Player Matchup

Anubis
Anubis
KotaKot
Anubis
Level 68
God Stats
12W - 7L
1,636 SR
Queue Stats
135W - 125L
1,515 Elo+
Party 2
Scylla
Scylla
LilCBigD
Scylla
Level 116
God Stats
2W - 1L
1,410 SR
Queue Stats
192W - 198L
1,537 Elo+
Party 1
Bastet
Bastet
Sryukotpusk
Bastet
Level 57
God Stats
1W - 1L
1,264 SR
Queue Stats
185W - 191L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
Vaurugan1
Danzaburou
Level 47
God Stats
7W - 4L
1,514 SR
Queue Stats
162W - 172L
1,492 Elo+
Party 2
Cabrakan
Cabrakan
Zootedslime
Cabrakan
Level 86
God Stats
4W - 2L
1,547 SR
Queue Stats
272W - 293L
1,449 Elo+
Party 1
Team Averages
Level 75
1,474 SR
1,511 Elo+

VS

Team Averages
Level 122
1,415 SR
1,488 Elo+
Guan Yu
Guan Yu
Anto13rp
Guan Yu
Level 120
God Stats
0W - 2L
1,290 SR
Queue Stats
63W - 76L
1,436 Elo+
Party 4
Pele
Pele
SmokeInside
Pele
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 233L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
Varusen
Sun Wukong
Level 81
God Stats
15W - 11L
1,537 SR
Queue Stats
526W - 562L
1,500 Elo+
Party 3
Janus
Janus
adri375
Janus
Level 105
God Stats
7W - 9L
1,220 SR
Queue Stats
189W - 174L
1,526 Elo+
Party 3
Sylvanus
Sylvanus
mikepantin
Sylvanus
Level 145
God Stats
19W - 17L
1,528 SR
Queue Stats
89W - 113L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KotaKot
Anubis
20
13 / 2 / 9
12,525
596
26,771
17,962
10,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
LilCBigD
Scylla
16
1 / 6 / 12
10,237
487
14,052
13,282
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
19
16 / 7 / 2
12,378
589
19,457
18,261
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Vaurugan1
Danzaburou
17
5 / 6 / 10
10,824
515
12,115
15,989
5,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Zootedslime
Cabrakan
15
1 / 4 / 9
9,515
453
5,562
15,162
14,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Anto13rp
Guan Yu
14
3 / 6 / 4
10,174
484
5,633
23,902
23,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 9 / 9
10,707
510
7,111
17,618
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Varusen
Sun Wukong
15
1 / 9 / 4
9,418
448
9,806
18,844
13,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
adri375
Janus
17
9 / 9 / 6
11,605
553
16,896
19,376
6,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
mikepantin
Sylvanus
17
9 / 3 / 4
10,809
515
18,967
19,187
9,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
36
Kills
25
25
Deaths
36
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Anto13rp
Guan Yu
3
6
4
0.83
W
Anubis
KotaKot
Anubis
13
2
9
8.75
W
Scylla
LilCBigD
Scylla
1
6
12
1.17
L
3
9
9
0.83
W
Bastet
16
7
2
2.43
L
Sun Wukong
Varusen
Sun Wukong
1
9
4
0.33
W
Danzaburou
Vaurugan1
Danzaburou
5
6
10
1.67
W
Cabrakan
Zootedslime
Cabrakan
1
4
9
1.38
L
Janus
adri375
Janus
9
9
6
1.33
L
Sylvanus
mikepantin
Sylvanus
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,957
Damage
58,413
80,656
Taken
98,927
42,225
Mitigated
58,044
24,568
Healing
24,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Anto13rp
Guan Yu
5,633
711
924
3,240
23,902
23,445
63
9,906
13,746
0
31,494
W
Anubis
KotaKot
Anubis
26,771
1,362
955
9,583
17,962
10,726
2,610
5,968
11,848
81,817
0
W
Scylla
LilCBigD
Scylla
14,052
1,332
0
2,688
13,282
4,104
47
8,138
4,872
65,987
0
L
7,111
1,742
0
4,628
17,618
5,710
0
6,264
11,114
0
56,500
W
Bastet
19,457
7,739
0
3,480
18,261
7,627
0
6,110
11,947
0
76,998
L
Sun Wukong
Varusen
Sun Wukong
9,806
2,127
0
3,021
18,844
13,577
0
8,829
9,509
0
49,068
W
Danzaburou
Vaurugan1
Danzaburou
12,115
6,772
0
3,810
15,989
5,437
1,410
7,552
8,301
0
51,997
W
Cabrakan
Zootedslime
Cabrakan
5,562
425
0
4,052
15,162
14,331
0
6,095
8,974
49,469
0
L
Janus
adri375
Janus
16,896
883
303
3,535
19,376
6,023
0
9,006
9,888
61,237
0
L
Sylvanus
mikepantin
Sylvanus
18,967
7,256
2,078
6,278
19,187
9,289
1,182
10,626
8,285
63,698
9,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,479
Gold Earned
52,713
541
Minions Killed
460
0
Camps Cleared
0
1,807,720
Distance Traveled
1,819,905
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,174
484
51
2
0
381,102
3
W
Anubis
12,525
596
136
6
0
328,611
0
W
Scylla
10,237
487
115
5
0
361,651
9
L
Pele
10,707
510
106
5
0
347,275
5
W
Bastet
12,378
589
121
6
0
398,405
4
L
Sun Wukong
9,418
448
88
4
0
326,747
6
W
Danzaburou
10,824
515
94
4
0
372,391
1
W
Cabrakan
9,515
453
75
4
0
346,662
2
L
Janus
11,605
553
101
5
0
399,863
1
L
Sylvanus
10,809
515
114
5
0
364,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role