Player Matchup

Hades
Hades
JDarkWolf
Hades
Level 57
God Stats
9W - 10L
1,440 SR
Queue Stats
13W - 20L
1,351 Elo+
Party 1
Nemesis
Nemesis
Kylich88
Nemesis
Level 49
God Stats
25W - 23L
1,515 SR
Queue Stats
97W - 118L
1,421 Elo+
Party 1
Skadi
Skadi
LangeStange2
Skadi
Level 41
God Stats
42W - 51L
1,424 SR
Queue Stats
261W - 349L
1,430 Elo+
Solo
Janus
Janus
Lerim12
Janus
Level 49
God Stats
16W - 17L
1,402 SR
Queue Stats
325W - 361L
1,450 Elo+
Solo
Cerberus
Cerberus
Таксист228
Cerberus
Level 107
God Stats
4W - 3L
1,572 SR
Queue Stats
205W - 209L
1,487 Elo+
Solo
Team Averages
Level 61
1,471 SR
1,428 Elo+

VS

Team Averages
Level 89
1,488 SR
1,422 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ErkDeFuribard
Medusa
Level 119
God Stats
2W - 9L
1,441 SR
Queue Stats
35W - 43L
1,379 Elo+
Solo
Discordia
Discordia
KerriganTGS
Discordia
Level 89
God Stats
7W - 7L
1,329 SR
Queue Stats
147W - 162L
1,403 Elo+
Party 2
Nemesis
Nemesis
SanguisLupiTGS
Nemesis
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 189L
1,409 Elo+
Party 2
Chaac
Chaac
TerraGP
Chaac
Level 49
God Stats
1W - 3L
1,667 SR
Queue Stats
49W - 74L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JDarkWolf
Hades
16
9 / 1 / 5
10,554
621
11,355
14,348
6,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Kylich88
Nemesis
16
9 / 3 / 3
10,003
588
7,953
13,111
4,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
4 / 3 / 11
10,364
610
11,206
8,534
2,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
Lerim12
Janus
15
1 / 1 / 3
9,449
556
4,660
6,458
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 12
9,203
541
9,178
15,929
9,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 9 / 5
8,544
503
7,754
16,748
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 6 / 1
7,256
427
4,266
11,522
3,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
KerriganTGS
Discordia
14
7 / 3 / 1
8,964
527
8,337
9,007
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 6 / 2
7,112
418
4,631
12,607
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
TerraGP
Chaac
12
0 / 5 / 2
7,496
441
9,377
13,120
10,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
29
Kills
11
11
Deaths
29
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
9
5
0.61
L
1
6
1
0.25
W
Hades
JDarkWolf
Hades
9
1
5
11.5
L
Discordia
KerriganTGS
Discordia
7
3
1
2.5
W
Nemesis
Kylich88
Nemesis
9
3
3
3.5
W
4
3
11
3.17
W
Janus
Lerim12
Janus
1
1
3
2.5
L
0
6
2
0.17
L
Chaac
TerraGP
Chaac
0
5
2
0.2
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,352
Damage
34,365
58,380
Taken
63,004
25,103
Mitigated
32,510
25,866
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,754
733
253
3,851
16,748
12,086
99
4,357
12,391
32,869
0
L
4,266
2,184
0
1,820
11,522
3,417
909
3,032
8,490
0
33,960
W
Hades
JDarkWolf
Hades
11,355
1,048
149
8,457
14,348
6,829
1,219
2,315
11,951
58,718
0
L
Discordia
KerriganTGS
Discordia
8,337
535
0
2,432
9,007
2,503
0
5,487
3,520
41,605
0
W
Nemesis
Kylich88
Nemesis
7,953
4,299
195
6,822
13,111
4,431
0
2,553
10,522
0
61,457
W
11,206
4,869
0
1,542
8,534
2,486
4,630
3,997
4,407
0
60,499
W
Janus
Lerim12
Janus
4,660
186
0
1,879
6,458
2,253
530
2,291
3,917
68,325
0
L
4,631
1,627
0
3,900
12,607
4,071
72
5,030
7,577
0
34,801
L
Chaac
TerraGP
Chaac
9,377
4,110
0
5,004
13,120
10,433
895
7,287
5,833
0
38,576
W
9,178
648
611
6,211
15,929
9,104
0
4,319
11,492
32,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,573
Gold Earned
39,372
567
Minions Killed
360
0
Camps Cleared
0
1,662,596
Distance Traveled
1,388,249
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,544
503
67
4
0
294,723
3
L
Medusa
7,256
427
58
3
0
271,641
3
W
Hades
10,554
621
128
8
0
303,142
2
L
Discordia
8,964
527
88
5
0
281,379
2
W
Nemesis
10,003
588
111
7
0
359,455
1
W
Skadi
10,364
610
116
7
0
309,790
2
W
Janus
9,449
556
135
8
0
352,434
1
L
Nemesis
7,112
418
78
5
0
268,069
2
L
Chaac
7,496
441
69
4
0
272,437
0
W
Cerberus
9,203
541
77
5
0
337,775
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role