Player Matchup

Ymir
Ymir
Kk-jodn34
Ymir
Level 25
God Stats
2W - 2L
1,525 SR
Queue Stats
287W - 163L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lavendell
Morgan Le Fay
Level 18
God Stats
11W - 11L
1,583 SR
Queue Stats
32W - 27L
1,491 Elo+
Solo
Ullr
Ullr
Layzen-
Ullr
Level 13
God Stats
6W - 3L
1,597 SR
Queue Stats
37W - 28L
1,598 Elo+
Solo
Susano
Susano
Zellwolff
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,573 Elo+
Solo
Amaterasu
Amaterasu
mishothepro
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,589 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,568 Elo+

VS

Team Averages
Level 20
1,523 SR
1,556 Elo+
Zeus
Zeus
JorkinsOort
Zeus
Level 29
God Stats
12W - 5L
1,731 SR
Queue Stats
61W - 33L
1,610 Elo+
Solo
Danzaburou
Danzaburou
Opbigfuge
Danzaburou
Level 18
God Stats
31W - 19L
1,488 SR
Queue Stats
150W - 137L
1,580 Elo+
Party 1
Bacchus
Bacchus
PinkABlue5465
Bacchus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 94L
1,587 Elo+
Party 1
Kali
Kali
Shio-kun_
Kali
Level 29
God Stats
1W - 1L
1,390 SR
Queue Stats
16W - 14L
1,541 Elo+
Solo
Hachiman
Hachiman
Sorty_T
Hachiman
Level 6
God Stats
1W - 2L
1,507 SR
Queue Stats
2W - 3L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 0 / 16
12,341
588
9,377
11,934
11,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Lavendell
Morgan Le Fay
16
3 / 1 / 9
9,760
465
7,133
6,165
3,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Layzen-
Ullr
20
17 / 1 / 3
13,874
661
21,227
17,001
8,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Zellwolff
Susano
16
4 / 4 / 7
10,292
490
7,652
15,017
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
mishothepro
Amaterasu
20
3 / 0 / 3
11,974
570
6,964
12,916
9,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,997
381
5,113
5,594
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Opbigfuge
Danzaburou
16
2 / 5 / 0
9,466
451
11,635
18,095
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
15
2 / 6 / 1
9,262
441
11,772
15,931
19,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
13
1 / 9 / 0
8,238
392
4,929
15,384
4,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Sorty_T
Hachiman
11
0 / 8 / 1
7,123
339
2,460
11,783
2,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
31
Kills
6
6
Deaths
31
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ymir
4
0
16
12
W
Morgan Le Fay
Lavendell
Morgan Le Fay
3
1
9
7.5
W
Ullr
Layzen-
Ullr
17
1
3
18.5
L
Danzaburou
Opbigfuge
Danzaburou
2
5
0
0.4
L
Bacchus
2
6
1
0.42
L
Kali
1
9
0
0.11
L
Hachiman
Sorty_T
Hachiman
0
8
1
0.06
W
Susano
Zellwolff
Susano
4
4
7
1.88
W
Amaterasu
mishothepro
Amaterasu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,353
Damage
35,909
63,033
Taken
66,787
39,394
Mitigated
39,659
18,533
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,113
369
0
1,686
5,594
1,740
271
4,392
1,202
29,545
0
W
Ymir
9,377
2,576
0
1,547
11,934
11,605
0
2,555
9,173
53,045
0
W
Morgan Le Fay
Lavendell
Morgan Le Fay
7,133
874
379
1,322
6,165
3,211
835
3,115
2,853
41,395
0
W
Ullr
Layzen-
Ullr
21,227
9,755
0
5,421
17,001
8,473
5,419
1,943
14,496
0
123,865
L
Danzaburou
Opbigfuge
Danzaburou
11,635
3,111
0
4,684
18,095
10,751
637
3,089
15,006
0
70,968
L
Bacchus
11,772
954
0
3,329
15,931
19,423
0
3,060
12,871
41,519
0
L
Kali
4,929
2,300
0
2,218
15,384
4,854
0
2,705
12,679
0
40,436
L
Hachiman
Sorty_T
Hachiman
2,460
322
0
452
11,783
2,891
135
3,264
8,519
0
24,063
W
Susano
Zellwolff
Susano
7,652
961
0
4,778
15,017
6,175
514
3,697
11,162
0
62,623
W
Amaterasu
mishothepro
Amaterasu
6,964
3,242
0
5,086
12,916
9,930
3,142
5,165
7,691
0
71,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,241
Gold Earned
42,086
614
Minions Killed
368
0
Camps Cleared
0
1,937,187
Distance Traveled
1,630,834
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,997
381
67
3
0
185,802
4
W
Ymir
12,341
588
73
3
0
378,601
2
W
Morgan Le Fay
9,760
465
62
3
0
365,367
3
W
Ullr
13,874
661
220
10
0
395,740
1
L
Danzaburou
9,466
451
108
5
0
344,791
3
L
Bacchus
9,262
441
68
3
0
370,892
0
L
Kali
8,238
392
82
4
0
401,856
1
L
Hachiman
7,123
339
43
2
0
327,493
0
W
Susano
10,292
490
107
5
0
397,066
0
W
Amaterasu
11,974
570
152
7
0
400,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role