Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Mazingher
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 123L
1,423 Elo+
Solo
King Arthur
King Arthur
QrowPride
King Arthur
Level 91
God Stats
2W - 2L
1,129 SR
Queue Stats
19W - 22L
1,357 Elo+
Party 2
Freya
Freya
distinctexpert3
Freya
Level 82
God Stats
6W - 4L
1,326 SR
Queue Stats
19W - 22L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
eJECT00
Baron Samedi
Level 127
God Stats
8W - 3L
1,910 SR
Queue Stats
264W - 290L
1,336 Elo+
Solo
Team Averages
Level 96
1,473 SR
1,394 Elo+

VS

Team Averages
Level 71
1,408 SR
1,397 Elo+
Olorun
Olorun
IZWAYS
Olorun
Level 61
God Stats
4W - 7L
1,336 SR
Queue Stats
108W - 141L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
Jrowbot
Nu Wa
Level 56
God Stats
27W - 26L
1,399 SR
Queue Stats
221W - 217L
1,457 Elo+
Solo
Thanatos
Thanatos
Rockroo
Thanatos
Level 63
God Stats
9W - 7L
1,478 SR
Queue Stats
225W - 232L
1,479 Elo+
Party 1
Chronos
Chronos
TriKVISION
Chronos
Level 88
God Stats
1W - 2L
1,271 SR
Queue Stats
4W - 9L
1,130 Elo+
Party 1
Hercules
Hercules
mikiloos
Hercules
Level 89
God Stats
18W - 26L
1,557 SR
Queue Stats
718W - 713L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 7 / 6
10,052
558
11,261
12,651
4,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Mazingher
He Bo
17
6 / 2 / 2
10,280
571
5,589
9,157
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
QrowPride
King Arthur
17
2 / 3 / 7
10,104
561
6,520
9,617
6,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
13 / 6 / 2
10,114
562
14,687
17,739
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
eJECT00
Baron Samedi
15
5 / 2 / 15
9,669
537
13,300
13,378
7,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IZWAYS
Olorun
14
5 / 9 / 6
9,194
511
11,000
16,701
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Jrowbot
Nu Wa
14
5 / 6 / 4
9,559
531
13,536
11,757
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Rockroo
Thanatos
11
5 / 7 / 2
7,890
438
4,536
12,646
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
TriKVISION
Chronos
11
3 / 4 / 0
7,696
428
4,892
8,728
2,988
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
mikiloos
Hercules
12
2 / 7 / 10
8,784
488
7,547
16,932
8,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
33
Kills
20
20
Deaths
33
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
7
6
1.43
L
Olorun
IZWAYS
Olorun
5
9
6
0.89
L
Nu Wa
Jrowbot
Nu Wa
5
6
4
1.17
W
He Bo
Mazingher
He Bo
6
2
2
3.5
W
King Arthur
QrowPride
King Arthur
2
3
7
1.83
L
Thanatos
Rockroo
Thanatos
5
7
2
0.86
L
Chronos
TriKVISION
Chronos
3
4
0
0.75
W
13
6
2
2.33
W
Baron Samedi
eJECT00
Baron Samedi
5
2
15
6.25
L
Hercules
mikiloos
Hercules
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,357
Damage
41,511
62,542
Taken
66,764
27,083
Mitigated
25,555
19,604
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,261
4,761
0
1,173
12,651
4,375
2,679
6,010
6,556
0
56,847
L
Olorun
IZWAYS
Olorun
11,000
4,520
188
2,555
16,701
5,954
0
7,918
8,783
56,527
0
L
Nu Wa
Jrowbot
Nu Wa
13,536
2,403
0
1,626
11,757
4,137
0
7,073
4,684
51,420
0
W
He Bo
Mazingher
He Bo
5,589
965
0
2,266
9,157
3,064
629
3,813
5,344
69,464
0
W
King Arthur
QrowPride
King Arthur
6,520
293
0
690
9,617
6,259
1,987
5,983
3,493
0
57,157
L
Thanatos
Rockroo
Thanatos
4,536
1,204
0
5,829
12,646
4,307
0
6,636
6,010
0
28,364
L
Chronos
TriKVISION
Chronos
4,892
2,253
0
2,046
8,728
2,988
0
1,591
7,137
33,767
0
W
14,687
4,962
183
7,242
17,739
5,411
0
10,073
7,666
37,699
0
W
Baron Samedi
eJECT00
Baron Samedi
13,300
1,937
1,492
6,558
13,378
7,974
532
3,549
9,752
45,754
0
L
Hercules
mikiloos
Hercules
7,547
1,154
0
3,018
16,932
8,169
0
10,358
6,574
0
18,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,219
Gold Earned
43,123
455
Minions Killed
336
0
Camps Cleared
0
1,666,206
Distance Traveled
1,341,318
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,052
558
117
7
0
325,547
0
L
Olorun
9,194
511
86
5
0
268,664
0
L
Nu Wa
9,559
531
89
5
0
292,882
4
W
He Bo
10,280
571
127
7
0
346,139
2
W
King Arthur
10,104
561
104
6
0
335,236
2
L
Thanatos
7,890
438
55
3
0
270,863
0
L
Chronos
7,696
428
71
4
0
166,155
0
W
Freya
10,114
562
58
3
0
339,886
0
W
Baron Samedi
9,669
537
49
3
0
319,398
5
L
Hercules
8,784
488
35
2
0
342,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role