Player Matchup

Ganesha
Ganesha
Derone24
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,447 Elo+
Party 1
Nemesis
Nemesis
DonDerp
Nemesis
Level 14
God Stats
6W - 2L
1,570 SR
Queue Stats
6W - 3L
1,683 Elo+
Party 1
Mulan
Mulan
Dravizius
Mulan
Level 29
God Stats
3W - 9L
1,444 SR
Queue Stats
31W - 30L
1,434 Elo+
Solo
Raijin
Raijin
HomeMan
Raijin
Level 31
God Stats
3W - 0L
1,453 SR
Queue Stats
50W - 45L
1,579 Elo+
Solo
Artemis
Artemis
derone23
Artemis
Level 11
God Stats
4W - 3L
1,694 SR
Queue Stats
4W - 3L
1,613 Elo+
Party 1
Team Averages
Level 19
1,532 SR
1,551 Elo+

VS

Team Averages
Level 18
1,510 SR
1,528 Elo+
Medusa
Medusa
JudgerSD
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,520 Elo+
Solo
Jormungandr
Jormungandr
ShadowSalomon
Jormungandr
Level 14
God Stats
3W - 2L
1,830 SR
Queue Stats
5W - 5L
1,489 Elo+
Solo
Sol
Sol
Skordax
Sol
Level 27
God Stats
7W - 12L
1,417 SR
Queue Stats
39W - 43L
1,474 Elo+
Solo
Amaterasu
Amaterasu
alvaroconV
Amaterasu
Level 29
God Stats
1W - 4L
1,232 SR
Queue Stats
49W - 44L
1,626 Elo+
Solo
Hades
Hades
parky1699
Hades
Level 18
God Stats
2W - 4L
1,570 SR
Queue Stats
14W - 18L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Derone24
Ganesha
15
0 / 4 / 14
10,436
474
7,522
16,090
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
DonDerp
Nemesis
18
4 / 4 / 5
11,302
514
8,799
15,614
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Dravizius
Mulan
19
7 / 2 / 2
12,254
557
20,279
21,947
20,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
HomeMan
Raijin
20
12 / 4 / 2
12,870
585
19,850
12,760
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
derone23
Artemis
18
8 / 3 / 8
11,627
529
12,680
10,505
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JudgerSD
Medusa
12
2 / 14 / 2
8,217
374
7,390
17,583
4,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ShadowSalomon
Jormungandr
16
3 / 2 / 3
9,549
434
8,773
17,931
19,030
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
17
6 / 9 / 3
11,032
501
18,521
22,330
7,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
alvaroconV
Amaterasu
20
6 / 5 / 6
12,518
569
15,740
25,532
16,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
parky1699
Hades
6
0 / 2 / 0
6,598
300
771
3,994
1,565
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
31
Kills
17
17
Deaths
32
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Derone24
Ganesha
0
4
14
1.75
W
Nemesis
DonDerp
Nemesis
4
4
5
1.63
W
Mulan
Dravizius
Mulan
7
2
2
4
W
Raijin
HomeMan
Raijin
12
4
2
3.25
L
Medusa
JudgerSD
Medusa
2
14
2
0.21
L
Jormungandr
ShadowSalomon
Jormungandr
3
2
3
2.25
L
Sol
6
9
3
0.83
L
Amaterasu
alvaroconV
Amaterasu
6
5
6
1.8
W
Artemis
derone23
Artemis
8
3
8
4
L
Hades
parky1699
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,130
Damage
51,195
76,916
Taken
87,370
50,797
Mitigated
48,955
15,579
Healing
24,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Derone24
Ganesha
7,522
946
674
2,360
16,090
13,829
347
6,842
8,918
38,237
0
W
Nemesis
DonDerp
Nemesis
8,799
4,571
0
797
15,614
7,287
216
4,449
11,132
0
101,811
W
Mulan
Dravizius
Mulan
20,279
5,836
0
7,012
21,947
20,828
1,654
7,358
14,499
0
86,050
W
Raijin
HomeMan
Raijin
19,850
2,457
0
2,874
12,760
4,791
1,457
4,909
7,731
97,482
0
L
Medusa
JudgerSD
Medusa
7,390
4,007
0
1,582
17,583
4,447
205
5,122
12,461
0
38,977
L
Jormungandr
ShadowSalomon
Jormungandr
8,773
999
183
2,625
17,931
19,030
72
9,049
8,882
48,376
0
L
Sol
18,521
5,053
0
9,461
22,330
7,301
357
9,365
12,965
73,920
0
L
Amaterasu
alvaroconV
Amaterasu
15,740
7,352
0
8,445
25,532
16,612
0
3,836
21,696
230
91,378
W
Artemis
derone23
Artemis
12,680
8,130
0
1,862
10,505
4,062
2,645
3,774
6,341
0
55,249
L
Hades
parky1699
Hades
771
175
21
1,823
3,994
1,565
0
0
3,994
13,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,489
Gold Earned
47,914
600
Minions Killed
439
0
Camps Cleared
0
1,900,434
Distance Traveled
1,685,231
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,436
474
19
1
0
379,398
7
W
Nemesis
11,302
514
147
7
0
393,277
0
W
Mulan
12,254
557
152
7
0
389,310
1
W
Raijin
12,870
585
153
7
0
393,727
5
L
Medusa
8,217
374
56
3
0
370,354
1
L
Jormungandr
9,549
434
82
4
0
399,992
2
L
Sol
11,032
501
118
5
0
363,474
4
L
Amaterasu
12,518
569
159
7
0
467,510
3
W
Artemis
11,627
529
129
6
0
344,722
0
L
Hades
6,598
300
24
1
0
83,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role