque
12
0 / 11 / 4
8,676
362
4,495
12,595
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
ItzTatsumi
Morgan Le Fay
18
8 / 4 / 5
11,715
488
21,479
14,064
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
blackrosehunter
Tsukuyomi
20
8 / 4 / 1
13,075
545
13,056
16,642
7,214
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
inukee123
Yemoja
15
1 / 5 / 7
10,048
419
3,225
14,072
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hammond93
Tsukuyomi
20
8 / 6 / 5
13,591
566
15,074
19,714
8,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Parakox
Artemis
19
6 / 6 / 5
12,838
535
14,263
17,450
7,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 5 / 2
12,484
520
7,114
13,238
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bacchus
Unpidr
Bacchus
16
4 / 3 / 9
10,929
455
11,409
15,985
18,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
cunningham420
Hachiman
18
3 / 4 / 3
11,618
484
9,736
16,670
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
24
Kills
27
27
Deaths
24
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bliztiaca
King Arthur
7
3
2
2.67
W
Tsukuyomi
Hammond93
Tsukuyomi
8
6
5
1.75
L
Xbalanque
Hyamoto
Xbalanque
0
11
4
0.18
L
Morgan Le Fay
ItzTatsumi
Morgan Le Fay
8
4
5
2.63
W
Artemis
Parakox
Artemis
6
6
5
1.42
W
6
5
2
1.4
W
Bacchus
Unpidr
Bacchus
4
3
9
2.83
L
Tsukuyomi
blackrosehunter
Tsukuyomi
8
4
1
2.13
W
Hachiman
cunningham420
Hachiman
3
4
3
1.13
L
Yemoja
inukee123
Yemoja
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,169
Damage
57,596
78,067
Taken
83,057
55,138
Mitigated
49,849
16,533
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bliztiaca
King Arthur
16,914
1,106
0
3,397
20,694
23,035
0
3,978
16,628
0
90,215
W
Tsukuyomi
Hammond93
Tsukuyomi
15,074
2,825
0
3,250
19,714
8,903
0
3,818
15,896
0
102,077
L
Xbalanque
Hyamoto
Xbalanque
4,495
1,977
0
15
12,595
4,805
909
3,684
8,856
0
25,435
L
Morgan Le Fay
ItzTatsumi
Morgan Le Fay
21,479
433
0
2,512
14,064
6,526
0
3,290
10,680
77,358
0
W
Artemis
Parakox
Artemis
14,263
8,774
0
6,152
17,450
7,346
2,588
6,361
11,089
0
85,473
W
7,114
1,116
156
3,236
13,238
5,744
0
5,696
7,542
81,394
0
W
Bacchus
Unpidr
Bacchus
11,409
1,429
0
770
15,985
18,163
295
5,017
10,968
27,858
0
L
Tsukuyomi
blackrosehunter
Tsukuyomi
13,056
4,015
0
7,473
16,642
7,214
0
2,274
14,368
0
102,551
W
Hachiman
cunningham420
Hachiman
9,736
4,781
0
4,426
16,670
9,693
367
3,812
12,858
0
75,261
L
Yemoja
inukee123
Yemoja
3,225
1,173
568
2,568
14,072
13,558
69
4,984
9,012
31,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,186
Gold Earned
61,460
507
Minions Killed
615
0
Camps Cleared
0
1,991,718
Distance Traveled
2,042,643
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,672
528
150
6
0
459,270
3
W
Tsukuyomi
13,591
566
155
6
0
436,041
1
L
Xbalanque
8,676
362
44
2
0
304,394
1
L
Morgan Le Fay
11,715
488
115
5
0
425,638
7
W
Artemis
12,838
535
136
6
0
385,685
5
W
Janus
12,484
520
165
7
0
438,910
4
W
Bacchus
10,929
455
27
1
0
415,979
3
L
Tsukuyomi
13,075
545
152
6
0
470,741
0
W
Hachiman
11,618
484
132
6
0
366,028
0
L
Yemoja
10,048
419
46
2
0
331,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role