Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Iplay4Myself
Bellona
Level 18
God Stats
22W - 19L
1,508 SR
Queue Stats
54W - 55L
1,365 Elo+
Party 1
Fenrir
Fenrir
SONIC8v
Fenrir
Level 30
God Stats
28W - 26L
1,417 SR
Queue Stats
53W - 63L
1,350 Elo+
Party 1
Scylla
Scylla
reoneo30
Scylla
Level 25
God Stats
3W - 3L
1,477 SR
Queue Stats
45W - 32L
1,532 Elo+
Solo
Vamana
Vamana
xe3g0s
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,165 Elo+
Solo
Team Averages
Level 21
1,480 SR
1,382 Elo+

VS

Team Averages
Level 15
1,356 SR
1,352 Elo+
Bastet
Bastet
Acacia24
Bastet
Level 15
God Stats
14W - 18L
1,309 SR
Queue Stats
30W - 38L
1,399 Elo+
Solo
Zeus
Zeus
Induziido
Zeus
Level 4
God Stats
2W - 3L
1,448 SR
Queue Stats
2W - 3L
1,360 Elo+
Party 2
Thanatos
Thanatos
RoyalK12
Thanatos
Level 20
God Stats
49W - 28L
1,574 SR
Queue Stats
99W - 83L
1,433 Elo+
Solo
Pele
Pele
Sombrexjl
Pele
Level 5
God Stats
2W - 6L
1,271 SR
Queue Stats
2W - 7L
1,146 Elo+
Party 2
Sun Wukong
Sun Wukong
ZlLongTian
Sun Wukong
Level 29
God Stats
2W - 4L
1,179 SR
Queue Stats
119W - 137L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
2 / 3 / 27
14,705
980
12,412
22,500
28,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Iplay4Myself
Bellona
20
9 / 7 / 20
16,014
1,068
18,885
25,220
8,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
SONIC8v
Fenrir
20
17 / 7 / 13
17,477
1,165
23,578
22,373
18,784
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
reoneo30
Scylla
20
5 / 8 / 15
16,336
1,089
20,378
20,773
5,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
xe3g0s
Vamana
17
0 / 4 / 0
12,511
834
587
3,822
1,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Acacia24
Bastet
20
0 / 7 / 17
13,689
913
16,303
17,161
7,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
12 / 4 / 13
17,716
1,181
34,520
13,560
5,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
RoyalK12
Thanatos
20
8 / 7 / 11
15,241
1,016
18,283
14,321
5,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
20
3 / 7 / 17
14,203
947
10,268
19,366
11,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
ZlLongTian
Sun Wukong
20
6 / 8 / 8
14,524
968
9,550
18,908
11,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
95
33
Kills
29
29
Deaths
33
75
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
27
5.17
W
Bastet
Acacia24
Bastet
0
7
17
1.21
W
Zeus
12
4
13
4.63
L
Bellona
Iplay4Myself
Bellona
9
7
20
2.71
W
Thanatos
RoyalK12
Thanatos
8
7
11
1.93
L
Fenrir
SONIC8v
Fenrir
17
7
13
3.36
W
Pele
3
7
17
1.64
W
Sun Wukong
ZlLongTian
Sun Wukong
6
8
8
1.25
L
Scylla
reoneo30
Scylla
5
8
15
1.56
L
Vamana
xe3g0s
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,840
Damage
88,924
94,688
Taken
83,316
62,588
Mitigated
41,288
6,444
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,412
2,725
0
1,692
22,500
28,709
0
8,227
14,273
36,149
0
W
Bastet
Acacia24
Bastet
16,303
4,428
0
0
17,161
7,072
0
4,728
12,433
0
46,815
W
Zeus
34,520
3,047
209
3,883
13,560
5,284
0
5,562
7,998
81,381
0
L
Bellona
Iplay4Myself
Bellona
18,885
4,076
1,074
750
25,220
8,006
0
9,462
15,758
0
31,845
W
Thanatos
RoyalK12
Thanatos
18,283
3,656
0
6,429
14,321
5,826
0
4,142
9,729
0
34,266
L
Fenrir
SONIC8v
Fenrir
23,578
8,075
591
2,337
22,373
18,784
0
7,624
14,749
0
30,118
W
Pele
10,268
3,353
0
2,729
19,366
11,252
0
9,183
10,183
0
23,514
W
Sun Wukong
ZlLongTian
Sun Wukong
9,550
3,444
0
582
18,908
11,854
0
9,175
9,733
0
36,993
L
Scylla
reoneo30
Scylla
20,378
3,301
0
0
20,773
5,984
0
8,731
12,042
85,258
0
L
Vamana
xe3g0s
Vamana
587
361
0
0
3,822
1,105
0
476
3,217
0
2,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,043
Gold Earned
75,373
271
Minions Killed
304
5
Camps Cleared
8
1,209,135
Distance Traveled
1,426,681
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,705
980
50
3
1
270,111
0
W
Bastet
13,689
913
63
4
0
299,436
3
W
Zeus
17,716
1,181
107
7
0
262,266
3
L
Bellona
16,014
1,068
28
2
2
314,709
0
W
Thanatos
15,241
1,016
43
3
2
316,363
2
L
Fenrir
17,477
1,165
13
1
0
313,892
1
W
Pele
14,203
947
22
1
2
268,415
4
W
Sun Wukong
14,524
968
69
5
4
280,201
0
L
Scylla
16,336
1,089
175
12
2
275,022
0
L
Vamana
12,511
834
5
0
0
35,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role