Player Matchup

Tyr
Tyr
Dan15989
Tyr
Level 114
God Stats
0W - 3L
1,308 SR
Queue Stats
17W - 26L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
OffHorizon778
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
Yosakan
Cthulhu
Level 27
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 10L
1,268 Elo+
Party 1
Team Averages
Level 53
1,505 SR
1,332 Elo+

VS

Team Averages
Level 113
1,601 SR
1,521 Elo+
Zeus
Zeus
Crysis274
Zeus
Level 112
God Stats
2W - 0L
1,672 SR
Queue Stats
90W - 122L
1,539 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MiniTeeks
Tsukuyomi
Level 121
God Stats
7W - 5L
1,609 SR
Queue Stats
161W - 168L
1,550 Elo+
Party 2
Athena
Athena
Tai Lopez1546
Athena
Level 105
God Stats
8W - 5L
1,521 SR
Queue Stats
133W - 168L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
8,571
714
7,449
15,322
7,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
10
1 / 7 / 1
7,572
631
2,052
14,865
8,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Yosakan
Cthulhu
11
2 / 10 / 3
8,645
720
5,478
16,209
9,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
7 / 3 / 13
10,083
840
17,194
6,079
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MiniTeeks
Tsukuyomi
15
15 / 1 / 7
11,340
945
18,009
6,927
3,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 2 / 16
10,127
844
4,126
13,197
11,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
6
Kills
25
25
Deaths
6
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
3
13
4.5
L
3
8
0
0.38
W
Tsukuyomi
MiniTeeks
Tsukuyomi
15
1
7
18.5
L
Guan Yu
1
7
1
0.21
W
3
2
16
5.5
L
Cthulhu
Yosakan
Cthulhu
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
39,329
46,396
Taken
26,203
24,873
Mitigated
17,433
3,883
Healing
3,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
17,194
2,277
0
1,011
6,079
2,051
1,070
1,202
4,877
47,546
0
L
7,449
440
0
1,447
15,322
7,517
0
5,809
8,983
0
23,342
W
Tsukuyomi
MiniTeeks
Tsukuyomi
18,009
5,021
0
2,012
6,927
3,523
605
2,339
4,588
0
38,046
L
Guan Yu
2,052
251
185
795
14,865
8,040
0
6,846
7,727
0
11,598
W
4,126
1,217
0
500
13,197
11,859
469
1,937
11,260
17,128
0
L
Cthulhu
Yosakan
Cthulhu
5,478
330
0
1,456
16,209
9,316
0
7,713
7,885
21,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,788
Gold Earned
31,550
92
Minions Killed
132
0
Camps Cleared
0
576,232
Distance Traveled
689,253
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,083
840
73
6
0
193,335
1
L
Tyr
8,571
714
40
3
0
191,313
3
W
Tsukuyomi
11,340
945
35
3
0
265,465
0
L
Guan Yu
7,572
631
27
2
0
200,676
1
W
Athena
10,127
844
24
2
0
230,453
2
L
Cthulhu
8,645
720
25
2
0
184,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role