Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Harald01
Tyr
Level 53
God Stats
27W - 16L
1,634 SR
Queue Stats
46W - 28L
1,519 Elo+
Solo
Medusa
Medusa
Krajzler
Medusa
Level 105
God Stats
9W - 8L
1,416 SR
Queue Stats
113W - 119L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oOpsBY
Morgan Le Fay
Level 45
God Stats
1W - 4L
1,157 SR
Queue Stats
19W - 25L
1,393 Elo+
Solo
Team Averages
Level 62
1,441 SR
1,478 Elo+

VS

Team Averages
Level 41
1,443 SR
1,481 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Kultegin52
Tyr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 200L
1,478 Elo+
Party 3
Discordia
Discordia
ardage
Discordia
Level 14
God Stats
3W - 4L
1,529 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 3
Khepri
Khepri
cueboy
Khepri
Level 49
God Stats
3W - 5L
1,548 SR
Queue Stats
44W - 44L
1,466 Elo+
Party 2
Cernunnos
Cernunnos
meatball013
Cernunnos
Level 29
God Stats
2W - 2L
1,141 SR
Queue Stats
111W - 105L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 1 / 12
9,206
1,151
3,745
3,663
1,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
 
Tiamat
15
1 / 1 / 12
8,551
1,069
8,055
5,874
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 0 / 11
8,870
1,109
8,751
7,865
4,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Krajzler
Medusa
15
7 / 1 / 11
8,875
1,109
12,966
6,544
2,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
oOpsBY
Morgan Le Fay
15
1 / 0 / 15
8,317
1,040
10,602
4,693
1,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

329

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 3 / 0
7,483
935
3,573
6,270
2,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 1
7,244
906
2,950
15,547
9,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
ardage
Discordia
13
0 / 4 / 2
7,255
907
5,623
7,265
2,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
cueboy
Khepri
13
0 / 3 / 2
7,619
952
3,941
8,852
6,599
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
meatball013
Cernunnos
13
1 / 3 / 1
7,791
974
9,808
9,752
4,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
21
Kills
3
3
Deaths
21
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
12
12
W
Tiamat
 
Tiamat
1
1
12
7
L
Jing Wei
 
Jing Wei
2
3
0
0.67
W
6
0
11
11.5
W
Medusa
Krajzler
Medusa
7
1
11
12.5
L
0
8
1
0.06
L
Discordia
ardage
Discordia
0
4
2
0.25
L
Khepri
cueboy
Khepri
0
3
2
0.33
L
Cernunnos
meatball013
Cernunnos
1
3
1
0.5
W
Morgan Le Fay
oOpsBY
Morgan Le Fay
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,119
Damage
25,895
28,639
Taken
47,686
13,694
Mitigated
24,767
6,767
Healing
2,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,745
52
2,912
1,703
3,663
1,265
0
1,188
2,475
9,855
0
W
Tiamat
 
Tiamat
8,055
262
0
706
5,874
3,807
0
2,326
3,548
27,484
0
L
Jing Wei
 
Jing Wei
3,573
1,838
0
0
6,270
2,088
0
3,027
3,175
0
10,439
W
8,751
1,007
0
1,171
7,865
4,222
0
1,555
6,310
0
13,607
W
Medusa
Krajzler
Medusa
12,966
5,746
0
155
6,544
2,562
0
2,591
3,953
0
24,846
L
2,950
609
0
613
15,547
9,386
0
6,907
8,407
0
17,027
L
Discordia
ardage
Discordia
5,623
587
0
173
7,265
2,669
0
2,594
4,639
15,824
0
L
Khepri
cueboy
Khepri
3,941
23
0
468
8,852
6,599
0
5,791
2,883
9,444
0
L
Cernunnos
meatball013
Cernunnos
9,808
5,351
0
1,572
9,752
4,025
0
3,474
6,180
0
36,558
W
Morgan Le Fay
oOpsBY
Morgan Le Fay
10,602
275
0
120
4,693
1,838
0
1,904
2,789
27,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
37,392
152
Minions Killed
139
4
Camps Cleared
4
836,397
Distance Traveled
727,392
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,206
1,151
23
3
0
167,633
0
W
Tiamat
8,551
1,069
59
7
1
155,807
0
L
Jing Wei
7,483
935
13
2
0
143,154
0
W
Tyr
8,870
1,109
13
2
1
187,300
0
W
Medusa
8,875
1,109
25
3
2
149,426
2
L
Tyr
7,244
906
30
4
0
159,567
0
L
Discordia
7,255
907
26
3
1
145,652
0
L
Khepri
7,619
952
12
2
1
137,924
0
L
Cernunnos
7,791
974
58
7
2
141,095
0
W
Morgan Le Fay
8,317
1,040
32
4
0
176,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role