Player Matchup

Fenrir
Fenrir
Diamond II
BloodEagle_95
Fenrir
Diamond II
Level 160
God Stats
24W - 8L
1,975 SR
Queue Stats
69W - 24L
2,287 MMR
Party 1
Heimdallr
Heimdallr
Diamond I
Gerhart_Rasage
Heimdallr
Diamond I
Level 104
God Stats
3W - 0L
1,999 SR
Queue Stats
138W - 35L
2,296 MMR
Party 1
Tiamat
Tiamat
Diamond II
xXWilli97Xx
Tiamat
Diamond II
Level 159
God Stats
33W - 6L
1,848 SR
Queue Stats
69W - 24L
2,287 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,941 SR
2,290 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,597 SR
1,624 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Gold V
Ptiripoulpe
Fafnir
Gold V
Level 33
God Stats
2W - 4L
1,737 SR
Queue Stats
13W - 11L
1,605 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Zizanie
Nu Wa
Gold II
Level 157
God Stats
9W - 7L
1,555 SR
Queue Stats
76W - 71L
1,767 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 8
12,909
807
14,682
16,897
12,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Gerhart_Rasage
Heimdallr
17
6 / 1 / 7
11,631
727
16,620
12,310
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
15
2 / 3 / 8
10,493
656
12,660
11,238
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshAthenaAchillesPersephoneAphrodite

VS

Bans
ScyllaCu ChulainnHou YiGuan YuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 9 / 3
8,719
545
8,569
24,952
12,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
13
2 / 3 / 1
9,442
590
8,031
15,779
17,011
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Zizanie
Nu Wa
13
2 / 3 / 2
9,419
589
12,437
8,920
3,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
9
3
0.17
W
7
0
8
11
W
Heimdallr
Gerhart_Rasage
Heimdallr
6
1
7
9.5
L
Fafnir
2
3
1
0.83
L
Nu Wa
Zizanie
Nu Wa
2
3
2
1
W
Tiamat
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,962
Damage
29,037
40,445
Taken
49,651
23,798
Mitigated
33,036
14,163
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,569
849
0
5,836
24,952
12,680
0
4,922
20,030
0
29,435
W
14,682
5,034
0
4,925
16,897
12,264
286
7,467
9,430
0
53,386
W
Heimdallr
Gerhart_Rasage
Heimdallr
16,620
8,969
0
5,868
12,310
5,172
2,799
6,710
5,600
0
80,222
L
Fafnir
8,031
705
637
4,817
15,779
17,011
0
4,979
10,800
16,085
0
L
Nu Wa
Zizanie
Nu Wa
12,437
4,495
0
1,946
8,920
3,345
190
2,759
6,158
50,877
0
W
Tiamat
12,660
1,750
0
3,370
11,238
6,362
142
6,291
4,947
60,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,033
Gold Earned
27,580
277
Minions Killed
151
0
Camps Cleared
0
879,709
Distance Traveled
960,612
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,719
545
48
3
0
328,286
2
W
Fenrir
12,909
807
63
4
0
323,398
2
W
Heimdallr
11,631
727
131
8
0
281,779
3
L
Fafnir
9,442
590
23
1
0
329,378
3
L
Nu Wa
9,419
589
80
5
0
302,948
1
W
Tiamat
10,493
656
83
5
0
274,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role