Player Matchup

Jing Wei
Jing Wei
Aicanaro
Jing Wei
Level 128
God Stats
5W - 6L
1,314 SR
Queue Stats
225W - 245L
1,448 Elo+
Solo
Tyr
Tyr
BySeedark
Tyr
Level 133
God Stats
17W - 15L
1,651 SR
Queue Stats
112W - 95L
1,541 Elo+
Solo
Mulan
Mulan
IIblankIl
Mulan
Level 82
God Stats
15W - 11L
1,552 SR
Queue Stats
383W - 371L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
Selkabur
Kuzenbo
Level 138
God Stats
7W - 7L
1,454 SR
Queue Stats
98W - 88L
1,541 Elo+
Solo
Raijin
Raijin
TNoob38
Raijin
Level 88
God Stats
10W - 13L
1,597 SR
Queue Stats
258W - 237L
1,521 Elo+
Party 1
Team Averages
Level 114
1,514 SR
1,515 Elo+

VS

Team Averages
Level 96
1,535 SR
1,477 Elo+
Thanatos
Thanatos
 
Thanatos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dodomore22
Artemis
Level 86
God Stats
20W - 9L
1,566 SR
Queue Stats
705W - 832L
1,462 Elo+
Solo
Ymir
Ymir
Minotaurus1203
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,429 Elo+
Solo
Guan Yu
Guan Yu
Sergioall389
Guan Yu
Level 100
God Stats
9W - 11L
1,607 SR
Queue Stats
762W - 747L
1,459 Elo+
Solo
Ah Puch
Ah Puch
ZarkKanone
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 209L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aicanaro
Jing Wei
20
4 / 3 / 2
12,523
501
10,183
17,413
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 4 / 7
12,735
509
21,363
28,582
28,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
IIblankIl
Mulan
19
4 / 8 / 3
12,490
500
16,188
20,315
15,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Selkabur
Kuzenbo
16
3 / 2 / 13
11,279
451
14,600
21,365
23,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
TNoob38
Raijin
20
7 / 6 / 8
12,786
511
24,971
23,556
9,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
11 / 10 / 3
13,463
539
17,597
26,965
11,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Dodomore22
Artemis
20
3 / 4 / 8
12,950
518
17,265
14,889
6,921
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 6
10,763
431
10,392
22,087
20,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Sergioall389
Guan Yu
20
4 / 2 / 8
12,794
512
14,730
32,950
34,607
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
ZarkKanone
Ah Puch
19
2 / 5 / 10
12,175
487
19,140
22,135
9,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
26
Kills
23
23
Deaths
26
33
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
10
3
1.25
L
Jing Wei
Aicanaro
Jing Wei
4
3
2
1.67
L
8
4
7
2.88
W
Artemis
Dodomore22
Artemis
3
4
8
1.75
L
Mulan
IIblankIl
Mulan
4
8
3
0.69
W
3
5
6
1.2
L
Kuzenbo
Selkabur
Kuzenbo
3
2
13
4.75
W
Guan Yu
Sergioall389
Guan Yu
4
2
8
4
L
Raijin
TNoob38
Raijin
7
6
8
1.83
W
Ah Puch
ZarkKanone
Ah Puch
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,305
Damage
79,124
111,231
Taken
119,026
84,323
Mitigated
82,770
32,713
Healing
47,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,597
4,069
0
14,515
26,965
11,816
623
7,380
19,585
0
70,104
L
Jing Wei
Aicanaro
Jing Wei
10,183
6,927
0
7,462
17,413
7,259
2,934
2,506
14,907
0
103,497
L
21,363
2,698
0
11,185
28,582
28,078
25
7,034
21,548
0
92,540
W
Artemis
Dodomore22
Artemis
17,265
10,678
0
5,096
14,889
6,921
3,119
2,060
12,829
0
86,781
L
Mulan
IIblankIl
Mulan
16,188
1,978
0
3,942
20,315
15,828
673
4,411
15,904
256
68,593
W
10,392
1,145
0
3,694
22,087
20,071
412
8,670
13,417
30,342
0
L
Kuzenbo
Selkabur
Kuzenbo
14,600
5,177
0
2,731
21,365
23,808
140
7,974
13,391
45,024
0
W
Guan Yu
Sergioall389
Guan Yu
14,730
2,142
1,059
16,556
32,950
34,607
50
9,055
23,895
570
99,215
L
Raijin
TNoob38
Raijin
24,971
1,634
138
7,255
23,556
9,350
1,201
8,138
15,418
113,246
0
W
Ah Puch
ZarkKanone
Ah Puch
19,140
1,100
0
6,814
22,135
9,355
263
12,661
9,474
96,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,813
Gold Earned
62,145
645
Minions Killed
615
0
Camps Cleared
0
2,316,309
Distance Traveled
2,354,641
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,463
539
96
4
0
478,124
2
L
Jing Wei
12,523
501
168
7
0
447,510
9
L
Tyr
12,735
509
123
5
0
528,433
0
W
Artemis
12,950
518
138
6
0
434,770
13
L
Mulan
12,490
500
148
6
0
456,046
7
W
Ymir
10,763
431
52
2
0
479,654
7
L
Kuzenbo
11,279
451
36
1
0
472,403
14
W
Guan Yu
12,794
512
162
6
0
512,308
2
L
Raijin
12,786
511
170
7
0
411,917
0
W
Ah Puch
12,175
487
167
7
0
449,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role