Player Matchup

Ymir
Ymir
JaquieMichel
Ymir
Level 26
God Stats
16W - 11L
1,658 SR
Queue Stats
72W - 58L
1,536 Elo+
Party 1
Izanami
Izanami
SylvainDuriff
Izanami
Level 20
God Stats
9W - 6L
1,460 SR
Queue Stats
46W - 40L
1,481 Elo+
Party 1
Chronos
Chronos
melagorn
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 49L
1,562 Elo+
Party 1
Team Averages
Level 25
1,539 SR
1,526 Elo+

VS

Team Averages
Level 32
1,546 SR
1,580 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Menaa04
Poseidon
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 25L
1,678 Elo+
Party 2
Anhur
Anhur
TuPanchitoFav
Anhur
Level 39
God Stats
2W - 1L
1,638 SR
Queue Stats
54W - 57L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,900
690
2,176
13,292
6,743
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
11
4 / 5 / 1
7,805
781
4,306
8,153
2,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
melagorn
Chronos
10
0 / 2 / 4
6,276
628
3,967
5,496
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 3 / 5
8,047
805
7,260
7,460
2,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Menaa04
Poseidon
12
4 / 0 / 7
8,214
821
9,330
5,176
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 5
7,675
768
6,473
6,279
2,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
12
12
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
5
2.5
L
1
5
2
0.4
W
Poseidon
Menaa04
Poseidon
4
0
7
7.5
L
Izanami
4
5
1
0.9
W
3
2
5
2.75
L
Chronos
melagorn
Chronos
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,449
Damage
23,063
26,941
Taken
18,915
10,667
Mitigated
6,399
1,847
Healing
1,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,260
2,008
0
362
7,460
2,856
743
2,195
5,265
0
23,559
L
2,176
307
0
817
13,292
6,743
0
4,776
8,154
10,361
0
W
Poseidon
Menaa04
Poseidon
9,330
1,311
104
669
5,176
1,526
765
1,335
3,841
31,980
0
L
Izanami
4,306
2,440
0
420
8,153
2,315
0
2,473
5,481
0
19,178
W
6,473
3,520
0
553
6,279
2,017
1,108
2,613
3,666
0
24,731
L
Chronos
melagorn
Chronos
3,967
848
0
610
5,496
1,609
0
1,441
3,976
18,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,981
Gold Earned
23,936
81
Minions Killed
123
0
Camps Cleared
0
472,173
Distance Traveled
562,448
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,047
805
21
2
0
200,902
2
L
Ymir
6,900
690
16
2
0
152,786
1
W
Poseidon
8,214
821
49
5
0
186,425
3
L
Izanami
7,805
781
42
4
0
144,331
1
W
Anhur
7,675
768
53
5
0
175,121
0
L
Chronos
6,276
628
23
2
0
175,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role