Player Matchup

Zeus
Zeus
JnkRat
Zeus
Level 23
God Stats
48W - 47L
1,552 SR
Queue Stats
61W - 62L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kaydes28
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,469 Elo+
Party 1
Nox
Nox
Konopak
Nox
Level 18
God Stats
19W - 11L
1,640 SR
Queue Stats
53W - 40L
1,552 Elo+
Party 1
Yemoja
Yemoja
Saltefisk
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,530 Elo+
Solo
Fenrir
Fenrir
kuruis
Fenrir
Level 5
God Stats
3W - 4L
1,321 SR
Queue Stats
7W - 9L
1,406 Elo+
Party 1
Team Averages
Level 18
1,503 SR
1,500 Elo+

VS

Team Averages
Level 13
1,558 SR
1,414 Elo+
Scylla
Scylla
AJelMarbellitas
Scylla
Level 16
God Stats
7W - 1L
1,814 SR
Queue Stats
68W - 27L
1,704 Elo+
Solo
Amaterasu
Amaterasu
Cheesemonger1
Amaterasu
Level 6
God Stats
2W - 4L
1,338 SR
Queue Stats
2W - 6L
1,233 Elo+
Solo
Ymir
Ymir
Nesypauk
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,386 Elo+
Solo
Cernunnos
Cernunnos
Superman219
Cernunnos
Level 24
God Stats
19W - 14L
1,636 SR
Queue Stats
147W - 130L
1,470 Elo+
Solo
Nemesis
Nemesis
ZromForFerrata
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JnkRat
Zeus
19
8 / 6 / 5
13,345
1,027
24,594
12,730
4,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Kaydes28
Ah Muzen Cab
18
2 / 11 / 14
11,863
913
13,989
19,065
6,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
19
9 / 9 / 8
13,666
1,051
25,061
23,379
8,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Saltefisk
Yemoja
19
0 / 4 / 14
12,271
944
7,787
19,528
18,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
kuruis
Fenrir
18
2 / 10 / 7
11,750
904
9,928
30,972
17,763
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 0 / 6
17,160
1,320
41,715
13,874
4,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Amaterasu
Cheesemonger1
Amaterasu
20
6 / 10 / 15
13,334
1,026
15,226
25,167
13,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
20
1 / 2 / 23
13,378
1,029
10,565
18,857
19,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Superman219
Cernunnos
20
4 / 1 / 12
13,645
1,050
19,061
11,856
4,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 8 / 15
13,380
1,029
13,273
19,331
8,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
111
21
Kills
40
40
Deaths
21
48
Assists
71
Player
Kills
Deaths
Assists
KDA
W
23
0
6
26
W
Amaterasu
Cheesemonger1
Amaterasu
6
10
15
1.35
L
Zeus
JnkRat
Zeus
8
6
5
1.75
L
Ah Muzen Cab
Kaydes28
Ah Muzen Cab
2
11
14
0.82
L
Nox
9
9
8
1.44
W
Ymir
1
2
23
6.25
L
Yemoja
Saltefisk
Yemoja
0
4
14
1.75
W
Cernunnos
Superman219
Cernunnos
4
1
12
10
W
6
8
15
1.69
L
Fenrir
kuruis
Fenrir
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,359
Damage
99,840
105,674
Taken
89,085
55,969
Mitigated
51,354
3,709
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,715
5,464
373
4,681
13,874
4,801
0
8,727
5,147
65,090
0
W
Amaterasu
Cheesemonger1
Amaterasu
15,226
8,255
0
2,000
25,167
13,900
0
13,907
11,260
4,113
22,409
L
Zeus
JnkRat
Zeus
24,594
533
0
579
12,730
4,240
0
6,330
6,400
56,615
0
L
Ah Muzen Cab
Kaydes28
Ah Muzen Cab
13,989
8,693
0
1,073
19,065
6,881
0
10,508
8,557
0
21,793
L
Nox
25,061
1,995
0
0
23,379
8,937
0
13,354
10,025
37,889
0
W
Ymir
10,565
1,485
0
3,060
18,857
19,390
0
12,494
6,363
28,737
0
L
Yemoja
Saltefisk
Yemoja
7,787
1,721
1,418
260
19,528
18,148
0
9,836
9,692
46,144
0
W
Cernunnos
Superman219
Cernunnos
19,061
7,120
0
1,984
11,856
4,821
0
8,337
3,519
0
73,648
W
13,273
6,949
0
951
19,331
8,442
0
13,977
5,354
0
22,972
L
Fenrir
kuruis
Fenrir
9,928
3,545
0
379
30,972
17,763
0
13,490
17,482
0
23,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,895
Gold Earned
70,897
231
Minions Killed
283
3
Camps Cleared
15
1,087,048
Distance Traveled
1,208,450
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,160
1,320
58
4
4
256,963
3
W
Amaterasu
13,334
1,026
20
2
0
205,403
0
L
Zeus
13,345
1,027
54
4
1
187,756
0
L
Ah Muzen Cab
11,863
913
15
1
0
200,878
0
L
Nox
13,666
1,051
38
3
0
252,802
0
W
Ymir
13,378
1,029
63
5
2
243,520
2
L
Yemoja
12,271
944
89
7
0
206,649
0
W
Cernunnos
13,645
1,050
125
10
3
234,953
0
W
Nemesis
13,380
1,029
17
1
6
267,611
3
L
Fenrir
11,750
904
35
3
2
238,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role