Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ChayasWollenNase
Cerberus
Level 27
God Stats
65W - 73L
1,554 SR
Queue Stats
80W - 100L
1,400 Elo+
Party 2
Chiron
Chiron
Kingevans30
Chiron
Level 134
God Stats
1W - 1L
1,317 SR
Queue Stats
15W - 14L
1,498 Elo+
Solo
Ne Zha
Ne Zha
SKFO-Jubaka
Ne Zha
Level 66
God Stats
2W - 6L
1,163 SR
Queue Stats
127W - 132L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
stay_kier
Guan Yu
Level 122
God Stats
9W - 7L
1,570 SR
Queue Stats
287W - 262L
1,480 Elo+
Party 2
Team Averages
Level 90
1,421 SR
1,461 Elo+

VS

Team Averages
Level 71
1,410 SR
1,459 Elo+
Medusa
Medusa
AsrieltheDark
Medusa
Level 65
God Stats
6W - 7L
1,353 SR
Queue Stats
121W - 147L
1,359 Elo+
Solo
Cerberus
Cerberus
EmilsGaming
Cerberus
Level 44
God Stats
45W - 61L
1,399 SR
Queue Stats
332W - 382L
1,393 Elo+
Party 1
Bellona
Bellona
SpreadNoMercy
Bellona
Level 24
God Stats
0W - 2L
1,300 SR
Queue Stats
27W - 18L
1,611 Elo+
Party 1
Scylla
Scylla
Weeaboo_Gamer
Scylla
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 84L
1,365 Elo+
Solo
Susano
Susano
akkiroh
Susano
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 217L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 1 / 7
9,797
653
9,580
5,441
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 3
7,226
482
2,862
6,207
2,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
5 / 0 / 1
9,010
601
5,401
5,238
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
14
3 / 1 / 1
8,475
565
3,426
10,493
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
stay_kier
Guan Yu
16
5 / 1 / 3
9,989
666
10,575
11,403
9,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,039
469
4,875
9,480
2,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
EmilsGaming
Cerberus
12
1 / 3 / 2
7,489
499
2,964
13,608
7,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
13
0 / 3 / 1
8,017
534
3,505
9,157
6,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 0
5,566
371
981
3,696
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
akkiroh
Susano
13
2 / 4 / 1
7,456
497
5,134
10,462
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
4
5
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
7
5.5
L
1
3
2
0.67
W
0
2
3
0.75
L
Cerberus
EmilsGaming
Cerberus
1
3
2
0.67
W
Chiron
5
0
1
5.5
W
Ne Zha
3
1
1
3.5
L
Bellona
0
3
1
0.17
L
0
2
0
0
L
Susano
akkiroh
Susano
2
4
1
0.63
W
Guan Yu
stay_kier
Guan Yu
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,844
Damage
17,459
38,782
Taken
46,403
20,097
Mitigated
21,050
13,549
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,580
2,745
0
1,110
5,441
2,088
2,466
1,473
3,968
69,012
0
L
4,875
2,100
0
2,045
9,480
2,896
0
1,731
7,617
0
38,959
W
2,862
32
248
911
6,207
2,943
0
1,340
4,867
27,100
0
L
Cerberus
EmilsGaming
Cerberus
2,964
171
0
1,616
13,608
7,177
0
5,318
8,100
31,895
0
W
Chiron
5,401
1,891
672
3,323
5,238
1,711
630
157
5,081
0
57,636
W
Ne Zha
3,426
1,356
0
2,562
10,493
3,536
0
504
9,989
0
57,609
L
Bellona
3,505
965
0
792
9,157
6,702
0
952
8,113
0
32,782
L
981
180
0
410
3,696
988
108
2,495
1,005
18,452
0
L
Susano
akkiroh
Susano
5,134
1,279
0
410
10,462
3,287
0
2,358
8,012
0
47,130
W
Guan Yu
stay_kier
Guan Yu
10,575
1,851
0
4,723
11,403
9,819
427
471
10,932
2,879
54,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,497
Gold Earned
35,567
542
Minions Killed
319
0
Camps Cleared
0
1,452,255
Distance Traveled
1,356,362
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,797
653
134
9
0
268,581
8
L
Medusa
7,039
469
69
5
0
239,408
3
W
Cerberus
7,226
482
80
5
0
268,512
3
L
Cerberus
7,489
499
64
4
0
282,063
3
W
Chiron
9,010
601
105
7
0
295,975
0
W
Ne Zha
8,475
565
102
7
0
326,887
0
L
Bellona
8,017
534
76
5
0
307,097
0
L
Scylla
5,566
371
31
2
0
220,114
0
L
Susano
7,456
497
79
5
0
307,680
2
W
Guan Yu
9,989
666
121
8
0
292,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role