Player Matchup

Hun Batz
Hun Batz
AuspicousCow
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,524 Elo+
Solo
The Morrigan
The Morrigan
BeybladeBri
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 60L
1,604 Elo+
Solo
Izanami
Izanami
ThermicRanger14
Izanami
Level 4
God Stats
10W - 6L
1,639 SR
Queue Stats
67W - 51L
1,630 Elo+
Solo
Nemesis
Nemesis
yySenpai
Nemesis
Level 2
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nike
Nike
zValentines
Nike
Level 69
God Stats
10W - 8L
1,536 SR
Queue Stats
513W - 594L
1,305 Elo+
Party 3
Team Averages
Level 25
1,487 SR
1,513 Elo+

VS

Team Averages
Level 20
1,588 SR
1,371 Elo+
Da Ji
Da Ji
AjinAnarchy
Da Ji
Level 18
God Stats
12W - 7L
1,638 SR
Queue Stats
30W - 26L
1,491 Elo+
Party 2
Mercury
Mercury
HYPEmyrrdrin
Mercury
Level 21
God Stats
18W - 6L
1,710 SR
Queue Stats
36W - 29L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TTVmaxmillion
Morgan Le Fay
Level 26
God Stats
13W - 13L
1,579 SR
Queue Stats
160W - 164L
1,498 Elo+
Party 1
Chaac
Chaac
Tiny_Chewbacca
Chaac
Level 28
God Stats
17W - 10L
1,512 SR
Queue Stats
175W - 165L
1,499 Elo+
Party 1
Bacchus
Bacchus
rolling-flit5
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
898 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AuspicousCow
Hun Batz
17
5 / 4 / 10
11,351
568
13,264
16,085
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
BeybladeBri
The Morrigan
19
15 / 2 / 11
13,183
659
18,344
9,831
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 1 / 8
13,439
672
16,146
10,796
6,019
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
yySenpai
Nemesis
15
5 / 7 / 6
9,858
493
5,896
13,463
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 2 / 15
10,954
548
7,464
15,068
16,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 3
10,555
528
9,388
13,588
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
HYPEmyrrdrin
Mercury
14
1 / 6 / 5
8,769
438
6,157
14,835
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
TTVmaxmillion
Morgan Le Fay
14
2 / 10 / 4
8,950
448
6,781
16,813
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 8 / 4
10,427
521
13,679
23,569
19,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
9
0 / 7 / 1
7,418
371
1,020
9,631
3,852
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
38
Kills
16
16
Deaths
38
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
7
3
1.36
W
Hun Batz
AuspicousCow
Hun Batz
5
4
10
2.5
W
The Morrigan
BeybladeBri
The Morrigan
15
2
11
10.25
L
Mercury
HYPEmyrrdrin
Mercury
1
6
5
0.58
L
Morgan Le Fay
TTVmaxmillion
Morgan Le Fay
2
10
4
0.4
W
9
1
8
13
L
5
8
4
0.88
L
Bacchus
0
7
1
0.07
W
Nemesis
yySenpai
Nemesis
5
7
6
1.14
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,114
Damage
37,025
65,243
Taken
78,436
39,619
Mitigated
39,243
16,987
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,388
2,389
0
724
13,588
4,677
586
6,243
7,345
0
32,530
W
Hun Batz
AuspicousCow
Hun Batz
13,264
4,754
0
6,406
16,085
7,155
1,350
1,422
14,621
0
79,010
W
The Morrigan
BeybladeBri
The Morrigan
18,344
2,430
0
2,528
9,831
4,387
1,315
2,035
7,490
86,021
712
L
Mercury
HYPEmyrrdrin
Mercury
6,157
1,997
0
1,688
14,835
4,994
0
3,753
11,070
0
58,735
L
Morgan Le Fay
TTVmaxmillion
Morgan Le Fay
6,781
489
171
1,337
16,813
6,167
628
4,533
12,264
51,679
0
W
16,146
10,960
0
2,547
10,796
6,019
7,422
1,300
9,436
0
134,805
L
13,679
3,262
0
6,637
23,569
19,553
944
1,727
21,824
0
52,017
L
Bacchus
1,020
321
0
536
9,631
3,852
42
1,837
7,783
8,331
0
W
Nemesis
yySenpai
Nemesis
5,896
3,130
0
1,726
13,463
5,154
1,089
997
12,384
0
23,202
W
7,464
2,018
0
3,780
15,068
16,904
993
1,507
13,511
0
29,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,785
Gold Earned
46,119
549
Minions Killed
341
0
Camps Cleared
0
1,867,497
Distance Traveled
1,588,506
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,555
528
54
3
0
353,390
2
W
Hun Batz
11,351
568
126
6
0
391,625
3
W
The Morrigan
13,183
659
126
6
0
343,902
2
L
Mercury
8,769
438
108
5
0
393,193
0
L
Morgan Le Fay
8,950
448
87
4
0
309,957
0
W
Izanami
13,439
672
228
11
0
339,081
4
L
Chaac
10,427
521
75
4
0
366,763
1
L
Bacchus
7,418
371
17
1
0
165,203
1
W
Nemesis
9,858
493
33
2
0
385,110
0
W
Nike
10,954
548
36
2
0
407,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role