Player Matchup

Fenrir
Fenrir
Buracan
Fenrir
Level 23
God Stats
1W - 7L
1,382 SR
Queue Stats
11W - 15L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
MDranzer
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 1
Neith
Neith
ZzCroniCzZ
Neith
Level 23
God Stats
1W - 5L
1,304 SR
Queue Stats
521W - 611L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
g3s0r
Kuzenbo
Level 16
God Stats
4W - 3L
1,627 SR
Queue Stats
17W - 24L
1,385 Elo+
Solo
Olorun
Olorun
Лирр
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,355 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,453 Elo+

VS

Team Averages
Level 20
1,451 SR
1,446 Elo+
Hachiman
Hachiman
 
Hachiman
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Bridge71
Ganesha
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,444 Elo+
Solo
Hercules
Hercules
ImJustWarmingUp
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,568 Elo+
Solo
Scylla
Scylla
NinjaCatSif
Scylla
Level 28
God Stats
3W - 8L
1,606 SR
Queue Stats
97W - 79L
1,574 Elo+
Solo
Thanatos
Thanatos
Rossgard01
Thanatos
Level 17
God Stats
5W - 16L
1,148 SR
Queue Stats
11W - 27L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Buracan
Fenrir
15
8 / 4 / 5
10,631
532
10,242
15,151
8,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
MDranzer
Guan Yu
16
6 / 5 / 6
10,184
509
9,385
15,207
16,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
15
1 / 5 / 2
9,030
452
5,512
11,083
3,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
g3s0r
Kuzenbo
14
2 / 6 / 2
8,908
445
6,881
15,968
14,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Лирр
Olorun
15
0 / 5 / 4
9,283
464
7,713
16,539
4,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
12 / 2 / 9
11,222
561
12,307
9,925
5,585
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Bridge71
Ganesha
14
0 / 4 / 18
9,858
493
10,118
15,685
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
16
8 / 4 / 9
10,684
534
14,536
18,088
15,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
17
2 / 2 / 6
10,560
528
13,092
8,894
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Rossgard01
Thanatos
14
3 / 5 / 2
9,329
466
4,113
8,458
2,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
17
Kills
25
25
Deaths
17
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
2
9
8.25
W
Ganesha
Bridge71
Ganesha
0
4
18
2.25
L
Fenrir
Buracan
Fenrir
8
4
5
2.63
W
Hercules
8
4
9
3.13
L
Guan Yu
MDranzer
Guan Yu
6
5
6
1.8
W
Scylla
2
2
6
2.5
W
Thanatos
Rossgard01
Thanatos
3
5
2
0.8
L
Neith
1
5
2
0.4
L
Kuzenbo
g3s0r
Kuzenbo
2
6
2
0.5
L
Olorun
Лирр
Olorun
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,733
Damage
54,166
73,948
Taken
61,050
47,285
Mitigated
39,770
19,354
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,307
8,376
0
750
9,925
5,585
1,717
1,315
8,610
0
68,582
W
Ganesha
Bridge71
Ganesha
10,118
1,549
0
4,403
15,685
12,917
318
4,761
10,924
26,009
0
L
Fenrir
Buracan
Fenrir
10,242
4,091
0
4,647
15,151
8,233
750
3,292
11,781
0
46,091
W
Hercules
14,536
4,306
0
6,922
18,088
15,163
707
4,150
13,938
0
51,178
L
Guan Yu
MDranzer
Guan Yu
9,385
1,923
1,453
3,940
15,207
16,047
520
3,197
11,959
0
46,717
W
Scylla
13,092
1,519
502
2,267
8,894
3,496
1,502
3,276
5,618
70,675
0
W
Thanatos
Rossgard01
Thanatos
4,113
869
0
3,167
8,458
2,609
95
1,092
7,366
0
26,909
L
Neith
5,512
1,721
0
1,342
11,083
3,570
1,765
2,926
8,117
0
53,485
L
Kuzenbo
g3s0r
Kuzenbo
6,881
2,550
0
1,425
15,968
14,479
466
4,979
10,903
22,085
0
L
Olorun
Лирр
Olorun
7,713
3,088
306
6,241
16,539
4,956
828
8,063
7,978
63,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,036
Gold Earned
51,653
418
Minions Killed
418
0
Camps Cleared
0
1,794,326
Distance Traveled
1,660,558
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,222
561
130
7
0
317,611
4
W
Ganesha
9,858
493
5
0
0
386,953
5
L
Fenrir
10,631
532
71
4
0
376,928
3
W
Hercules
10,684
534
90
5
0
337,926
2
L
Guan Yu
10,184
509
88
4
0
379,960
6
W
Scylla
10,560
528
146
7
0
344,023
1
W
Thanatos
9,329
466
47
2
0
274,045
0
L
Neith
9,030
452
106
5
0
301,317
0
L
Kuzenbo
8,908
445
30
2
0
402,395
5
L
Olorun
9,283
464
123
6
0
333,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role