Player Matchup

Ravana
Ravana
K0rky
Ravana
Level 157
God Stats
25W - 33L
1,512 SR
Queue Stats
547W - 533L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
LamaDesTodes
Zhong Kui
Level 158
God Stats
6W - 3L
1,625 SR
Queue Stats
427W - 419L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Thediablokiller
Danzaburou
Level 109
God Stats
2W - 3L
1,399 SR
Queue Stats
213W - 171L
1,567 Elo+
Party 1
Olorun
Olorun
TotoshkaPro
Olorun
Level 144
God Stats
5W - 1L
1,648 SR
Queue Stats
438W - 460L
1,502 Elo+
Solo
Ymir
Ymir
eltetedelbarrio
Ymir
Level 69
God Stats
32W - 26L
1,563 SR
Queue Stats
256W - 240L
1,466 Elo+
Party 1
Team Averages
Level 127
1,549 SR
1,509 Elo+

VS

Team Averages
Level 92
1,556 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BADLG
Artemis
Level 127
God Stats
0W - 1L
1,680 SR
Queue Stats
9W - 12L
1,458 Elo+
Solo
Merlin
Merlin
Dambob
Merlin
Level 67
God Stats
14W - 23L
1,742 SR
Queue Stats
127W - 124L
1,537 Elo+
Solo
Ymir
Ymir
agurkelis123
Ymir
Level 55
God Stats
3W - 3L
1,543 SR
Queue Stats
36W - 23L
1,491 Elo+
Solo
Da Ji
Da Ji
sztokiHUN
Da Ji
Level 104
God Stats
3W - 10L
1,316 SR
Queue Stats
398W - 367L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
K0rky
Ravana
11
7 / 0 / 2
6,617
662
3,845
2,590
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
LamaDesTodes
Zhong Kui
11
0 / 0 / 0
6,079
608
2,192
4,009
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Thediablokiller
Danzaburou
10
6 / 1 / 2
6,697
670
6,730
4,799
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
10
1 / 0 / 1
5,559
556
3,289
5,638
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 0 / 7
6,250
625
2,542
4,927
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 3 / 0
4,586
459
4,644
6,297
1,946
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
BADLG
Artemis
6
0 / 6 / 0
3,972
397
2,961
5,757
1,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Merlin
Dambob
Merlin
10
0 / 1 / 0
5,443
544
1,190
3,110
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

7
0 / 3 / 0
4,397
440
1,069
6,314
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
sztokiHUN
Da Ji
8
0 / 3 / 0
4,675
468
984
6,678
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
16
Kills
0
1
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
L
Artemis
BADLG
Artemis
0
6
0
0
L
Merlin
Dambob
Merlin
0
1
0
0
W
Ravana
K0rky
Ravana
7
0
2
8
W
Zhong Kui
LamaDesTodes
Zhong Kui
0
0
0
0
W
Danzaburou
Thediablokiller
Danzaburou
6
1
2
7
W
Olorun
1
0
1
1.5
L
0
3
0
0
W
2
0
7
5.5
L
Da Ji
sztokiHUN
Da Ji
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
10,848
21,963
Taken
28,156
9,402
Mitigated
8,378
13,105
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,644
379
0
1,235
6,297
1,946
0
3,097
3,200
25,184
0
L
Artemis
BADLG
Artemis
2,961
1,074
0
484
5,757
1,253
0
683
5,074
0
14,325
L
Merlin
Dambob
Merlin
1,190
179
0
808
3,110
935
0
1,622
1,488
31,610
0
W
Ravana
K0rky
Ravana
3,845
787
0
1,462
2,590
1,073
45
211
2,361
0
28,882
W
Zhong Kui
LamaDesTodes
Zhong Kui
2,192
415
0
3,028
4,009
2,697
118
1,032
2,819
36,319
0
W
Danzaburou
Thediablokiller
Danzaburou
6,730
3,143
0
2,762
4,799
1,580
723
431
4,368
0
35,065
W
Olorun
3,289
1,296
101
3,197
5,638
1,935
242
3,999
1,325
30,150
1,741
L
1,069
209
99
1,258
6,314
2,291
0
1,535
4,779
11,808
0
W
2,542
579
0
2,555
4,927
2,117
0
728
4,187
20,551
0
L
Da Ji
sztokiHUN
Da Ji
984
50
0
1,762
6,678
1,953
0
822
5,856
0
18,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
23,073
307
Minions Killed
218
0
Camps Cleared
0
896,253
Distance Traveled
776,482
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,586
459
43
4
0
160,131
0
L
Artemis
3,972
397
24
2
0
142,994
4
L
Merlin
5,443
544
80
8
0
140,726
7
W
Ravana
6,617
662
73
7
0
219,351
2
W
Zhong Kui
6,079
608
81
8
0
158,887
3
W
Danzaburou
6,697
670
63
6
0
165,576
1
W
Olorun
5,559
556
58
6
0
174,197
6
L
Ymir
4,397
440
22
2
0
160,629
2
W
Ymir
6,250
625
32
3
0
178,242
3
L
Da Ji
4,675
468
49
5
0
172,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role