Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FreeRanger88
Artio
Level 119
God Stats
0W - 2L
1,290 SR
Queue Stats
110W - 115L
1,501 Elo+
Solo
Sol
Sol
daviiidson69
Sol
Level 108
God Stats
6W - 4L
1,393 SR
Queue Stats
120W - 140L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
malik-traore97
Ne Zha
Level 109
God Stats
5W - 3L
1,550 SR
Queue Stats
158W - 161L
1,491 Elo+
Party 2
King Arthur
King Arthur
xTheOssiZeus
King Arthur
Level 62
God Stats
0W - 1L
1,152 SR
Queue Stats
45W - 61L
1,449 Elo+
Solo
Team Averages
Level 92
1,377 SR
1,483 Elo+

VS

Team Averages
Level 95
1,430 SR
1,469 Elo+
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Mraclh
Athena
Level 126
God Stats
110W - 90L
1,548 SR
Queue Stats
144W - 134L
1,527 Elo+
Solo
Cabrakan
Cabrakan
bratu18
Cabrakan
Level 80
God Stats
4W - 7L
1,370 SR
Queue Stats
158W - 144L
1,453 Elo+
Party 1
Izanami
Izanami
ouizigc
Izanami
Level 104
God Stats
6W - 9L
1,344 SR
Queue Stats
325W - 366L
1,413 Elo+
Solo
Fenrir
Fenrir
samiullah5
Fenrir
Level 77
God Stats
13W - 18L
1,388 SR
Queue Stats
158W - 144L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 1 / 2
5,799
527
4,866
6,509
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
5,162
469
3,144
10,287
3,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 5 / 3
5,654
514
3,688
6,197
1,853
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 3 / 0
6,469
588
4,575
8,159
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
xTheOssiZeus
King Arthur
8
0 / 7 / 2
5,208
473
3,357
11,121
4,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
6 / 1 / 0
7,566
688
6,140
5,674
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Mraclh
Athena
11
0 / 1 / 5
6,294
572
4,289
9,234
3,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
bratu18
Cabrakan
12
7 / 1 / 0
7,345
668
7,225
6,303
6,622
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
ouizigc
Izanami
10
3 / 1 / 1
5,977
543
4,022
5,570
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
samiullah5
Fenrir
10
3 / 3 / 4
6,355
578
5,354
7,836
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
19
19
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
1
2
2
W
Scylla
 
Scylla
6
1
0
6
L
0
3
0
0
W
Athena
Mraclh
Athena
0
1
5
2.5
W
Cabrakan
bratu18
Cabrakan
7
1
0
7
L
0
5
3
0.3
L
5
3
0
1.67
W
Izanami
ouizigc
Izanami
3
1
1
3.5
W
Fenrir
samiullah5
Fenrir
3
3
4
1.67
L
King Arthur
xTheOssiZeus
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,630
Damage
27,030
42,273
Taken
34,617
14,411
Mitigated
16,634
10,481
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,866
2,704
0
2,807
6,509
1,676
0
1,322
5,161
0
33,357
W
Scylla
 
Scylla
6,140
780
0
1,865
5,674
1,932
0
2,844
2,830
38,665
0
L
3,144
467
136
1,547
10,287
3,301
0
3,270
7,017
13,738
0
W
Athena
Mraclh
Athena
4,289
1,449
0
2,250
9,234
3,842
64
1,780
7,454
19,681
0
W
Cabrakan
bratu18
Cabrakan
7,225
893
0
2,427
6,303
6,622
476
0
6,303
40,245
0
L
3,688
1,195
0
1,023
6,197
1,853
0
3,088
2,895
23,476
0
L
4,575
1,920
0
3,245
8,159
2,723
0
3,146
4,947
0
27,831
W
Izanami
ouizigc
Izanami
4,022
2,665
0
1,731
5,570
1,477
649
1,511
4,059
0
38,701
W
Fenrir
samiullah5
Fenrir
5,354
1,356
0
2,973
7,836
2,761
0
697
7,139
0
31,963
L
King Arthur
xTheOssiZeus
King Arthur
3,357
333
0
1,723
11,121
4,858
0
6,490
4,599
0
22,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
33,537
241
Minions Killed
365
0
Camps Cleared
0
1,005,419
Distance Traveled
1,076,036
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,799
527
65
6
0
186,262
0
W
Scylla
7,566
688
98
9
0
217,043
3
L
Artio
5,162
469
22
2
0
204,476
0
W
Athena
6,294
572
27
2
0
246,856
2
W
Cabrakan
7,345
668
86
8
0
188,227
4
L
Sol
5,654
514
53
5
0
188,125
0
L
Ne Zha
6,469
588
58
5
0
220,184
1
W
Izanami
5,977
543
89
8
0
190,385
3
W
Fenrir
6,355
578
65
6
0
233,525
0
L
King Arthur
5,208
473
43
4
0
206,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role