Player Matchup

Morgan Le Fay
Morgan Le Fay
Brannocc
Morgan Le Fay
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
422W - 423L
1,515 Elo+
Solo
Apollo
Apollo
CMScar
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,509 Elo+
Solo
Cerberus
Cerberus
Fram0nes
Cerberus
Level 107
God Stats
4W - 1L
1,722 SR
Queue Stats
183W - 143L
1,470 Elo+
Solo
Ah Puch
Ah Puch
JägerMaster
Ah Puch
Level 38
God Stats
1W - 1L
1,364 SR
Queue Stats
29W - 43L
1,346 Elo+
Solo
Vulcan
Vulcan
TrentSA
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,401 Elo+
Solo
Team Averages
Level 53
1,517 SR
1,448 Elo+

VS

Team Averages
Level 68
1,607 SR
1,455 Elo+
Ymir
Ymir
ALJM18
Ymir
Level 83
God Stats
1W - 1L
1,611 SR
Queue Stats
25W - 21L
1,435 Elo+
Party 1
Hel
Hel
FireBirdy
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,502 Elo+
Solo
Cthulhu
Cthulhu
TheColtrainn
Cthulhu
Level 89
God Stats
1W - 1L
1,733 SR
Queue Stats
59W - 76L
1,382 Elo+
Party 1
Xbalanque
Xbalanque
VimWabbit
Xbalanque
Level 126
God Stats
9W - 7L
1,690 SR
Queue Stats
321W - 331L
1,455 Elo+
Solo
Anubis
Anubis
sandroia1994
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brannocc
Morgan Le Fay
20
11 / 5 / 18
12,403
827
15,192
16,192
6,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
CMScar
Apollo
19
6 / 6 / 17
11,680
779
16,979
13,936
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Fram0nes
Cerberus
19
5 / 5 / 25
11,985
799
14,639
21,722
22,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
JägerMaster
Ah Puch
20
7 / 2 / 20
12,222
815
25,469
14,273
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
TrentSA
Vulcan
19
7 / 3 / 20
11,960
797
15,996
8,981
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ALJM18
Ymir
15
1 / 9 / 14
9,045
603
7,185
21,133
19,782
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 4 / 14
10,719
715
11,120
14,407
7,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TheColtrainn
Cthulhu
15
2 / 6 / 12
9,033
602
10,358
24,344
27,414
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
VimWabbit
Xbalanque
17
6 / 10 / 8
11,058
737
17,623
17,450
5,735
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
19
9 / 7 / 7
11,640
776
20,594
16,873
8,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
76
36
Kills
21
21
Deaths
36
100
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ymir
ALJM18
Ymir
1
9
14
0.89
W
Morgan Le Fay
Brannocc
Morgan Le Fay
11
5
18
4
W
Apollo
CMScar
Apollo
6
6
17
2.42
L
3
4
14
2.5
W
Cerberus
Fram0nes
Cerberus
5
5
25
3.5
W
Ah Puch
JägerMaster
Ah Puch
7
2
20
8.5
L
Cthulhu
TheColtrainn
Cthulhu
2
6
12
1.33
W
Vulcan
TrentSA
Vulcan
7
3
20
5.67
L
Xbalanque
VimWabbit
Xbalanque
6
10
8
1
L
Anubis
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,275
Damage
66,880
75,104
Taken
94,207
44,756
Mitigated
68,978
33,953
Healing
32,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ALJM18
Ymir
7,185
229
303
454
21,133
19,782
0
17,440
3,693
10,930
0
W
Morgan Le Fay
Brannocc
Morgan Le Fay
15,192
1,587
1,361
3,791
16,192
6,511
702
12,852
3,340
26,579
0
W
Apollo
CMScar
Apollo
16,979
10,965
0
3,089
13,936
5,503
2,238
9,033
4,903
0
30,659
L
11,120
1,115
12,605
7,524
14,407
7,333
194
12,462
1,945
31,674
0
W
Cerberus
Fram0nes
Cerberus
14,639
462
2,982
8,620
21,722
22,956
544
12,284
9,438
26,987
0
W
Ah Puch
JägerMaster
Ah Puch
25,469
1,065
1,207
7,664
14,273
5,898
822
9,878
4,395
51,446
0
L
Cthulhu
TheColtrainn
Cthulhu
10,358
478
945
4,717
24,344
27,414
0
14,040
10,304
22,651
0
W
Vulcan
TrentSA
Vulcan
15,996
3,515
3,166
2,073
8,981
3,888
1,179
5,210
3,771
32,815
0
L
Xbalanque
VimWabbit
Xbalanque
17,623
9,517
203
1,032
17,450
5,735
288
13,722
3,728
0
32,194
L
Anubis
20,594
351
515
3,749
16,873
8,714
116
13,632
3,241
36,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,250
Gold Earned
51,495
176
Minions Killed
179
0
Camps Cleared
0
1,345,808
Distance Traveled
1,175,257
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,045
603
14
1
0
228,851
0
W
Morgan Le Fay
12,403
827
28
2
0
287,529
1
W
Apollo
11,680
779
20
1
0
244,466
0
L
Hel
10,719
715
53
4
0
268,025
1
W
Cerberus
11,985
799
32
2
0
269,972
0
W
Ah Puch
12,222
815
59
4
0
278,340
0
L
Cthulhu
9,033
602
17
1
0
258,297
0
W
Vulcan
11,960
797
37
2
0
265,501
0
L
Xbalanque
11,058
737
44
3
0
203,318
0
L
Anubis
11,640
776
51
3
0
216,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role