Player Matchup

Merlin
Merlin
AbsalomShalokom
Merlin
Level 4
God Stats
3W - 8L
1,697 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Artemis
Artemis
Darkematta
Artemis
Level 25
God Stats
5W - 8L
1,440 SR
Queue Stats
21W - 15L
1,630 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LotuSnFlames
Morgan Le Fay
Level 18
God Stats
1W - 3L
1,693 SR
Queue Stats
19W - 12L
1,646 Elo+
Party 2
Sylvanus
Sylvanus
Nattetet12
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,330 Elo+
Solo
Bellona
Bellona
SoreWrist
Bellona
Level 16
God Stats
7W - 8L
1,466 SR
Queue Stats
22W - 34L
1,376 Elo+
Solo
Team Averages
Level 14
1,559 SR
1,496 Elo+

VS

Team Averages
Level 13
1,493 SR
1,466 Elo+
Neith
Neith
Rose4na
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hel
Hel
yuxin11
Hel
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,419 Elo+
Party 1
Ymir
Ymir
啪啪怕酱
Ymir
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 111L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
天善地朴
Kukulkan
Level 5
God Stats
2W - 1L
1,537 SR
Queue Stats
10W - 11L
1,503 Elo+
Solo
Hades
Hades
苦情孽缘
Hades
Level 16
God Stats
9W - 5L
1,429 SR
Queue Stats
73W - 70L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 12 / 9
11,413
951
15,131
17,361
7,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Darkematta
Artemis
19
11 / 5 / 10
14,053
1,171
28,091
16,819
6,681
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
LotuSnFlames
Morgan Le Fay
19
3 / 9 / 14
12,152
1,013
20,799
18,705
7,271
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Nattetet12
Sylvanus
19
1 / 5 / 16
12,781
1,065
6,780
14,404
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SoreWrist
Bellona
18
4 / 8 / 12
12,219
1,018
10,146
23,607
13,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rose4na
Neith
20
6 / 3 / 23
12,638
1,053
15,384
15,596
5,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
19
6 / 9 / 19
12,484
1,040
9,441
16,981
6,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 3 / 27
13,757
1,146
13,842
18,862
21,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
天善地朴
Kukulkan
20
14 / 4 / 16
14,593
1,216
25,188
15,254
6,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 5 / 23
13,107
1,092
20,938
20,792
14,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
147
24
Kills
39
39
Deaths
24
61
Assists
108
Player
Kills
Deaths
Assists
KDA
L
5
12
9
0.79
L
Artemis
Darkematta
Artemis
11
5
10
3.2
L
Morgan Le Fay
LotuSnFlames
Morgan Le Fay
3
9
14
1.11
L
Sylvanus
Nattetet12
Sylvanus
1
5
16
1.8
W
Neith
Rose4na
Neith
6
3
23
5.83
L
Bellona
SoreWrist
Bellona
4
8
12
1.25
W
Hel
6
9
19
1.72
W
7
3
27
6.83
W
Kukulkan
天善地朴
Kukulkan
14
4
16
5.5
W
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,947
Damage
84,793
90,896
Taken
87,485
48,871
Mitigated
54,470
6,798
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,131
1,737
0
1,294
17,361
7,347
0
11,154
6,207
26,746
0
L
Artemis
Darkematta
Artemis
28,091
16,268
0
193
16,819
6,681
0
14,303
2,516
0
42,182
L
Morgan Le Fay
LotuSnFlames
Morgan Le Fay
20,799
529
0
810
18,705
7,271
0
16,331
2,374
40,321
0
L
Sylvanus
Nattetet12
Sylvanus
6,780
3,034
1,520
2,890
14,404
14,186
0
10,634
3,770
36,590
0
W
Neith
Rose4na
Neith
15,384
6,180
0
2,792
15,596
5,769
0
8,738
6,858
0
35,087
L
Bellona
SoreWrist
Bellona
10,146
1,933
0
91
23,607
13,386
0
16,987
6,620
124
25,888
W
Hel
9,441
1,803
3,054
2,620
16,981
6,818
0
9,134
7,847
16,893
0
W
13,842
2,142
0
0
18,862
21,015
0
8,544
10,318
26,175
0
W
Kukulkan
天善地朴
Kukulkan
25,188
1,645
0
663
15,254
6,442
0
8,251
7,003
62,171
0
W
20,938
3,105
837
5,067
20,792
14,426
0
8,167
12,625
43,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,618
Gold Earned
66,579
192
Minions Killed
243
3
Camps Cleared
4
890,710
Distance Traveled
1,027,279
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,413
951
16
1
0
107,630
0
L
Artemis
14,053
1,171
29
2
1
178,628
0
L
Morgan Le Fay
12,152
1,013
48
4
0
193,546
0
L
Sylvanus
12,781
1,065
72
6
2
186,612
0
W
Neith
12,638
1,053
40
3
0
212,951
1
L
Bellona
12,219
1,018
27
2
0
224,294
0
W
Hel
12,484
1,040
13
1
0
165,595
0
W
Ymir
13,757
1,146
39
3
3
213,484
2
W
Kukulkan
14,593
1,216
95
8
1
242,679
0
W
Hades
13,107
1,092
56
5
0
192,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role