Player Matchup

Bacchus
Bacchus
McHill334
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Mulan
Mulan
bergene_94
Mulan
Level 28
God Stats
54W - 61L
1,406 SR
Queue Stats
73W - 83L
1,302 Elo+
Party 1
Ares
Ares
blackangel97232
Ares
Level 14
God Stats
11W - 1L
1,734 SR
Queue Stats
79W - 44L
1,165 Elo+
Solo
Nemesis
Nemesis
lazada447experto
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,171 Elo+
Solo
Sol
Sol
ryan_watt95
Sol
Level 16
God Stats
13W - 7L
1,706 SR
Queue Stats
23W - 30L
1,286 Elo+
Party 1
Team Averages
Level 13
1,569 SR
1,285 Elo+

VS

Team Averages
Level 11
1,469 SR
1,415 Elo+
Gilgamesh
Gilgamesh
ArcaneXIX
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BySynexAmot
Morgan Le Fay
Level 28
God Stats
4W - 6L
1,402 SR
Queue Stats
123W - 136L
1,333 Elo+
Solo
Ymir
Ymir
LastPlayer0
Ymir
Level 8
God Stats
0W - 2L
1,487 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
SHDW_LEGEND500
Ares
Level 14
God Stats
6W - 10L
1,453 SR
Queue Stats
140W - 208L
1,240 Elo+
Solo
Medusa
Medusa
bubuluca
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
McHill334
Bacchus
11
4 / 0 / 1
6,522
544
3,369
4,731
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
10
2 / 2 / 0
5,978
498
3,270
4,244
2,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 0 / 1
5,889
491
4,510
5,847
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 2 / 1
4,968
414
1,621
5,406
1,462
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
8 / 0 / 2
7,349
612
10,948
7,866
2,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArcaneXIX
Gilgamesh
8
1 / 6 / 0
5,692
474
3,900
10,598
3,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
BySynexAmot
Morgan Le Fay
9
3 / 1 / 0
5,714
476
3,632
4,531
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 7 / 0
4,366
364
1,209
9,945
3,406
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 0
5,158
430
3,025
8,572
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
bubuluca
Medusa
1
0 / 0 / 0
3,687
307
0
0
0
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
16
Kills
4
4
Deaths
16
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArcaneXIX
Gilgamesh
1
6
0
0.17
L
Morgan Le Fay
BySynexAmot
Morgan Le Fay
3
1
0
3
L
0
7
0
0
W
Bacchus
McHill334
Bacchus
4
0
1
4.5
L
0
2
0
0
W
Mulan
2
2
0
1
W
1
0
1
1.5
L
Medusa
bubuluca
Medusa
0
0
0
0
W
1
2
1
0.75
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
11,766
28,094
Taken
33,646
11,122
Mitigated
14,630
8,884
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArcaneXIX
Gilgamesh
3,900
1,522
0
1,447
10,598
3,709
312
7,872
2,726
0
18,990
L
Morgan Le Fay
BySynexAmot
Morgan Le Fay
3,632
599
0
911
4,531
1,375
0
1,582
2,949
18,795
0
L
1,209
509
0
0
9,945
3,406
92
3,626
6,319
10,487
0
W
Bacchus
McHill334
Bacchus
3,369
246
0
2,830
4,731
1,871
164
257
4,474
31,913
0
L
3,025
365
0
1,754
8,572
6,140
0
5,747
2,825
16,245
0
W
Mulan
3,270
1,219
0
266
4,244
2,385
1,411
2,034
2,086
0
25,891
W
4,510
611
0
1,180
5,847
3,226
0
2,408
3,439
21,381
0
L
Medusa
bubuluca
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
1,621
754
0
62
5,406
1,462
34
1,032
4,290
0
14,198
W
10,948
4,282
0
4,546
7,866
2,178
3,082
1,749
5,939
38,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
24,617
250
Minions Killed
96
0
Camps Cleared
0
1,023,033
Distance Traveled
821,379
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,692
474
31
3
0
187,961
0
L
Morgan Le Fay
5,714
476
30
3
0
162,146
0
L
Ymir
4,366
364
15
1
0
193,322
0
W
Bacchus
6,522
544
74
6
0
209,301
3
L
Ares
5,158
430
20
2
0
218,739
0
W
Mulan
5,978
498
50
4
0
186,742
0
W
Ares
5,889
491
33
3
0
223,224
0
L
Medusa
3,687
307
0
0
0
59,211
0
W
Nemesis
4,968
414
25
2
0
195,725
0
W
Sol
7,349
612
68
6
0
208,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role