Player Matchup

Horus
Horus
Jce617
Horus
Level 27
God Stats
1W - 1L
1,504 SR
Queue Stats
62W - 80L
1,369 Elo+
Solo
Arachne
Arachne
Of_CouRsee_
Arachne
Level 18
God Stats
6W - 4L
1,513 SR
Queue Stats
7W - 4L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Totallywykd
Morgan Le Fay
Level 23
God Stats
22W - 14L
1,606 SR
Queue Stats
111W - 104L
1,487 Elo+
Solo
Artemis
Artemis
Zeig-Wurstfach-
Artemis
Level 25
God Stats
2W - 1L
1,756 SR
Queue Stats
115W - 72L
1,659 Elo+
Solo
Susano
Susano
asado_oeste6
Susano
Level 7
God Stats
2W - 0L
1,703 SR
Queue Stats
6W - 2L
1,567 Elo+
Solo
Team Averages
Level 20
1,616 SR
1,532 Elo+

VS

Team Averages
Level 12
1,476 SR
1,580 Elo+
Sol
Sol
DarkT1gerr
Sol
Level 28
God Stats
6W - 8L
1,272 SR
Queue Stats
92W - 98L
1,482 Elo+
Solo
Bakasura
Bakasura
DikkeControleur
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,647 Elo+
Solo
Ymir
Ymir
Jerailey
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
KalashEU
Cu Chulainn
Level 21
God Stats
3W - 5L
1,607 SR
Queue Stats
116W - 89L
1,601 Elo+
Solo
Ra
Ra
vp 7ssk7 qv
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jce617
Horus
10
0 / 0 / 4
6,042
549
1,309
7,624
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Of_CouRsee_
Arachne
11
2 / 0 / 1
6,073
552
1,886
4,217
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Totallywykd
Morgan Le Fay
13
7 / 0 / 5
7,302
664
5,250
3,240
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 3
6,594
599
5,590
4,899
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
11
6 / 0 / 2
6,555
596
5,944
5,782
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,346
486
5,029
8,240
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
5
0 / 6 / 0
4,421
402
2,315
7,343
1,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
0 / 3 / 0
4,474
407
896
5,823
2,054
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
KalashEU
Cu Chulainn
2
0 / 1 / 0
3,747
341
181
1,507
368
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 6 / 0
4,338
394
1,099
4,976
1,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
20
Kills
0
0
Deaths
20
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Bakasura
0
6
0
0
W
Horus
Jce617
Horus
0
0
4
2
L
Ymir
0
3
0
0
L
Cu Chulainn
KalashEU
Cu Chulainn
0
1
0
0
W
Arachne
Of_CouRsee_
Arachne
2
0
1
2.5
W
Morgan Le Fay
Totallywykd
Morgan Le Fay
7
0
5
9.5
W
5
0
3
6.5
W
Susano
6
0
2
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,979
Damage
9,520
25,762
Taken
27,889
10,256
Mitigated
7,241
10,946
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,029
2,291
0
2,348
8,240
1,661
0
347
7,857
29,188
0
L
Bakasura
2,315
1,806
0
802
7,343
1,976
0
1,890
5,341
0
12,740
W
Horus
Jce617
Horus
1,309
1,012
1,331
4,463
7,624
4,209
665
4,426
3,198
0
16,127
L
Ymir
896
225
0
1,133
5,823
2,054
0
0
5,823
12,364
0
L
Cu Chulainn
KalashEU
Cu Chulainn
181
0
0
45
1,507
368
0
0
1,507
0
2,659
W
Arachne
Of_CouRsee_
Arachne
1,886
1,061
0
1,289
4,217
1,285
0
239
3,978
0
28,001
W
Morgan Le Fay
Totallywykd
Morgan Le Fay
5,250
923
0
1,539
3,240
1,201
240
577
2,638
42,300
0
W
5,590
3,097
0
1,824
4,899
1,666
1,495
1,035
3,780
0
36,464
W
Susano
5,944
2,693
0
500
5,782
1,895
0
747
4,923
0
36,978
L
1,099
341
0
471
4,976
1,182
111
2,621
2,111
13,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
22,326
306
Minions Killed
157
0
Camps Cleared
0
1,061,942
Distance Traveled
689,880
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,346
486
65
6
0
167,677
1
L
Bakasura
4,421
402
41
4
0
164,334
0
W
Horus
6,042
549
28
3
0
215,271
0
L
Ymir
4,474
407
25
2
0
164,025
0
L
Cu Chulainn
3,747
341
10
1
0
37,257
0
W
Arachne
6,073
552
71
6
0
218,466
0
W
Morgan Le Fay
7,302
664
70
6
0
213,782
5
W
Artemis
6,594
599
71
6
0
192,222
1
W
Susano
6,555
596
66
6
0
222,201
3
L
Ra
4,338
394
16
1
0
156,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role